Vast Open World that is EMPTY after the Story

no
and i really not wane know it also why its been removed at all.
since my first question will be then why do we need a craft system in the first place in a shooter game and in the halo game at all.
and a craft system for a shooter FPS game is compleet joke you get then.

halo infinite campaign open world is empty since the developers not have think good about the long therm content you need to have in a open world game and not only focus on the main story line and a few side missions.
like i told you before the other open world game’s are doing good since there have content that make’s you keep playing the open world game.

need for speed heat got the car parts upgrade’s that you need to have some level of heat to unlock the challance to get a new car part and then you have the challance’s system it has what is not that easy to get 3 star’s on some off then.

zelda breath of the wild you can compleet all the 120 shrines, 900 korok seeds and after the first DLC compleet all the master sword challance’s that are hard to compleet then all.
and not forget the second DLC story line you can also do.

same with the pokemon Sword and Shield open world you can do a lot off things after the main story.
and if you also get the 2 DLC content you can only do only more and more things.

the diffrend this game’s have is that there all have long therm content that let you keep playing the open world after compleet the main story missions you still can enjoy like hell in then all i have told you.

in halo infinite is that part what the developers from 343 forgot to think about when there are busy with developing the open world campaign mode to add long therm stuff in it that let you keep playing the open world campaign mode long.

i can tell you now this that it was the right thing there have done to not add a craft system in the halo infinite game since its was then become more one off the most hate things in the halo infinite game also.

2 Likes

Not in terms of features. This is “the biggest Halo” in their own words, why can’t marines drive again? Was it for nostalgia?

2 Likes

The game isn’t difficult, and any difficulty is easily skipped with snipers and open world design. I didn’t have to protect an Elephant, I didn’t have to destroy a World Boss type enemy like a Scarab, I didn’t even have any AI that could participate on my level since marines can’t drive or congregate as more than a group of 4 or so.

1 Like

How often do you actually let Marines drive?

1 Like

first off all i bet for sure you never have play the halo reach campaign good and let the marines drive a warthog or the gaushog at all in the first place.

each player that has play the halo reach on the xbox 360 back in the day’s knows really know that marines or any type freindly AI that drive’s a warthog type knows its thhe stupids thing you can do at all.

we all know why it has been remove since there are the worst of the worst when there drive something.
look on youtube how manny fail drive clips there not have been upload when you let the AI drive something.
all the old school players know the CAT drive’s mistake’s really good.

so please not ask something when a lot off people have see the hell from it in the old day’s its no worth at all its only more hell you get.

“a feature wasn’t working 100% so we shall remove it” is that what you say about split screen? It ruined frame rates sometimes, but it added to the options. I let the marines drive plenty, because I had the game I had and I wanted variety. I already beat the game, so I will take an imposed challenge by being the chain gunner instead of using gauss, and letting the marine drive to simulate a rail shooter. Marines driving made Tsavo Highway possible, not to mention The Ark (favourite level in the series) or ODSTs finale. Large scale vehicle combat is impossible if only one friendly vehicle can exist at a time.

1 Like

what has split screen to do with the marines that cant drive the vehicles in halo infinite in the first place?

you let then drive and how many time’s there destroy the vehicle you need for other parts in the same mission?
back in the old day’s from i use the marines as dummy food for the enemy’s.
since there are compleet useless at all in all the missions since there destroy my style from the campaign mode alway’s.
halo reach on the mission Oni: Sword Base there always destory the Revenant when there drive it since i need it to destroy the AA guns on that mission easyer without to enter then.

halo reach Tip of the Spear i need the guashog to destory the AA gunners super easy from far away without coming close to deal with the hunter brothers at all.
let a marine drive it or CAT then its bye bye gaushog.

with the rocket hog on the same mission the same story.
thats only halo reach hell when there drive at all.

then i have not talk about halo 3 yet how there are compleet pointless and are good for dummy food more.

in halo infinite the banished are also worthless drive’s.
i have see all that brute’s cant drive a ghost good at all when there is a clif and you stay under that cliff for some reason the brute in the ghost fall from the cliff since he has not see you at all.
i got all one time that a banshee was stuck in the tree that a elite has drive in to a tree.

and let me ask you this also.
do you let the marines also drive your warthog or any type vehicle that you are the gunner and a AI is the driver on a mission on Legendary difficulty?

