UNSC&Covies versus ME

So this is a discussion how long ME verse at time of reaper war would survive against UNSC and Covies at their height of power.

My bet is 1 week.

> So this is a discussion how long ME verse at time of reaper war would survive against UNSC and Covies at their height of power.
>
> My bet is 1 week.

At the time of Reaper War? Yeah, give em a week, seeing how badly they have been battered by Reapers already. Even without a Reaper battering, UNSC and Covenant would batter the ME Universe.

The Covenant and the UNSC combined likely have fewer than 10,000 ships. The Quarian Migrant fleet is 50,000 all are armed in some capacity and all have kbs.

The Geth have a larger fleet than the Quarians. The Turian Fleet is the third largest… then you have the SA then the Asari and Salarians.

Probably well over 150,000 ships of various sizes. The largest fleet ever fielded by the Covenant… that we know numbers for… was 750. The Largest UNSC fleet was sometime like 150 ships.

A Covenant ship can be taken down by three mac rounds. Which take a long time to charge. The main guns on Cruisers and dreadnoughts are around the same yield as the UNSC. They fire once every 5 seconds. Covenant ships will be taken down in under a minute by single vessels. Vs maneuvers where single UNSC ships have to loop around planets to take out enemy ships.

Thanix weapons have been invented by this point, and that gives a frigate the fire power of a cruiser… I mean… honestly.

The UNSC and the Covies get stomped. The Covies make it bloody but they both still lose. They’ll be able to take out multiple ships for each one they lose. They are larger, and their weapons will cut through kinetic barriers like a knife through butter. But they are still outnumbers at least 4 to one, facing an enemy with better defenses and better capital ship weapons than the UNSC.

Yeah, I wouldn’t see the UNSC and Covies holding out for too long if it came to all out war.

Unless they managed some insane tactical genious and luck and got a couple NOVA Bombs in the middle of the Quarian and Geth fleets.

The Forerunners, on the other hand…

> Yeah, I wouldn’t see the UNSC and Covies holding out for too long if it came to all out war.
>
> Unless they managed some insane tactical genious and luck and got a couple NOVA Bombs in the middle of the Quarian and Geth fleets.
>
>
> <mark>The Forerunners, on the other hand…</mark>

I think a battle between the Reapers and the Forerunners would be more spectacular.

> The Covenant and the UNSC combined likely have fewer than 10,000 ships. The Quarian Migrant fleet is 50,000 all are armed in some capacity and all have kbs.
>
> The Geth have a larger fleet than the Quarians. The Turian Fleet is the third largest… then you have the SA then the Asari and Salarians.
>
> Probably well over 150,000 ships of various sizes. The largest fleet ever fielded by the Covenant… that we know numbers for… was 750. The Largest UNSC fleet was sometime like 150 ships.
>
> A Covenant ship can be taken down by three mac rounds. Which take a long time to charge. The main guns on Cruisers and dreadnoughts are around the same yield as the UNSC. They fire once every 5 seconds. Covenant ships will be taken down in under a minute by single vessels. Vs maneuvers where single UNSC ships have to loop around planets to take out enemy ships.
>
> Thanix weapons have been invented by this point, and that gives a frigate the fire power of a cruiser… I mean… honestly.
>
> The UNSC and the Covies get stomped. The Covies make it bloody but they both still lose. They’ll be able to take out multiple ships for each one they lose. They are larger, and their weapons will cut through kinetic barriers like a knife through butter. But they are still outnumbers at least 4 to one, facing an enemy with better defenses and better capital ship weapons than the UNSC.

Hahahaha no.

This is UNSC and Covenant at their height. That’s really going to horribly bloody noses at the low end. At the normal height, its a stomp alright…for the UNSC and Covies. Migrant Fleet is a bunch of retrofits and broken down ships. Yeah, real effective.

Covenant ships at their height measure in the Hundreds of Thousands. And they were able to simply shrug off a loss of 500 ships(when it comes to that NOVA bomb bit) And a cruiser has more firepower than a Reaper.

