Urban spawns drastically favor defending team

Glad that Urban was looked at, but after playing it, I find that the attacking team’s respawn areas move back farther from the Garage much sooner than the defending team’s respawn area. And when both teams’ respawn zones are pushed back as far from Garage as they go, attacking team has a slight advantage, as they are much closer to one of those ramps that leads up to an overhead walkway, giving them quick access to high-ground from which they can pick off attackers making that long trip back towards Garage. Urban needs more balancing.