Update Halo 3 Please!

Now that you guys over here at 343i finally are officially in control of Halo, we would really appreciate it if you could update Halo 3’s Matchmaking and fix some things about it.

-Team Doubles-
Regarding Gametypes:
-For Objective Gametypes
–Option A: Remove objective altogether. (This I prefer)
–Option B: Remove 1 Flag, Add BR starts to every other objective. (There’s not enough players in a 2v2 to make objectives work with AR starts. Specifically in oddball they can just run around the map and you can’t do anything about it with an AR.)
-Up the weighting on Team BRs and lower the weighting on objective games.
Regarding Maps:
-Remove all Sandbox Maps, or exchange them for maps that are good.
-Add Ghost Town for Slayer
[Personal Request]: Remove Cold Storage. Honestly the worst map in Halo 3; even worse than Orbital. It takes no skill and revolves around crouching with shotgun, rockets, and sniper.

Team Slayer:
Remove Orbital and Tundra, these maps are terrible for competitive play in both layout and spawn points. They are all completely random and make no sense. Random is not what needs to be in Ranked gametypes.

Double EXP:
Since you guys don’t want to keep adding a playlist every weekend, just add some type of permanent DBEXP Playlist which would be a mix of a bunch of the DBEXP gametypes. This game has lost a lot of popularity now, so there’s no reason to not do it permanently, as a “for-fun” playlist. You guys don’t even ban for exp boosting anymore so why not?

Other:
Remove Action Sack: Incorporate it’s gametypes into the new DBEXP Playlist
Remove Rumble Pit - there’s no reason to have this active.
Remove Team Mythic - pointless, the map pack has been out for a long time now.
Remove SWAT - Add the SWAT gametype into the new DBEXP Playlist.
Remove Snipers - Add back to either Social Slayer or the new DBEXP Playlist.
Add a Ranked Team Flag playlist - This is a wild dream at best, but I think it would be really fun. Change nothing from how it was when it was DBEXP.

Bungie decided to just let Halo 3 rot, and that isn’t right. Halo 3 still has a community of a few thousand people, and it needs updated. Monthly would be nice, but ideally, quarterly would be best. People still play Halo 3, and I’m sure a lot of people would appreciate it.

The Playlists would be as follows:

Ranked:
Lone Wolves
Team Slayer
Team Doubles
Team Flag
MLG

Social:
Social Slayer
Social Skirmish
Multi Team (Could be taken out, or added into DBEXP Playlist)
Social BigTeam
DBEXP (permanent)

I think this would bring a welcoming, fresh change into Halo 3, while fixing a few of the current issues. Feel free to add input, guys.

Other:
And take AR starts out of ranked. AR is a terrible spawning weapon and in high ranked gametypes it gets completely unfair when it is AR starts. One mistake and it’s over, especially when people in different countries are playing each other. Halo Reachs ranked playlists are all DMR starts, and that may have been one of the few things that was done right with Reach. Make Halo 3’s ranked playlists all BR starts all the time.

(Another wild dream) Title Update Halo 3:
Add a LOCALE search

Put your global rank next to your level and move the playlist rank to either the otherside or in their service record.

Map Issues: A lot of maps are completely unbalanced and one sided. There are many games where the match is decided based upon the opening spawn point, which is BS.

Guardian: Elbow Spawn is unfair. They get free Sniper, OS, Camo. The people spawning shotgun side literally cannot get camo if the sniper side does the opening rush correctly. So that leaves the shotgun spawning side with a shotgun, and the bad side of the map, possibly already down some points if their person rushing camo dies - which is very likely.

Cold Storage: People spawning high side get free camo, snipe, rockets, and advantageous side of the map.

Blackout: People spawning library get free sword, sniper, BR3, and advantageous part of the map. You can shoot the explosives and have it fly over to you.

Epitaph: People spawning high side get free camo, snipe, shotgun, and possibly rockets if they know what they are doing.


Obviously these aren’t the only problems with Halo 3, and these changes are mostly just my preferences and the preferences of the people I play with. I should add that these suggestions are coming from someone who solely plays 50 high ranked, so I might be a little biased towards ranked gametypes. Feel free to add any suggestions you might have, guys.

Why update a game that drags in maybe 10,000 players a day?

Their main focus should be the here and now. Halo Reach still serves over 700,000 players a day.

Halo 2, an EXTREMELY broken game, was never updated after the release of Halo 3.

