The Beam Rifle has aim assist out of scope, meaning your reticule movement slows down when it is near the enemy, the Sniper has no aim-assist at all out of scope, meaning no-scoping an enemy with it is as hard as no-scoping a teammate. The Binary Rifle can’t really be no-scoped at all unless you are very lucky lol.
I Love the Beam Rifle, It just feels right when I shoot it, I like UNSC Sniper to, but not as much as the Beam Rifle, probably cuz I loved it in H3. I like both though.
i myself love love love the beam rifle easier to snapshot and no reload gotta love that. funny thing though first responder…my first snapshot of halo 4 was with a binary the way the reticule looked i assumed it was like a shotgun when unscoped i had no knowledge of the gun before i bought the game so i fired expecting a burt or something ans got the snapshot.
Yeah, the Binary Rifle is SO fun to use! Haha! However, I don’t like the way that when you’re not scoped, Snapshotting is difficult because the shot is randomly fired somewhere in the reticule, not just in the center.
> Yeah, the Binary Rifle is SO fun to use! Haha! However, I don’t like the way that when you’re not scoped, Snapshotting is difficult because the shot is randomly fired somewhere in the reticule, not just in the center.
I mean, there’s gotta be some balance to an OHK-anywhere weapon.
> But why put aim-assist on the Beam Rifle, why not all - or none - of the weapons?
Because the beam rifle does crap for damage against vehicles, has a smaller ammo box/clip (assuming you’re firing as fast as it allows.) and 343 wants there to be a tangible difference between the snipers other than their skin. That’s why the beam rifle is a better close range sniper.
> The Beam Rifle has aim assist out of scope, meaning your reticule movement slows down when it is near the enemy, the Sniper has no aim-assist at all out of scope, meaning no-scoping an enemy with it is as hard as no-scoping a teammate. The Binary Rifle can’t really be no-scoped at all unless you are very lucky lol.
I think another thing is that the Beam Rifle seems to have a larger ‘bullet’ and is more likely to catch someone’s head (imagine throwing a swiss ball at someone’s head as opposed to a tennis ball).
I’ve had a couple of lucky Binary Rifle snapshots, some in CQC and some long ranged ones when I’ve come out of my scope too soon and fired after zooming out.
Wow, I have the opposite experience, I find that I can get snapshots easier with the human sniper than the beam rifle… The only exception was when I got a killing spree with a no-scoped beam rifle, otherwise, I find that I am a lot more successful using the UNSC sniper. Maybe its because I have more practice with the sniper…
The aim assist on the Beam Rifle when unscoped is true, but I would be on the fence on tweaking it. On the one hand, it gives the Beam Rifle another unique trait to separate it from the human sniper, along with its faster rate of fire to allow quick two-shot kills. However, it does make the Beam Rifle overall better than the UNSC despite lower ammo counts.
The Halo 2 and 3 Beam Rifles overheated with two quick shots, while the Halo 4 one takes three. The 2 shot overheat did help balance it against the sniper rifle before. That could always be reinstated.
The Binary Rifle of course is pretty much balanced as is.
If Team Snipers were reinstated, players could start with the human sniper, with Beam Rifles dropping as random ordnance and the Binary Rifle spawning on a timer.
I’ve only got the Beam Rifle a hand full of times, but the aim assist is higher. Seriously though I always see someone running with this yet I never get a sniper from ordinance hardly.
After playing both H2 & H3 customs with the beam rifle recently, one huge difference is the sheer size of the reticle in H4. All you have to do is point your Spartan towards an enemy, and it will most likely turn red. To me, that makes quite a big difference in how easy it is to no-scope.