UNSC rifles 〉 Covie rifles

Now, I am trying to not come off whiney…but in H5 and or H2A would it be too much to ask that if anything we keep the trend of the UNSC BR being at least somewhat = to the CC. And if we see the DMR/NR they are atleast = to one another.

One of the biggest things I liked about H4 was for the most part (post-tune) the weps are pretty balanced, in all the other halo games it was UNSC rifle 〉 CC/NR.

I am just worried that a new halo might once again bring this trend back, I just wanted to get this out there in hope that said trend will not return.

I do believe there should be tiers of scoped rifles, with relative parity between the different factions. I still think the post-tune BR is more powerful than its peers, especially the CC, though.

So I’m hoping if Halo 5 moves in the direction you recommend, they do more to differentiate between mid-range rifles and long-range rifles.

Short-burst or semi-automatic rifles belong at the mid-distance, and this is perfect for the BR and NR, or even the CC. The longer range rifles should be single shot, more powerful but slower to fire, and this is the niche the DMR fits nicely. However, I don’t know if there is a Covie equivalent… yet.

> I do believe there should be tiers of scoped rifles, with relative parity between the different factions. I still think the post-tune BR is more powerful than its peers, especially the CC, though.
>
> So I’m hoping if Halo 5 moves in the direction you recommend, they do more to differentiate between mid-range rifles and long-range rifles.
>
> Short-burst or semi-automatic rifles belong at the mid-distance, and this is perfect for the BR and NR, or even the CC. The longer range rifles should be single shot, more powerful but slower to fire, and this is the niche the DMR fits nicely. However, I don’t know if there is a Covie equivalent… yet.

I agree, I too feel even post tune the BR 〉 CC…but at least its not way ahead of it.

FYI, the Storm Rifle has a faster kill time than the Assault Rifle.

> FYI, the Storm Rifle has a faster kill time than the Assault Rifle.

-_- Vek, I am not refering to H4 here IMO H4 gave the Covie weps a fighting chance but this is the first and only Halo to do so.

I would rather just ditch the redundant variants so that most weapons do not compete with each other over a single niche.

I don’t particularly care about the BR/CC or DMR/N’ifle relationship because when it comes down to it they are functional clones of one another.

Keep the BR as utility weapon, ditch the DMR, ditch the Carbine and bring back the Needle Rifle as a long range niche.

They both have some overlap but as long as the N’ifle remains the superior option within its own niche than that will be fine. What Halo needs is not a weaker utility weapon, but stronger niche weapons.

Theoretically a DMR/CC pairing would work as well but I think that the former would probably be preferred by the general public.

I want to see a Focus Rifle/Sniper Rifle relationship between UNSC/Covy ‘equivalents’ rather than a Beam Rifle/Sniper Rifle.

> I would rather just ditch the redundant variants so that most weapons do not compete with each other over a single niche.
>
> …
>
> I want to see a Focus Rifle/Sniper Rifle relationship between UNSC/Covy ‘equivalents’ rather than a Beam Rifle/Sniper Rifle.

I’m with you on this. Reach had a great sandbox for just that… a variety of weapons, all filling a specific niche, instead of bullet hoses with different colors (as loosely repeated by someone else on these forums when describing the H4 autos).

The Focus Rifle was a sniper but had a very distinct feature set. It was brutal, deadly, and utterly demoralizing to the recipient. But it took skill to use (shooter needed to stay locked on the target). It also gave away the shooters position, meaning the smart sniper only fired when assured of a kill.

Another example would be the Reach Plasma Launcher. Totally unique projectiles, tracking system, and stopping power. Considered a heavy weapon but not a variant of the traditional rocket launcher/plasma cannon mold.

I believe they became more balanced since customizable loadouts came onto the screen.

However, I do agree. The weapons of each faction should be very similar in power, if not equally balanced. Though if Covie weapons were the ones to gain the upper slot, that would be okay with me.

Why? Now this I would approve if custom loadouts left, though I’m neutral on that subject. Anyway, because in Matchmaking, you’d be scavaging the field for these weapons, and finders keepers… you know. Also, the storyline always made it seem like Covenant tech was superior to the humans. So campaigns could be turned up a notch as well. Just a thought.

> > FYI, the Storm Rifle has a faster kill time than the Assault Rifle.
>
> -_- Vek, I am not refering to H4 here IMO H4 gave the Covie weps a fighting chance but this is the first and only Halo to do so.

Clearly you haven’t played CE. You’ll find most Covenant weapons in that game do way better than the standard UNSC weapons. (Minus the pistol and shotgun.)

Well, Miraak, there were only four Covenant weapons in CE, so there is no way our beloved aliens could win this comparison. They didn’t even have a sniper rifle back then!
=/
PR>AR, but Needler and PP were only useful in campaign. FRG was PC-exclusive and usually on maps where it was needed against vehicles.

