Since frankie from 343i said the future could have many possibilities (summing his words up) and since they are introducing the CSR do you think they’ll introduce dual wielding in a future update? I really loved dual wielding ever since I played halo 2 and halo 3, it also made good screenshots even better.
Seeing as they had plenty of time to add it before probably not, it’s not really a minor thing.
I don’t think dual wielding will ever be in Halo 4.
It did make taking screenshots better, and this is coming from the creator of one of the largest screenshot groups on Bungie.net.
Well we all know that 343i is listening to us after most of us complained about no visible ranking system (including myself). I hope that 343i would bring the dual wielding option in at-least custom games.
No… not dual wielding…
But THEY BETTER ADD!!
1 Flag.
1 Bomb.
Classic CTF settings.
Race.
VIP
I’m sure that is to come but I am speaking of the unlikely which is dual wield-able weapons.
I just don’t think dual wielding fits the sandbox… I guess dual wielding plasma pistols or boltshots wouldn’t be so bad though. However DW magnums would prolly be too powerful.
> I’m sure that is to come but I am speaking of the unlikely which is dual wield-able weapons.
Duel wielding was removed in Halo: Reach & Halo 4 due to balance reasons, there is literally no way they could balance the weapons without it making sense.
Although, canon wise, Spartan IVs visors are not big enough to support two weapons now.
> I just don’t think dual wielding fits the sandbox… I guess dual wielding plasma pistols or boltshots wouldn’t be so bad though. However DW magnums would prolly be too powerful.
Then don’t make them available to dual-wield.
I don’t think it would work as well with 4’s Sandbox.
Besides, Dual-Wielding is a really big thing. You have to put a lot of effort and storage space into it. TUs are for small-ish things.
It will probly be a helmet when the new maps come out or something.
> > I’m sure that is to come but I am speaking of the unlikely which is dual wield-able weapons.
>
> Duel wielding was removed in Halo: Reach & Halo 4 due to balance reasons, there is literally no way they could balance the weapons without it making sense.
>
> Although, canon wise, Spartan IVs visors are not big enough to support two weapons now.
Well it could work for custom games, they don’t need to put it in matchmaking.