And then, factor in that Halo has far, far better FTL(Covenant’s 912 lightyears per day as opposed to the ME forces 15 lightyears per day) and the Covies can be popping around glassing planets and then bugging out. UNSC can hack into Extranet and go crazy there. Firepower and defenses are not everything in a war.

But instead of just talking, take a look at this: http://forums.spacebattles.com/threads/halo-vs-mass-effect-again-gasp.240950/

> > Yeah, I wouldn’t see the UNSC and Covies holding out for too long if it came to all out war.
> >
> > Unless they managed some insane tactical genious and luck and got a couple NOVA Bombs in the middle of the Quarian and Geth fleets.
> >
> >
> > <mark>The Forerunners, on the other hand…</mark>
>
> I think a battle between the Reapers and the Forerunners would be more spectacular.

Spectacular in the sense that the Mantle’s Approach alone could probably just plough through the entire Reaper fleet, indeed.

> I think a battle between the Reapers and the Forerunners would be more spectacular.

False. There are, if one reaper was created every cycle and the cycle has only been going on for a billion years… so low end, only a maximum of 20,000 reapers. Now, I think that is a fair number if you take into account that the Reapers take losses, and on occasion they can make more than one. So 20,000 full reaper dreadnoughts.

The Forerunners could stomp that fleet with a fraction upon a fraction of their full power.

It would be short, one sided, and decidedly not in their favor.

> Hahahaha no.
>
> This is UNSC and Covenant at their height. That’s really going to horribly bloody noses at the low end. At the normal height, its a stomp alright…for the UNSC and Covies. Migrant Fleet is a bunch of retrofits and broken down ships. Yeah, real effective.
>
> Covenant ships at their height measure in the Hundreds of Thousands. And they were able to simply shrug off a loss of 500 ships(when it comes to that NOVA bomb bit) And a cruiser has more firepower than a Reaper.
>
> And then, factor in that Halo has far, far better FTL(Covenant’s 912 lightyears per day as opposed to the ME forces 15 lightyears per day) and the Covies can be popping around glassing planets and then bugging out. UNSC can hack into Extranet and go crazy there. Firepower and defenses are not everything in a war.
>
> But instead of just talking, take a look at this: http://forums.spacebattles.com/threads/halo-vs-mass-effect-again-gasp.240950/

No.

The Migrant Fleet is a bunch of retrofits but there are still 50,000 ships.

There is no evidence that the Covenant had anywhere near 100,000 ships. Halo Wars outright states that they NEED the Forerunner fleet in Shield 0459 to safely continue the war against Humanity. Regret outright tells Ripa that taking the forces necessary to purge humanity would leave Covenant space defenseless.

High Charity is the only location that may have over 1,000 ships.

If they had that many, the Arbiter wouldn’t be scrounging for ships. the loss of 300 separatist vessels to the Nova bomb was a HUGE blow.

And a cruiser has more firepower than a reaper, but The UNSC can dish out High End kilitons ever few minutes with their macs. Frigates are 64.

The Main gun of a dreadnought produces only half the fire power of a UNSC frigate… however… it fires a round every 2 seconds. That means that in 30 seconds it has dished out enough fire power to destroy a Covenant ships. 3 rounds from a UNSC mac can destroy a covie ship.

ME slugs also move much faster than UNSC slugs. Only Super Mac Rounds move near the speed of ME rounds. Meaning Covenant ships are not going to be able to dodge as well.

Thanix weapons only magnify that power, allow for shots around 100 kilotons. So they would only need around 6 seconds to down a Covenant ship.

Now, they may be less durable… but they still horribly outnumber the Covies and the UNSC.

That thread was inconclusive and -Yoink!- It also limited the Council Races against the UNSC and Covenant at their peak. That is a fair-ish fight.

This is the entirety of ME during the Reaper war… against the UNSC and Covies. So as I said… 150,000+ ships against maybe 20,000.

If you are going to claim that the Covenant had hundreds of thousands of ships you need to back it up. Because the numbers don’t put them anywhere near that.

The UNSC and Covenant would uttely curbstomb ME. They’re not limited by the MR network (So they can build their -Yoink- in systems where the citadel races have no hope in Reaching). Superior infantry and Technology (Elites and Spartans would just laugh as Plasma cuts through KBs like a hot knife through butter, while ME slugs just ping off their shields.

