Vehicle camos?

Basically like with avalanche in halo 3, with the white/light gray warthogs. Would you like to see different vehicle colors depending on which map it is. For example, if it’s snow the warthog/mongoose/hornet is white, if it’s a canyon like blood gulch/exile the vehicles are reddish in color, if it’s like vortex they’re dark gray/black.

A few, yes, but not for ALL the maps, that would just be silly to me.

And besides, the Warthog has always been known for going green :slight_smile:

“-Yoink!- my Warhog”…don’t mind putting some flames on my ride…and some spinning rims. :smiley:

There could be a new category under the vehicle properties in Forge.

Camo: Default, Forest, Snow, Flames, Lightning, etc.

Just make it so you can change the theme of the vehicle along with the color of it. Of course, to do that they would need to make it so that the Team Colors option for vehicles actually does something unlike in Halo 4, or to a lesser extent in Reach where it only effected the Mongoose and Shade Turret.

make it customizable.

> make it customizable.

How? How do you determine what your team’s Warthog looks like when you have varying opinions/preferences for what skin and such it should have?

I like the snow camouflage, and would like to see more map-specific aesthetic variants, but the vehicle isn’t “yours”, so I don’t see how you would determine any of it…