Hi all, I was just wondering if any of you are getting a warning for upstream bandwidth?
Everything else is fine. My NAT is open and Pack Loss is low/excellent. Here are my stats:
Hi all, I was just wondering if any of you are getting a warning for upstream bandwidth?
Everything else is fine. My NAT is open and Pack Loss is low/excellent. Here are my stats:
Ignore that part of the network section. If you games are running smoothly with minimal lag, then you are fine.
The only thing you need to make sure is that your NAT is open and packet loss is kept to a minimum. As long as those are both green, you are fine.
A close NAT and major packet loss is what is going to affect your connection to other people and how much delay you experience in your matches.
I have had it as a Warning since Reach came out, it has no effect if you have a good connection and it isn’t a live reflection at that current time.
At 1.93 Mbps upstream you should be fine, you may have an issue with how your router is set up on your end, especially if you have other devices that use the internet on at the same time as you use your XBox.
You can set up port forwarding. The first thing to do is give your XBox a reserved IP address on your router. You’ll need to look up how for your specific model. What you do is you give the router the MAC address for your XBox, and you tell the router to always give that MAC address the same exact IP address every time it logs on to the network. The router will have you tell it what IP address to give the XBox.
Once you have an IP address reserved for the XBox, you set up the port forwarding for that IP address. You give that IP address priority for all the TCP and UDP ports used by XBox live. If you have an advanced router, you can tell it that any time that IP address is trying to use any of those ports, all other traffic on your router must wait, and that IP address gets top priority.
This page from XBox support will get you going in the right direction: http://support.xbox.com/en-US/xbox-live/connecting/network-ports-used-xbox-live
Don’t worry about Upstream Bandwidth. I have it as warning but I play fine online: http://www.speedtest.net/result/2012873618.png
> Hi all, I was just wondering if any of you are getting a warning for upstream bandwidth?
>
> Everything else is fine. My NAT is open and Pack Loss is low/excellent. Here are my stats:
>
> http://www.speedtest.net/result/2013719524.png
1.93 Mb up is realy realy bad, but your ping based on the bad upload is good. You should at least have better then warning. As long as you dont get host with that upload you shouldent worry about it, then again if you do get host it only affects the other players.
What if it makes you lag out of matches?
that’s nothing important, mine is the same thing but i’ve had no problem at all with the matchmaking,