Since Forge features a new object, and that is the ability to change player traits in game which is a player trait zone, then I thought of a cool idea called Vehicle Trait zones.
Think about an area where Warthogs can’t drive through at full speed, you could put down a vehicle trait and change the vehicle’s movement speed lower so it would go slow. So if you make some sort of vehicle defence system for a BTB 2 team’d (or how much you want) base map, both bases could have this protected field which changes vehicle movement speeds to a low speed so enemies can easily attack them when the vehicles are easy targets, or if you want to make some super ramp which launches you far in a vehicle, go ahead and do that.
This feature will allow of new ideas towards Halo maps and I think it would be fun working with this, as well as stand-alone changing Vehicle traits in the game options menu, so you could make Scorpions as fast as a Warthog.
They might have that. Forge was not fully revealed, so it might be possible.
There are indeed vehicle trait zones. They were shown at RTX when the the Horse map was done.
> There are indeed vehicle trait zones. They were shown at RTX when the the Horse map was done.
I never saw any Vehicle trait zones. Only the ability to change player’s ability to ride vehicles.
> > There are indeed vehicle trait zones. They were shown at RTX when the the Horse map was done.
>
> I never saw any Vehicle trait zones. Only the ability to change player’s ability to ride vehicles.
The beginning of THIS video should show vehicle trait zones being used.
> > > There are indeed vehicle trait zones. They were shown at RTX when the the Horse map was done.
> >
> > I never saw any Vehicle trait zones. Only the ability to change player’s ability to ride vehicles.
>
> The beginning of THIS video should show vehicle trait zones being used.
Those arn’t vehicle trait zones. Did you listen to what he said they are? You clearly have no idea what I am talking about :F
This is probably the best idea ive ever seen in the forums.
> > There are indeed vehicle trait zones. They were shown at RTX when the the Horse map was done.
>
> I never saw any Vehicle trait zones. Only the ability to change player’s ability to ride vehicles.
If they don’t show a new feature, it means that they don’t know whether they’ll get it into the game or not so it’s a possibility.
OT: This’d be a great addition to custom games and forge! 
This is a pretty awesome idea.
When I read your title, I instantly thought… invisible vehicles!!
what about when they changed gravity with the mongees
they even say the player traits affect veichles in the beginnig