So ive been thinking about a way to repair vehicles / reload weapons without wasting a new req. Im not saying someone should be able to spam a rocketluncher/ a basic fuelrod, but if you’re dominating with norfang or you’ve managed to keep a wraith on the field and get 30 kills with it. You should be able to go to the main base, spend 6req or something and reload/ heal you’re pride and joy vehicles.
Its a rough idea, but can you guys/gals see where im trying to go with it?
I guess that wouldn’t be cheating since its warzone.
I would love a “transfer some of your shields to repair vehicle” mod. That way you are weaker but your vehicle would survive longer.
I think the spend reqs to continue with that item is a good idea. Ideally it would take some time to recover enough reqs to do that anyway.
That kind of defeats the purpose of “single use cards” though, doesn’t it? You could just spend one card and have a power weapon all game long, potentially.
I would like this really make say the nornfang still require 8 req points or whatever to reload it but let me keep my other cards for it so that way you obviously can’t just keep going to reload it and if someone else grabs it they have to use a card but as long as you yourself survive long enough with it to reload it I don’t see why not or hell even make it a req point higher so to reload a level 8 req costs 9 to reload it so it can’t be spammed but you’ve earned keeping it. and it could possibly make up for all the times you use a card and get killed by some sort of bs before even getting to use it
Not a bad idea. Spending built up reqs to reload. Save your legendary reqs for more use.
Maybe they simply add another style of req for this? 2 types of weapon reload and 2 vehicle repair? Each for different card rarity?
Iv also been thinking about the cyclops. Its alot like the mantis. So they could add it in and it could heal a vehicle if it wasn’t under fire. But it would have no guns but the kick/ ground pound.
There should be a certain kill requirement with that weapon before you can repair/reload it.
> 2535457202768003;11:
> There should be a certain kill requirement with that weapon before you can repair/reload it.
Yes i agree
> 2533274834946251;10:
> Youre gonna go far kid
What do you mean?