Vehicles Are Useless

Seriously! All of the ordinance drops and the ability to spawn with a plasma pistol have absolutely killed vehicle gameplay there are way too many power weapons on the map at one time. Back in the good days of Halo 3 in the right hands a warthog was a feared death machine now anyone that is good enough to get 5 kills can get a power weapon and take you out.

BS Angel … I am calling you out on this, I know you loved Halo 3 BTB. don’t let them ruin it on a game with so much potential.

Thanks

Yet I still see people go on killing sprees in vehicles.

Especially that Gauss Hog on Exile. Kids are unstoppable in that thing sometimes.

I’m quite effective in the banshee.

Ghost is fun, but all that thing is for is splattering people.

The ordnance drops are definitely the biggest problem. Every time I try to use the ghost or banshee I either get sniped at or killed with rockets before I even see the person using them.

Are you kidding? The vehicles are finally useful again.

The Ghost is a monster now.

> Are you kidding? The vehicles are finally useful again.
>
> The Ghost is a monster now.

Then how come every time I use it I get insta-killed with a rocket, sniper, or laser. It was easier to get kills in Reach and we had armor lock to deal with then.

I’ve never felt like my death was cheap when I die in a vehicle, and usually before hand I’ve rocked up a few kills. Compared to Reach, at the very least, the vehicle vs. infantry gameplay is nicely balanced.

And if anyone brings up the Mantis on Ragnarok; Plasma Pistol! Invest in that sidearm, specifically for those matches!

> > Are you kidding? The vehicles are finally useful again.
> >
> > The Ghost is a monster now.
>
> Then how come every time I use it I get insta-killed with a rocket, sniper, or laser. It was easier to get kills in Reach and we had armor lock to deal with then.

If you get sniped out of a fast moving ghost then you are either moving too slow or the guy is actually decent with a sniper rifle. I’ve done it, its not easy to do.

As far as the laser and rockets go, well duh, they are power weapons, they are supposed to blow -Yoink- up.

> As far as the laser and rockets go, well duh, they are power weapons, they are supposed to blow Yoink! up.

Of course they’re powerful. That’s not the problem here. I’m talking about how everyone seems to have one. Each map is littered with them. Ever wonder why they despawn so quickly?

> > Are you kidding? The vehicles are finally useful again.
> >
> > The Ghost is a monster now.
>
> Then how come every time I use it I get insta-killed with a rocket, sniper, or laser. It was easier to get kills in Reach and we had armor lock to deal with then.

Well if that is happening all the time I would assume you are making yourself an easy target. Have to keep moving, and only take on a single enemies.

It´s not that vehicles have become weaker, but that player characters have become so much better armed, armour abilities and able to sprint.

It doesn´t matter how good or paranoid the vehicle driver is - I can and I do effectively hunt or ambush them down and either hijack or more oftenly blow them to pieces.

Warthogs are free double kills, the rare 3-manned hog is just a delicious treat of medals, waiting to be claimed.

Banshee has been dumbed down and made clumsy.

Permanent vehicle damage is still in, even easier to cause - especially the flaming’ sparkling critical state where a single hit blows it up, despite occupants having full shields. Still remains.

With the DMR being hitscan, freed of bloom, having a faster rate of fire and being deadlier and easier to use than ever before, along with players no longer being zoomed out when taking damage.

Mounting a warthog turret is suicidal, and ultimately you´ll do more damage to the enemy team and earn better by hiding behind a rock and taking DMR potshots like every other git.

The Gauss-turret is the one exception, but again. The life of a gauss hog is short. Lest everybody is indeed hiding behind cover with DMRs.

Plasma Grenades, Pistols as starting weapons. No zoom out, bloom and higher rate of fire on DMRs, armour abilities and sprint.

  • The weaknesses added to vehicles by Reach.

Leaves vehicles indeed vulnerable and far from what they used to be. Sure the ghost is mostly deadlier than ever, but at the same time - so are the simple spartans more elusive and better armed.

Eh? None of the AAs have any affect on vehicles at all.

The Banshee hasn’t been dumbed down. It’s been balanced from the ridiculous kill farming machine it was in Reach.

Warthogs have always been deathtraps when inexperienced drivers take the wheel, but with a good team communicating you can do fine.

The vehicles aren’t meant to be capable of mass destruction anyway, they are supposed to have glaring weaknesses so as not to be over powered.

There does need to be a degree of balance between vehicle and infantry combat. They’re supposed to advantages not free kills. Getting in a vehicle is the gameplay equivalent of picking up a double over shield, speed boost and power weapon ect all in one… and they’re underpowered?

btb is useless

> > > Are you kidding? The vehicles are finally useful again.
> > >
> > > The Ghost is a monster now.
> >
> > Then how come every time I use it I get insta-killed with a rocket, sniper, or laser. It was easier to get kills in Reach and we had armor lock to deal with then.
>
> If you get sniped out of a fast moving ghost then you are either moving too slow or the guy is actually decent with a sniper rifle. I’ve done it, its not easy to do.
>
> As far as the laser and rockets go, well duh, they are power weapons, they are supposed to blow Yoink! up.

They don’t even need to get a direct shot with a sniper rifle because now all people do is use the sniper rifle to rapid fire to blow it up instead at long distance which is easy, same can be done for mantis, everything else and of course laser and rockets do that but they shouldn’t be 3 thousands rockets for a map that may only have 3-5 vehicles on a map.

Problem is now all the maps are now too small that I can damage most of them with a pistol, everyone has power weapons so people can fire blinly to kill vehicles. It’s why the tank now normally doesn’t last longer than 5 seconds before being blown up by power weapons and the problem of Banshee spawn shredding from Reach is still there due to overpowered dmr’s, etc… I just don’t believe an advanced civiliation like the covenant would have weak vehicles after they slaughtered millions of planets.

The vehicle damage from reach combined with the overpowered weapons that are littering the maps make it near imposable to have games like I get on halo 3 with 30+ wheelman.

> > > Are you kidding? The vehicles are finally useful again.
> > >
> > > The Ghost is a monster now.
> >
> > Then how come every time I use it I get insta-killed with a rocket, sniper, or laser. It was easier to get kills in Reach and we had armor lock to deal with then.
>
> If you get sniped out of a fast moving ghost then you are either moving too slow or the guy is actually decent with a sniper rifle. I’ve done it, its not easy to do.

It’s not easy to do, but it’s not really all that hard either. The game’s been out a week, and I’ve done it 2 or 3 times now and I’m not amazing at sniping. It’s certainly easier than it used to be.

However, I really don’t have a problem with it.

Vehicles are still 100% useful. It may be harder to get 20-30 wheelmans, but that doesn’t change the fact that you can dominate a map with them.

I maybe wrong but wasn’t there meant to be more than one classic gametype put into the game? What happened to that?

Well first of all they need to modify the BTB playlist so you can get flag, assault, territories, and slayer game-types. And have an option to vote for infinity BTB that is weighted at %10.