Update on Warzone 12-Man Fireteams!

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> > > Games of individual/smaller disparate groups matching against seasoned 12-man pre-made Fireteams often resulted in lop-sided victories and in extreme cases, straight up “farming” of these helpless individuals for the duration of a game.
> > > …
> > > So far the [6-man cap] test is indeed showing that blow out victories/defeats are less common…
> >
> > You mentioned farming as an extreme problem for helpless individuals. Has farming also been alleviated according to the resulting data collection?
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> >
> >
> >
> > > The team has been working on potential ways to satisfy both audiences.
> >
> > 343 can save a lot of time and money by not working from scratch. Just have the team read the OP of the 6-man limit megathread. Solutions for all three groups are contained within.
> >
> >
> >
> >
> > > While we realize there are some tradeoffs and potential shortcomings that may not make this the ideal permanent solution - namely potentially long wait times depending on the health of the “premade 12-man Fireteam population” - the 343 team still feels it’s worth testing out a new Warzone playlist that specifically caters to large Fireteams.
> >
> > Please clarify. At this point, is this intended to be the “permanent solution”? I realize it’s a test, but is this the expected end result (barring any unforeseen results in the data collection)? I’m sorry if I’m misinterpreting.
> >
> >
> >
> >
> > > It’s important to note that you’ll ONLY be able to enter matchmaking in the Warlords playlist if you’re in a 12-man Fireteam.
> >
> > Will there be any mechanics solutions for players getting dropped when loading, or during, a game? I.e. Can a player rejoin his fireteam and then JIP back into the game? Or will the fireteam be stuck with 11, 10, or even 9 players, against 12, for the duration of the match?
> >
> >
> >
> >
> > > …
> > > check out the official “Halo” club on Xbox One. Within the Halo club you can utilize the “Looking for Group” feature to find 11 more Spartans to join you in Warzone.
> >
> > Thank you! I was going to suggest this exact thing through a third-party as solution to that problem, pending this announcement. I like that the team is planning ahead for some of these issues!
> >
> >
> >
> >
> > > …we look forward to your help and feedback as we test the Halo 5 “Warlords” Warzone playlist next Friday-Sunday.
> >
> > THANKS! Will there be a separate feedback thread? Or are we using the other megathread?
> >
> > I know this post is very critical, but it is not intended to be deconstructive. I appreciate the steps that have been taken, and would just like to assist in reaching a better understanding of the situation.
> >
> > Thanks for the update!
>
> Dont bite the hand that feeds you…
>
> Dont expect him to know these answers, some of the questions you asked were answered already, please reread the article.
> edit:
> To the one asking about MCC
> Also, they are trying, but there is so much they can do. You have to remember 343 is really just a stamp of approval as far as MCC goes, work was outsourced and the code is a mess. Please refrain from bashing 343 every chance you get.

That hand doesn’t feed me. I am in a unique position to advocate on behalf of the big team community without any fear of reprisal from 343. My interests are aligned with the big team players, and I will happily accept any consequences that could come my way if I overstep.

Why re-read? I literally quoted the OP. Most of the questions were for clarification. Where else might i find the answers (particularly within 15 minutes after the creation of this thread)?

And who said anything about MCC?

I cant wait for it

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> > > > 2533274813317074;91:
> > > > Back on topic please :slight_smile:
> > >
> > >
> > >
> > > > 2533274817408735;93:
> > > > Please keep any further discussion in this thread on the topic of the upcoming Warlords 12-man fireteam playlist.
> > >
> > > Do you two know anything about what I posted at the bottom of page 4? About teams doing things to bypass the 6man team limit and getting themselves Full 12 player Fireteam party? Has this been address by 343i anywhere yet? If not, cause you bring it to their attention?
> >
> > I read the post but unless there’s some explanation as to how it’s being done, it’s going to take a while for it to get patched I would imagine.
>
> I can explain it, but that would get me flag for showing an exploit. I can also link games too, and that would also get me flag… :-\

Curious. Send me a pm then say you didn’t. I’ll also say you didn’t lol. My guess is 2 parties of 6 timed up the matchmaking perfectly.