Yes I do, because the game still isn’t that hard. I’ve beaten it many times, and they all survived the missions you complain about most times. and occasional death was fine because you respawn, and you got reinforcements and vehicle drops throughout. Infinite does not do this, other than freeing unarmed soldiers who only use what they find. No more Sniper Sergeant. No more Ark, Tsavo Highway, Old or New Mombasa, Delta Halo, I can go on. Improving the feature is the answer, not removing it.

Man, I couldn’t even finish reading what you had to say but I agree. I believe we need more campaign add-ons especially since it’s a “Service Title”, at least giving us a new add-on every year or year and a half.
I believe firefight was old and boring but I loved it, I didn’t really play it often but I miss it. I personally wish they could incorporate it into the campaign. Specific outposts, have the Banish trying to reclaim them, having it not officially begin until you reach or go past that location. Similar to how marine rescue missions go and also having larger patrols or having a patrol call something in, therefore bringing on dropships and drop pods.

Also after we take over this section of the ring may be, see marines engaging Banish that are trying to be rescued or trying to escape.

My brother in Christ. No one here is saying let the marines drive THEIR warthog. People want to load up a convoy of hogs and stuff and have them follow you around the ring.

Remember the Ark? That massive tank battle just before the scarab? Yeah, the UNSC has like 3 tanks and a few hogs. All of which are driven by Marines.

Only 2 halo games are not capable of this. One of them was released 21 years ago.

2 Likes

so what.
on that mission the Ark in halo 3 i steal one of the scorpoin tanks to defeat the scarap on my own.
halo 3 missions are compleet diffrend from halo reach one’s.

in halo reach you can defeat for exemple the AA guns with the scorpoin tank only without go out from it.
on both the mission Tip of the Spear you can defeat both AA guns with the guas hog and rocket hog from a long range without to battle the hunter brohters first.

if you not wane trust me you can destroy both AA guns without leave the vehicle i can recor it on legendary and who knows you also get to see how fast there are death if there drive the warthog and not you.

in my missions there not survived at all to the end.
since i use then as dummy food most off the time’s and give notting about then.
why you think the halo 4 Bros to the Close achievement is the hardst achievement to unlock and been markt as one of the hard achievements in halo 4 to unlock.

sure its not hard when people find out new things like the Sniper Back, Rocket Back and Lazer Back then its easyer then without then.
same with the tank gun easter egg.

people find always things out to make things easyer.
why you think most off the boss’s in halo have a Few sec defeat way.
since you can defeat then in a few sec’s with the fusion coil bomb’s close where there spam and blast then to death with 100% damage.

@Windjammer19

here are 3 video’s i have make today and also upload to youtube to show you proof.
and there are all 3 clips from the same mission in halo reach on legendary difficulty

clip 1: is what will happing if you let any AI drive any type vehicle in halo reach.
kat drive’s here the rocket hog and you see how that is asking for a good fast death on legendary difficulty in the campaign mode from halo reach.
https://www.youtube.com/watch?v=xJs1aHOAjJk

clip 2: shows how you most destroy the AA gun on that mission with a rocket hog.
and how to use a pointless AI spartan in this case as a good dummy for the enemy’s.
https://www.youtube.com/watch?v=YzXftdK2A8g

clip 3: this is how you destroy the second AA gun super quick and use the marines as dummy for the wraith’s.
https://www.youtube.com/watch?v=L8UimFXpgxg

see there you have your proof how AI’s are worse when there drive any type vehicle in the halo game’s more so its a good thing there have remove it in halo inifnite at all since a lot off people not wane see this worse hell in the campaign mode at all.

You either do not understand our point, or you are ignoring it. There is no benefit to removing Marine driving. It does not mean you can’t use the exploits you showed, the thing that would solve that was introduced in 5 with squad commands (which was also removed) so you could keep Kat or anyone else from driving the vehicle to the wrong spot. What did we gain in exchange for removing driving? The biggest vehicle mission in the game included two choppers and almost nothing else, leading to a purely on-foot fight. We also do not have marines accompany us like other games. No more dialogue like “The corp issued me a rifle not wings” or “tank beats everything”. ODSTs and Spartan 3s and 4s could even be used as stronger allies as you get further in the game and unlock them.

