I think vehicle spawn should be more frequent and with better vehicles. the pelican keeps dropping warthog and ghost most of the time and only 1 or 2 cool vehicles drops in one match which means only 1 or 2 players enjoy the match! it would be so cool if ghosts and warthogs keep spawning at the bases and pelican drops tanks and banshees and …
what do you think?
Bif Team Battle. Where everyone is a -Yoink!-.
> 2533274805469694;2:
> Bif Team Battle. Where everyone is a -Yoink!-.
Why don’t you make like a tree and get out.
I think instead of the vehicle spawns being randomized, it should happen in a set order on a map-to-map basis (same with weapon spawns on the map shifting between Commando’s and BRs, it should be set for that map)
Basically just taking Fragmentation as an example, the order should always be the same, something like Ghost, Banshee, Wasp, Scorpion.
> 2533274810177460;4:
> I think instead of the vehicle spawns being randomized, it should happen in a set order on a map-to-map basis (same with weapon spawns on the map shifting between Commando’s and BRs, it should be set for that map)
>
> Basically just taking Fragmentation as an example, the order should always be the same, something like Ghost, Banshee, Wasp, Scorpion.
Way to mess it up. I’ll be hopping on my hoverboard and leaving the thread now.
In fine with more vehicle spawning, as long as there can only be a set amount. For instance have fast wasp spawn but the map can only have two at the same time.
so far I rarely see tanks or banshees. I see wasps but they get taken out very quick. One match the same wasp got hijacked several times, then the skewer blew it up.
Should have it like classic halo where vehicles spawn at each base at the start of the game
Bif
> 2533274851211096;6:
> In fine with more vehicle spawning, as long as there can only be a set amount. For instance have fast wasp spawn but the map can only have two at the same time.
>
> so far I rarely see tanks or banshees. I see wasps but they get taken out very quick. One match the same wasp got hijacked several times, then the skewer blew it up.
In all the matches I’ve played, almost every vehicle is targeted and destroyed moments after getting in. The sole exception is the Ghost because it’s too quick and unpredictable with its boost.
The Ghost definitely has to be an Ord drop.
The damn thing is a power house if it ships as it currently is.
> 2535427102846316;9:
> > 2533274851211096;6:
> > In fine with more vehicle spawning, as long as there can only be a set amount. For instance have fast wasp spawn but the map can only have two at the same time.
> >
> > so far I rarely see tanks or banshees. I see wasps but they get taken out very quick. One match the same wasp got hijacked several times, then the skewer blew it up.
>
> In all the matches I’ve played, almost every vehicle is targeted and destroyed moments after getting in. The sole exception is the Ghost because it’s too quick and unpredictable with its boost.
Second this. Vehicles are basically not a threat for more than a few seconds. This is the most common loop I see :
Warthog folks with team mates
Warthog drives through canyon
Gunner gets 1-2 kills
Warthog gets dumped on by shock grenades and gets focus fired to death in about as long as a topical 1v1 spartan encounter
> 2535427102846316;9:
> > 2533274851211096;6:
> > In fine with more vehicle spawning, as long as there can only be a set amount. For instance have fast wasp spawn but the map can only have two at the same time.
> >
> > so far I rarely see tanks or banshees. I see wasps but they get taken out very quick. One match the same wasp got hijacked several times, then the skewer blew it up.
>
> In all the matches I’ve played, almost every vehicle is targeted and destroyed moments after getting in. The sole exception is the Ghost because it’s too quick and unpredictable with its boost.
Yup, they are loud and the ai tell literally all players that they are coming. Everyone wants to either stop the vehicle, steal it, or get a clip by taking it out/using it.