V2 Dispatch needs one change!

Hi, just a short and simple topic. I don’t know about anyone else but there is one thing that needs to be changed in the map “V2 Dispatch” and then the map will be perfect.

That change is putting a kill area on the very top middle (above where the oversheild spawns), people use that spot in gametype’s such as extraction and it just ruins to crap out of the map. How you can put someone on one shot and they then just run around that box in the middle to get there shield’s back. Even worse is that they can spawn kill you from that spot due to it being so high up!

What do you think?

Thanks for your time
UNSC Marlne

I agree with you, but I doubt the rest of the community would agree with us.

I dont know how to vote because I have 2 answers. In 4v4 gametypes im fine with it because there is so much to watch out for that its not hard to take him out.

Doubles on the other hand. It is quite the power position. Sitting up there with a DMR only having to worry about 2 people spawning. Pretty dang powerful.

Again not sure if I really think it needs a hard kill, but a soft kill in double might not be terrible.