Vehicle limit in wzf

Please remove the vehicle limit in WZF. There is no reason to have a limit in this playlist.

It is to prevent the game from becoming unstable by putting too many objects up at once. After many sessions of Firefight, Warzone, and Warzone Assault, I don’t remember a single time we ever reached the vehicle limit. It really isn’t a problem.

I’d like to see it removed if possible, but, honestly, I’m more annoyed that AI vehicles count towards the limit.

Do not used vehicles,meaning the mongooses on Apex counting towards the limit?

This is a good idea. I got trapped in a 2 minute spawn because I grabbed a tank and the limit prevented me from spawing. I couldn’t stop it eithier, so I was stuck watching the game.

> 2533274954911187;2:
> It is to prevent the game from becoming unstable by putting too many objects up at once. After many sessions of Firefight, Warzone, and Warzone Assault, I don’t remember a single time we ever reached the vehicle limit. It really isn’t a problem.

I bump against the limit all the time. Remember that WZF is 8 players, not 24. My post is pretty clear, it is a request for WZF.

> 2535437652903765;3:
> I’d like to see it removed if possible, but, honestly, I’m more annoyed that AI vehicles count towards the limit.

I did not know AI vehicles counted. I have been stuck waiting …

> 2533274875982754;6:
> > 2533274954911187;2:
> > It is to prevent the game from becoming unstable by putting too many objects up at once. After many sessions of Firefight, Warzone, and Warzone Assault, I don’t remember a single time we ever reached the vehicle limit. It really isn’t a problem.
>
> I bump against the limit all the time. Remember that WZF is 8 players, not 24. My post is pretty clear, it is a request for WZF.

It hasn’t happened to me once in Firefight and I have a lot of sessions in that mode.

> 2533274875982754;6:
> > 2533274954911187;2:
> > It is to prevent the game from becoming unstable by putting too many objects up at once. After many sessions of Firefight, Warzone, and Warzone Assault, I don’t remember a single time we ever reached the vehicle limit. It really isn’t a problem.
>
> I bump against the limit all the time. Remember that WZF is 8 players, not 24. My post is pretty clear, it is a request for WZF.

Hmmm, I’ve never had a problem in WZF. But firefight seems to get a little laggy anyway so Doppler’s post is still a fairly good response. Hopefully problems like this will be solved in Halo 6 with Xbox Scorpio.

> 2535414356806465;9:
> > 2533274875982754;6:
> > > 2533274954911187;2:
> > > It is to prevent the game from becoming unstable by putting too many objects up at once. After many sessions of Firefight, Warzone, and Warzone Assault, I don’t remember a single time we ever reached the vehicle limit. It really isn’t a problem.
> >
> > I bump against the limit all the time. Remember that WZF is 8 players, not 24. My post is pretty clear, it is a request for WZF.
>
> Hmmm, I’ve never had a problem in WZF. But firefight seems to get a little laggy anyway so Doppler’s post is still a fairly good response. Hopefully problems like this will be solved in Halo 6 with Xbox Scorpio.

Unlikely since Halo 5 Scropio will be playing with regular Xbox One gamers.

> 2533274954911187;8:
> > 2533274875982754;6:
> > > 2533274954911187;2:
> > > It is to prevent the game from becoming unstable by putting too many objects up at once. After many sessions of Firefight, Warzone, and Warzone Assault, I don’t remember a single time we ever reached the vehicle limit. It really isn’t a problem.
> >
> > I bump against the limit all the time. Remember that WZF is 8 players, not 24. My post is pretty clear, it is a request for WZF.
>
> It hasn’t happened to me once in Firefight and I have a lot of sessions in that mode.

Its usually during the destroy ghosts or banshees rounds