Unstable Packet Losses at 30ms Ping + Gigabit Ethernet

Nearly every game I play, I experience this “Unstable: Packet Loss” at pings as low as 30ms?!?? I have gigabit ethernet with download speeds of 850-950+ Mbps and an upload speed of 37 Mbps at any given time. Does anyone know what is going on?

I’ve had my ISP out several times and there are zero issues on my end. Is there a way for me to trace route the ping to see where the packet loss is being lost? Dealing with this every game really sucks…

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It’s not you. it’s those cheap “dedicated” servers from microsoft.

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It’s the servers alone. Whatever simulations they’re running on those Azure servers? They’re struggling with it lmao

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Definitely not you, while I haven’t had packet loss in awhile I had a game last night at 12 ping where my spartan initially froze while I was running and then I started to teleport around the map. I think we have determined at this point that having good ping doesn’t even matter anymore because the game still craps out and doesn’t run smooth or efficiently.

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Yeah I have it nearly every game, and only in Infinite.

It’s 100% the game and not your hardware, although you can look up a free scan thing to check

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Since you play from pc try Wireshark and see the server ip then ping it in a console prompt and see if you are loosing packets. Because if you are encountering this every match then it may be something on you ISP end or your network setup

Ya I’ve noticed some pretty bad lag lately too. Be around 50ms and the game will be jittery or I’ll start rubber banding randomly and then clears up after a bit. Desync and no hit regs seems to be getting worse as well.

How would I use WireShark to see MS’s server IP?

edit - ill post in my own topic