Serioussly we can only gewt one warden killed. After that, the other warden has 30 secs. to die. WORST MAP I’VE PLAYED. We even had much much fire power too. And secondly, theres barely enough space for vehicles!
Funny how the burnt out wrecked cars are superglued to the road.
You won’t get any arguments from me.
Rarely have issues on it myself. But i have seen many complaints from people regarding the map.
There’s a reason why people usually have the lowest success rate on Urban and the highest on Sanctum.
They nerfed it A TON. It’s easy now. Just be aware of your surroundings and know the threat you face. A lot of people think it’s normal difficulty but it’s not. WZFF is a test to your survival skills not your killing skills.
I’ve been in games where we have killed both wardens plenty of times. Thing is people need to use their reqs to help. Ive seen to many people still using the BR to fight the wardens. No power weapons no vehicles, no boosts, nothing. Every time I see wardens are about to spawn I get out a spartan laser take out the banshess then get a vehicle to take on the wardens.
> 2533274830513360;7:
> I’ve been in games where we have killed both wardens plenty of times. Thing is people need to use their reqs to help. Ive seen to many people still using the BR to fight the wardens. No power weapons no vehicles, no boosts, nothing. Every time I see wardens are about to spawn I get out a spartan laser take out the banshess then get a vehicle to take on the wardens.
^yup