I am with KitKat. I like the Covenant more, because it is more exotic and interesting. But most people prefer UNSC, because - humans. 343 will definitely not bump covie weapons to equals for UNSC, as peeps want their humans. They don’t want to adapt to new technology and gimmicks, they want their trusty projectile weapons. “BRs only!”
(^_-)

What would be fine for me would be a simple skin difference. Like, make the Carbine work just like the BR, but with the Covie-look. At least then I didn’t have to worry about balancing and could just enjoy my pretty little flashlights… I mean, Covie weapons!
(^_^)

> > > FYI, the Storm Rifle has a faster kill time than the Assault Rifle.
> >
> > -_- Vek, I am not refering to H4 here IMO H4 gave the Covie weps a fighting chance but this is the first and only Halo to do so.
>
> Clearly you haven’t played CE. You’ll find most Covenant weapons in that game do way better than the standard UNSC weapons. (Minus the pistol and shotgun.)

Rifles…not the autos…also CE was master the pistol=win.

Apparently you’ve never met “Lucy”, my Carbine. She laughs in the faces of all those chirpy battle rifles! She rips apart shields and her plasma boils right through those shiny Mjolnir visors.

Also, she makes little green toots when reloaded! I’ve never seen a BR do that!

No, it doesn’t. Ask anyone and they will tell you how OP the BR is. As KitKat stated, the Carbine has a fighting chance, but the BR is way stronger.

> No, it doesn’t. Ask anyone and they will tell you how OP the BR is. As KitKat stated, the Carbine has a fighting chance, but the BR is way stronger.

sigh

Why couldn’t you just let me have my little Carbine fart joke?

> No, it doesn’t. Ask anyone and they will tell you how OP the BR is. As KitKat stated, the Carbine has a fighting chance, but the BR is way stronger.

Lol what? The Carbine has no spread and a faster killtime. The BR is not way stronger. The Carbine’s only disadvantage in Halo 4 is it’s lack of ammo.

> > No, it doesn’t. Ask anyone and they will tell you how OP the BR is. As KitKat stated, the Carbine has a fighting chance, but the BR is way stronger.
>
> Lol what? The Carbine has no spread and a faster killtime. The BR is not way stronger. The Carbine’s only disadvantage in Halo 4 is it’s lack of ammo.

Actually the BR = 1.37 CC = 1.40 plus BR gets bleedthrough.

> > > No, it doesn’t. Ask anyone and they will tell you how OP the BR is. As KitKat stated, the Carbine has a fighting chance, but the BR is way stronger.
> >
> > Lol what? The Carbine has no spread and a faster killtime. The BR is not way stronger. The Carbine’s only disadvantage in Halo 4 is it’s lack of ammo.
>
> Actually the BR = 1.37 CC = 1.40 plus BR gets bleedthrough.

Nope. BR is 1.43, CC is 1.40. Proof.

The BR actually doesn’t have bleed-through, more like pseudo bleed-through. None of any of it’s bullets directly go through the shield. The only reason it appears to have this effect is that it fires in bursts. 10 bullets collapse the shield, 1 more for the headshot.

Thus making for a “four-burst-kill”.

> > > > No, it doesn’t. Ask anyone and they will tell you how OP the BR is. As KitKat stated, the Carbine has a fighting chance, but the BR is way stronger.
> > >
> > > Lol what? The Carbine has no spread and a faster killtime. The BR is not way stronger. The Carbine’s only disadvantage in Halo 4 is it’s lack of ammo.
> >
> > Actually the BR = 1.37 CC = 1.40 plus BR gets bleedthrough.
>
> Nope. BR is 1.43, CC is 1.40. Proof.
>
> The BR actually doesn’t have bleed-through, more like pseudo bleed-through. None of any of it’s bullets directly go through the shield. The only reason it appears to have this effect is that it fires in bursts. 10 bullets collapse the shield, 1 more for the headshot.
>
> Thus making for a “four-burst-kill”.

This may be true indeed, but go to customs with a guest hold both controllers and start shooting at each other BR spartan always wins.

So if the CC has a faster kill time this goes unnoticed.

I’ve always believed that the Covenant weapons should be more powerful than the UNSC mainly because most of their weapons have some sort of twist to them. The only Covenant weapon that is know for being better than a UNSC weapon is the Beam Rifle vs the Sniper Rifle. With higher magnetism and rate of fire.

> > > > > No, it doesn’t. Ask anyone and they will tell you how OP the BR is. As KitKat stated, the Carbine has a fighting chance, but the BR is way stronger.
> > > >
> > > > Lol what? The Carbine has no spread and a faster killtime. The BR is not way stronger. The Carbine’s only disadvantage in Halo 4 is it’s lack of ammo.
> > >
> > > Actually the BR = 1.37 CC = 1.40 plus BR gets bleedthrough.
> >
> > Nope. BR is 1.43, CC is 1.40. Proof.
> >
> > The BR actually doesn’t have bleed-through, more like pseudo bleed-through. None of any of it’s bullets directly go through the shield. The only reason it appears to have this effect is that it fires in bursts. 10 bullets collapse the shield, 1 more for the headshot.
> >
> > Thus making for a “four-burst-kill”.
>
> This may be true indeed, but go to customs with a guest hold both controllers and start shooting at each other BR spartan always wins.
>
> So if the CC has a faster kill time this goes unnoticed.

That’s because Custom Games is not title updated. All the statistics above are POST-TU.

You have to download updated gametypes from matchmaking into custom games to play with title-updated weapons.