Vehicle physics require a patch.

Sorry if this is in the wrong forum, but I strongly feel the vehicle physics are ‘wrong’. It’s extremely difficult to nail landings in the Warthog/Mongoose/Ghost at any reasonable speed, handling is very floaty, even power sliding a Warthog sometimes flips me over on the slightest of incline. They need a more ‘grounding/weight’ and even a bit of ‘aftertouch’ while airborne would help with the landings.

I’ve also often barely tapped one of my team mates in a Ghost, and have either stripped away shield their shields or killed them.

This issue has become really apparent with Big Team Battle recently introduced into Matchmaking, driving around in a Warthog on DEADLOCK just isn’t any fun, prone to flipping at every turn.
Thank you for reading this feedback.