Urban is Back

Have not seen anyone say anything about it and didn’t see it in the patch notes but it is definitely back. Just got put into it on assault was pretty fun even with a loss.

Whats the spawn changed they made

Good I was getting tired of playing the other three for the time that it was gone.

Yay! Was just wondering where it went.

What changes did you notice?

I have played it twice so far didn’t notice anything different when defending. When attacking im pretty sure they moved the spawn if your trapped while attacking the garage. Started spawning everyone over by the big hill by the armory. Other then that everything pretty much exactly the same. I never had a problem with urban before they even removed it. Aware some of the spawns were bad but it was rare to be in a situation where you were getting camped hard.

Urban has been resurrected? what???

> 2533275008945864;6:
> Urban has been resurrected? what???

Instead of three days it was like three weeks.

So they only…fixed the spawns…?

They did nothing to fix the fact it’s too open?

They did nothing to prevent Crossmap bridge deffender killing.
^
You can stand almost anywhere as blue and clear deffenders off the left and right bridge/ deffence points.

The only map where blue can freely pour into the core.
Because red can’t deffend from the sides or outside.

> 2533274983213185;8:
> So they only…fixed the spawns…?
>
> They did nothing to fix the fact it’s too open?
>
> They did nothing to prevent Crossmap bridge deffender killing.
> ^
> You can stand almost anywhere as blue and clear deffenders off the left and right bridge/ deffence points.
> …
> The only map where blue can freely pour into the core.
> Because they can’t deffend from the sides or outside.

you can also stand any were as red and kill assaulting blue, see how that works

> 2533274983213185;8:
> So they only…fixed the spawns…?
>
> They did nothing to fix the fact it’s too open?
>
> They did nothing to prevent Crossmap bridge deffender killing.
> ^
> You can stand almost anywhere as blue and clear deffenders off the left and right bridge/ deffence points.
> …
> The only map where blue can freely pour into the core.
> Because they can’t deffend from the sides or outside.

The spawns were the only thing I felt needed fixing in the first place.

> 2533274840624875;9:
> > 2533274983213185;8:
> > So they only…fixed the spawns…?
> >
> > They did nothing to fix the fact it’s too open?
> >
> > They did nothing to prevent Crossmap bridge deffender killing.
> > ^
> > You can stand almost anywhere as blue and clear deffenders off the left and right bridge/ deffence points.
> > …
> > The only map where blue can freely pour into the core.
> > Because they can’t deffend from the sides or outside.
>
>
> you can also stand any were as red and kill assaulting blue, see how that works

All other maps have something that solves this issue at the core.

Rocket map has elevated terrain and obstacles.
.
Spire map has obstacles and an ocean to reduce snipe spots.
.
Snow map has only two areas to snipe core deffenders and one has raised terrain to make you get closer.

Urban has its terrain lower and nothing to make them get closer to shoot deffenders.