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> > > 2533274871295374;98:
> > > > 2535461143649525;97:
> > > > > 2533274813317074;91:
> > > > > Back on topic please :slight_smile:
> > > >
> > > >
> > > >
> > > > > 2533274817408735;93:
> > > > > Please keep any further discussion in this thread on the topic of the upcoming Warlords 12-man fireteam playlist.
> > > >
> > > > Do you two know anything about what I posted at the bottom of page 4? About teams doing things to bypass the 6man team limit and getting themselves Full 12 player Fireteam party? Has this been address by 343i anywhere yet? If not, cause you bring it to their attention?
> > >
> > > I read the post but unless there’s some explanation as to how it’s being done, it’s going to take a while for it to get patched I would imagine.
> >
> > I can explain it, but that would get me flag for showing an exploit. I can also link games too, and that would also get me flag… :-
>
> Curious. Send me a pm then say you didn’t. I’ll also say you didn’t lol. My guess is 2 parties of 6 timed up the matchmaking perfectly.

Sent a PM.

The thing is, i would say coincidence if it was 1-2 times… but it’s not when it’s 10+ games, or 20+games.

> 2535461143649525;97:
> Do you two know anything about what I posted at the bottom of page 4? About teams doing things to bypass the 6man team limit and getting themselves Full 12 player Fireteam party? Has this been address by 343i anywhere yet? If not, could you bring it to their attention?

Link me via PM and I can pass it on

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> > 2535461143649525;97:
> > Do you two know anything about what I posted at the bottom of page 4? About teams doing things to bypass the 6man team limit and getting themselves Full 12 player Fireteam party? Has this been address by 343i anywhere yet? If not, could you bring it to their attention?
>
> Link me via PM and I can pass it on

Done. I’ve sent you Game History. thanks for your time.

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> > Honestly, I’m confused on what is happening…
>
> 343 is running a test of a new WZ playlist where 12-man teams will be matched against other 12-man teams.
>
> “you’ll ONLY be able to enter matchmaking in the Warlords playlist if you’re in a 12-man Fireteam”.

Oh that is total Bull Crap. I knew 343 didn’t have brains. I’m sticking with the regular Warzone.

I’d like to see a Spartan Company only version of this which ranks companies.

This is all fine and dandy, but can we please get back the map Guardian??

Sounds like a great idea to place teams of 12 in one playlist because before that you could only have a team of 8 go into btb. even though i like btb it gets a bit boring so i like that now my friends and I can do warzone again.

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> > 2533274870717152;37:
> > > 2535436583348284;35:
> > > Honestly, I’m confused on what is happening…
> >
> > 343 is running a test of a new WZ playlist where 12-man teams will be matched against other 12-man teams.
> >
> > “you’ll ONLY be able to enter matchmaking in the Warlords playlist if you’re in a 12-man Fireteam”.
>
> Oh that is total Bull Crap. I knew 343 didn’t have brains. I’m sticking with the regular Warzone.

You get what you want, but hate it… Sounds right.

On one hand I’m excited for this, on the other I’m really nervous about this 12 man “only” thing. There are so many questions that go into doing this. If someone gets the loading screen freeze, or gets lagged out, or flat out dropped can the get back into the game or does that team have to fight 1, 2, or maybe 3 players down or can someone join the game in progress?

Also, doing this during the Halo Wars 2 beta? This seems like a peculiar weekend for the “test.”

I’m really happy you guys at 343 are listening, but I can’t help feeling like this “test” is being set up to fail limiting it to 12 man fireteams only. I can just see teams of 10 or 11 spending a half hour to find that 12th player, then searching for another half hour for a game, then after that 1 game someone has to go eat, or go to bed, or go do god knows what and it’s back to square one trying to find that 12th player again. This just seems extremely iffy. I obviously don’t know what going into coding a game type like this, but I foresee this being a serious issue.

Again, thank you for at the very least hearing our concerns and working on a solution. Even if this doesn’t end up working it shows that you’re listening and trying to figure something out for us large fireteam players.

I am looking forward to giving Xbox groups a try to find other players to try this out.

Thanks for the update.

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> On one hand I’m excited for this, on the other I’m really nervous about this 12 man “only” thing. There are so many questions that go into doing this. If someone gets the loading screen freeze, or gets lagged out, or flat out dropped can the get back into the game or does that team have to fight 1, 2, or maybe 3 players down or can someone join the game in progress?
>
> Also, doing this during the Halo Wars 2 beta? This seems like a peculiar weekend for the “test.”
>
> I’m really happy you guys at 343 are listening, but I can’t help feeling like this “test” is being set up to fail limiting it to 12 man fireteams only. I can just see teams of 10 or 11 spending a half hour to find that 12th player, then searching for another half hour for a game, then after that 1 game someone has to go eat, or go to bed, or go do god knows what and it’s back to square one trying to find that 12th player again. This just seems extremely iffy. I obviously don’t know what going into coding a game type like this, but I foresee this being a serious issue.
>
> Again, thank you for at the very least hearing our concerns and working on a solution. Even if this doesn’t end up working it shows that you’re listening and trying to figure something out for us large fireteam players.