> Why update a game that drags in maybe 10,000 players a day?
>
> Their main focus should be the here and now. Halo Reach still serves over 700,000 players a day.
>
> Halo 2, an EXTREMELY broken game, was never updated after the release of Halo 3.

Who says 343i has to go down the same path as bungie and completely ignore the previous game. And FYI about 200k players play Halo 3 per day. It’s a tuesday and 173k people played today.

There’s no harm in updating Halo 3. It would be extremely selfish to say that they need to focus 100% on Reach.

I liked the part where you put “[Personal Request]” when pretty much the entire thing was a personal request. Could you give some detail on parts where you only said “Remove this because it’s bad.”

Ex: Why should objective be removed from Team Doubles other than because you don’t like it? And why should Team BRs be weighed more heavily other than because you like the BR?

I still play Halo 3 a lot so I’m all for this.

Some support like that for Halo 3 would be nice, but would it be better to have the resources be used towards future and current projects. Halo 3 is nearly 4 years old and has already been replaced with Reach.

And I LOVE Halo 3 MM. I played that game more than I ever should’ve.

> Why update a game that drags in maybe 10,000 players a day?
>
> Their main focus should be the here and now. Halo Reach still serves over 700,000 players a day.
>
> Halo 2, an EXTREMELY broken game, was never updated after the release of Halo 3.

Halo 3 players (24H) 200.000
Halo Reach players (24H) 650.000 :wink:

You know what I’d like? I want a BTB playlist sans DLC. BTB was always best when it was mostly just Valhalla and Sandtrap. Occasionally there would be something like Last Resort or High Ground, and I was fine with that. But all of the DLC and custom BTB maps just aren’t that good IMHO, and they really ruin the awesome experience that BTB used to be.

I’ve grown tired of Reach, and plan on playing H3 until H4. I welcome a lot of these changes, especially all BR starts. Give H3 some love 343.

Just a little love toward H3 would be awsome. 343 you could gain alot of respect early if you did this. Atleast fix the cheaters and lag for cryin out loud.

its already been updated. its called Halo Reach.

> I liked the part where you put “[Personal Request]” when pretty much the entire thing was a personal request. Could you give some detail on parts where you only said “Remove this because it’s bad.”
>
> Ex: Why should objective be removed from Team Doubles other than because you don’t like it? And why should Team BRs be weighed more heavily other than because you like the BR?

Where I put “Personal Request”, it actually was a personal request. Everything else was based off of not only my opinion, but the opinion of the people I play with; all of which who happen to be 50s in multiple playlists.

For Doubles Objective, I gave 2 solutions to solve the problem. First they could simply make it BR starts. That would help a large bit. In objective gametypes there aren’t enough people in the game for it to work with AR starts. Especially in oddball and CTF. You die once in oddball and they can just run around the map in circles with the ball. If the fact that there’s only 2 people on your team wasn’t bad enough, the fact that you spawn with ARs just makes it so much worse because you have no range to stop them. On maps like Construct you can literally just run around in circles, drop down, go up the lift, circle around objects, etc, and there’s nothing the other team can do until they go grab and BR or a sniper - which wastes time and gives the other team points. Secondly, I suggested to remove it because IMO doubles objective does not work, and wouldn’t work much better even with BR starts. BR starts would definitely make it better, but it would still be dumb. 2v2 games don’t have enough people in them for objective gametypes to work properly. There’s jut not enough people. One person dies and you’re playing 1v2 against people who are in/on/holding the objective. In 4v4 gametypes you can still kill a whole team of 4 with 3 or even 2 people, but it’s extremely difficult to take out a team of 2 with just one person. Not to mention that in 2v2 objectives, it takes camping to a whole new level.

Yes, Reach in its current state is terribad. An H3 update would be great,even making all the DLC Free and required.

> Yes, Reach in its current state is terribad. An H3 update would be great,even making all the DLC Free and required.

Nooooooo! That would make me a sad panda! lol

Halo 3’s original maps are soooo much better than it’s DLC maps. I personally want sans DLC playlists! Can’t stand going to play the Halo 3 that I loved from the beginning, just to get the experience watered down by the DLC and custom maps.

Only good DLC maps on H3 was Blackout and Heretic.

DXP needs to be back, and H3 needs an update.

H3 > Reach

H4 Mutliplayer should be like H3 and H2. It needs to stay far away from any Reach aspects.

Yes even Invasion, players shoudl be able to be a spartan and elite overall in matchmaking.