Updated maps

I feel that the anniversary map pack was the best thing to happen to reach, and that it would be amazing if there were a second. I have made a list of what some of the other Halo ce maps that didn’t make the cut could look like if they were remastered.

Rat race: The caves are dark and most, the only source of light is from small forerunner structures located in the caves as well as green Unsc flares. Some areas of the map reveal the sky, it is raining, and the sky is full of stars and planets, maybe a group of trees can bee seen right outside the cave. The moss is flowing down the whole, covering the walls. Water is dripping from the ceiling, creating small pools of water. Water is flowing at the center of the map, coming from a small water fall leading downhill until it reaches the room with the slanted floor.

Boarding action: Instead of two, dull UNSC cruisers, how about one covenant and one UNSC? They would be identical in terms of structure, but one would be pink, glowing and curved while the other is gray, ridged and marked with arrows and letters with caution tape. Off in the distance you se halo, next the that large planet next to it. And you see covenant pods hitting the UNSC cruiser off to the side with UNSC pods shooting towards halo. Maybe increase the distance between the two maps to make it more forge friendly.

Wizard: It could be a forerunner structure. The nearby windows could reveal where it is. The large structure in the middle of the map could be giving off a laser that shoots up in the sky, and causes lightning and a vortex to open up above, looking like a hurricane spinning around a purple orb. You can see fast winds on near by islands bending trees, even ripping them out maybe large waves are forming, crashing against the building, hitting the windows, maybe breaking some and have water pouring in.

Longest: The original longest was a little boring to me, so maybe have parts of the floor and walls glass to show a forerunner facility at work. Large metal arms could be moving around tubes filled with turquoise liquid, maybe some with flood in it. There would be some fog toward the ground, a cyan eerie light would be shining through the windows. Then down below, have the liquid in the containers be flowing freely in one direction with sparks flying off of damaged walls and show broken glass and broken machinery everywhere on the map to show signs of a struggle. Inside the map, the structures would have glowing blue and red pillars and walls, and if you look above, it seems it could go on forever. Maybe a few sentinels fly around above.

Sidewinder and chill out have been remade as well as Blood Gulch.

Derelict: It could remain pretty much the same. The room would just be made more pretty and eye catching. The outside scenery could be made more beautiful as well, Seeing threshold, basis and halo. Larger windows as well as more windows. What would make it more interesting is if the map slowly spins around, showing more of the scenery. Those broken cover pieces on the ground could have fallen from the cieling, showing blue fig flowing in through the hole, and reveal some forerunner circuitry. The small dome being supported by the pillars on the second floor could spin faster than the map, and would allow you to see space. The floor in the center should show a seemingly endless elevator shaft.

Thoughts, comments or ideas?

I love your idea for Boarding Action!