Your videos don’t describe why the feature should leave, only that it was done imperfectly. The unpredictable nature of ai companions makes the game last longer for people.

1 Like

definitely would’ve been cool if they brought back campaign spartan and odst teammates and with H5s squad commands.

1 Like

there are people like me that wane defeat the enemy with less getting damage back and keep most off the vehicle we get save without to destroy it to use it.

there are missions for exemple in halo reach you can use the gaus hog and rocket hog good for long range to defeat the big problems faster since you not have to deal then with the other crap at the same time or there attack you back with the strong stuff.
on legendary you wane use tricks like this since you not wane die a lot.

in halo reach mission 6 Long Night of Solace when you wane enter the Corvette you get problems there if you enter the shield and play it on legendary you always lose all the marine’s there since the elite’s shoot then faster then there got a chance.
so you have 5 marine’s there and are all gone at the start always on legendary.

i bet for sure in halo 3 a lot off people got sick off the ai marine’s drive skills that always drive to the enemy and never evade at all.
a full rod turet there never evade at all.
a choper on raming speed there never evade at all.
a ghost there never evade at all.
and the hunters there never evade the blast there are shooting at all.
and when we have a chieften with the hammer there never evade at all.
and the worst of then all is when a elite or grunt trows a plasma grenate there never evade it.
in the end there always end up death and when you play on legendary difficulty its always insta death with then.

that was hate in halo 5 campaign mode the most.
for a lot reasons and some off then is that it not feels more that you most look out for things any more with your own health and if you are death its not go back to the last checkpoint so its feels for a lot off people to easy.
since the skill for not going to die was gone more in halo 5 campaign mode.

H5 the ai don’t really make it any easier, actually the only part thats a lot easier in 5 is hunter fights but with how much of a revamp they got i think it’s a little fair. other than that, id say you still have to rely on your own skill for a great deal of the game, although i think it would be nice if they gave you an option to do missions completely solo. infinite in a way let’s you chose if you want to roll with a squad of marines or not, but it would still be really great if they gave you the ability to tell them what to do.

here is the problem you got.
in halo infinite there not let any marine enter the mission at all.
before you start the Spire mission in halo infinite you cant enter with any marine’s at all same if you let then enter the grave lift you active there not enter the mission at all.
its only the Tower and Excavation Site where you can use marine’s to help you.
all the other 12 missions there is no help from the other marine’s at all.

since there have listing to the complains from halo 5 campaign missions with there 3 AI spartan helps.

AI’s in halo infinite and most are the Banished are also not that good at all there cant drive sometime’s a ghost also not that good or a banhee at all.
same with some boss’s like bassus or Tremonius that defeat there own also good.

Their inability to make good AI doesn’t mean we shouldn’t ask for it to be improved instead of being removed completely. The game had so many features missing at launch, the game seems premature. Longer development could have given smart AI on a consistent basis.

let me ask you this then.
on Tsavo Highway in halo 3 how many marine’s you can keep alive from the start t/m the end from the mission on legendary difficulty?
for me 0 since there are always death at the first shield you need to destroy.

here is a idea you can try and sure i have try it out already in halo infinite.
why do you not drive some marine’s in a razerback to the Excavation Site and fight with then against bassus on legendary difficulty i bet for sure you see with your own eye’s its a fight there lose automatic.
if you give then rocket launcher’s or any other power weapon sure that can.

i not know about you but the bots in matchmaking you get are all compleet useless in a online match.
and there have been set on ODST difficulty i think it was and still compleet useless at all in the matchmaking match.

and if the marine’s lets tell can drive the vehicles in halo infinite.
then you still not fix the campaign problem at all what is boring and empty still.
what the campaign now need is more content and also long therm content that you can keep playing the campaign mode longer.

You misunderstood. They should have given us good campaign AI and good Bots. They exist in other games, other shooters even. The game should have also launched with the content you mentioned, campaign is short, I feel ripped off for being such a strong early supporter. I just say that AI that is fun to fight against and alongside would make even the content that is there more engaging.