Vehicles in Halo Infinite feel more... bouncy

Is it just me or has the vehicle handling in Halo Infinite taken a dive when compared to previous titles?

Like the Mongoose/Gungoose in Halo 5 had better handling and was able to take a corner. In Halo 5 and previous games, holding the handbrake while rounding a corner had you drift. But in Halo Infinite, I am finding my mongooses and even my Warthog ending up in a rolling tumble when I take a sharp turn.

It honestly has me worried for the Custom Games scene of Halo Infinite once Forge makes its debut. How are players going to play games like Race or Hot Pursuit if widing tracks will result in wipeouts far more often then in previous titles?