My thoughts exactly. Seems like it would have been easier to just do a solo warzone playlist and an “enter at your own risk” playlist. I’m not sure there are enough 12 man teams left to populate a strict playlist, and if there aren’t, then doesn’t that kinda show that this whole thing is blown out of proportion anyway? That teams aren’t ruining warzone because there aren’t that many teams left? They’ve already clearly stated that teams are the minority. I have a fear that 343 will say “well there aren’t enough teams to support the playlist” but then keep the limits in place. If there aren’t enough teams to support the playlist then it would make sense that there also aren’t enough teams to warrant the fireteam restrictions in warzone.

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> >
> > Hey folks - I wanted to share a quick update on the Warzone Fireteam “test” and plans for a NEW test that will be kicking off next weekend!
> >
> > As you know, late last year the Warzone design team implemented a test changing the max number of players in a WZ Fireteam from 12 to 6. The reasoning for this test was in response to feedback and data showing that the vast majority of WZ players were entering matchmaking either solo or in small Fireteams and facing off against pre-made 12-man squads was resulting in a poor experience. Games of individual/smaller disparate groups matching against seasoned 12-man pre-made Fireteams often resulted in lop-sided victories and in extreme cases, straight up “farming” of these helpless individuals for the duration of a game. So far the test is indeed showing that blow out victories/defeats are less common and feedback from solo/small Fireteam players has been positive.
> >
> > That said, we also recognize that while technically a minority in terms of the overall population, there is still an active and passionate group of Halo 5 Companies that have built a strong community regularly playing in 12-man Fireteam WZ matches. The change noted above negatively impacted that play style and segment of our population so the team has been working on potential ways to satisfy both audiences.
> >
> > While we realize there are some tradeoffs and potential shortcomings that may not make this the ideal permanent solution - namely potentially long wait times depending on the health of the “premade 12-man Fireteam population” - the 343 team still feels it’s worth testing out a new Warzone playlist that specifically caters to large Fireteams.
> >
> > Mark your calendars. Rally your Halo 5 Companies and assemble your Fireteams. Prepare for the “Warlords” playlist coming to Halo 5 Warzone on Friday, Jan. 27 at approx. 2PM PST. This is going to be run as a test and given population constraints will be setup to run for the weekend, similar in fashion to the Mythic WZ Firefight playlist.
> >
> > It’s important to note that you’ll ONLY be able to enter matchmaking in the Warlords playlist if you’re in a 12-man Fireteam. If this sounds cool to you but you don’t have enough friends currently, look into joining a Halo 5 Company and/or check out the official “Halo” club on Xbox One. Within the Halo club you can utilize the “Looking for Group” feature to find 11 more Spartans to join you in Warzone. We’re working on putting together a 343 Fireteam right now and look forward to doing battle next Friday. And if Uny, Grim and I can’t fill out our roster we’ll be in the Halo club looking for 9 more folks to take up arms.
> >
> > Thank you for your patience and understanding as we’ve worked through these issues and we look forward to your help and feedback as we test the Halo 5 “Warlords” Warzone playlist next Friday-Sunday. See you then!
> >

>
> Will it be easier to Join up or join back up if you get drop from the game due to server? or will you team be screw and down a player?

i cant wait anymore

What 343 doesnt understand is that it would be simpler and work much better if there was a Solo Only que instead of a 12v12 que.

Getting a 12v12 match going will be nothing but problems. Just getting a team of 12 together with people leaving getting booted etc will be a pain and it will lead to long wait times. So to play one game you will prob end up investing 45 mins start to finish, which will put small groups back in the regular warzone que to get a quick game going and nothing will change.

Lotta -Yoink- 12 mans about to get destroyed watch out noobs

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> Lotta -Yoink- 12 mans about to get destroyed watch out noobs

I have my doubts noobs are going to go anywhere near this playlist. lol

Yeah… This idea seems like a poor one with h5s questionable lobbies. Someone is going to get kicked, which will result in unbalanced match ups.