Then, you’ve got the ships. The largest ME ships are capped at 1-2KM, and are incredibly limited in numbers. The rest are just Cruisers and Frigates (Which are much smaller than their Halo counterparts). Citadel races had incredible trouble taking out 2KM and technologically inferior Reaper capital ships. Have fun with the incredibly common CCS Class Battlecruiser. Then, look at how Truth lost a fleet of around 500 Ships in FS and simply went: “Meh, I’ve got tons”. Also, much more refined methods of Oribital bombardment.

Plus, the Citadel. I love how a small battlegroup could just slip in behind and detonate a ton of Slipspace Drives/Nukes/Antimatter Warheads. Have fun now that your entire Leadership has just gone ka-poot.

The migrant fleet may be armed. But it’s primarily civillian vessels with guns slapped on them. Not gonna last long against even the smallest of Halo vessels.

> > I think a battle between the Reapers and the Forerunners would be more spectacular.
>
> False. There are, if one reaper was created every cycle and the cycle has only been going on for a billion years… so low end, only a maximum of 20,000 reapers. Now, I think that is a fair number if you take into account that the Reapers take losses, and on occasion they can make more than one. So 20,000 full reaper dreadnoughts.
>
> The Forerunners could stomp that fleet with a fraction upon a fraction of their full power.
>
> It would be short, one sided, and decidedly not in their favor.
>
>
>
> > Hahahaha no.
> >
> > This is UNSC and Covenant at their height. That’s really going to horribly bloody noses at the low end. At the normal height, its a stomp alright…for the UNSC and Covies. Migrant Fleet is a bunch of retrofits and broken down ships. Yeah, real effective.
> >
> > Covenant ships at their height measure in the Hundreds of Thousands. And they were able to simply shrug off a loss of 500 ships(when it comes to that NOVA bomb bit) And a cruiser has more firepower than a Reaper.
> >
> > And then, factor in that Halo has far, far better FTL(Covenant’s 912 lightyears per day as opposed to the ME forces 15 lightyears per day) and the Covies can be popping around glassing planets and then bugging out. UNSC can hack into Extranet and go crazy there. Firepower and defenses are not everything in a war.
> >
> > But instead of just talking, take a look at this: http://forums.spacebattles.com/threads/halo-vs-mass-effect-again-gasp.240950/
>
> No.
>
> The Migrant Fleet is a bunch of retrofits but there are still 50,000 ships.
>
> There is no evidence that the Covenant had anywhere near 100,000 ships. Halo Wars outright states that they NEED the Forerunner fleet in Shield 0459 to safely continue the war against Humanity. Regret outright tells Ripa that taking the forces necessary to purge humanity would leave Covenant space defenseless.
>
> High Charity is the only location that may have over 1,000 ships.
>
> If they had that many, the Arbiter wouldn’t be scrounging for ships. the loss of 300 separatist vessels to the Nova bomb was a HUGE blow.
>
> And a cruiser has more firepower than a reaper, but The UNSC can dish out High End kilitons ever few minutes with their macs. Frigates are 64.
>
> The Main gun of a dreadnought produces only half the fire power of a UNSC frigate… however… it fires a round every 2 seconds. That means that in 30 seconds it has dished out enough fire power to destroy a Covenant ships. 3 rounds from a UNSC mac can destroy a covie ship.
>
> ME slugs also move much faster than UNSC slugs. Only Super Mac Rounds move near the speed of ME rounds. Meaning Covenant ships are not going to be able to dodge as well.
>
> Thanix weapons only magnify that power, allow for shots around 100 kilotons. So they would only need around 6 seconds to down a Covenant ship.
>
> Now, they may be less durable… but they still horribly outnumber the Covies and the UNSC.
>
> That thread was inconclusive and -Yoink!- It also limited the Council Races against the UNSC and Covenant at their peak. That is a fair-ish fight.
>
> This is the entirety of ME during the Reaper war… against the UNSC and Covies. So as I said… 150,000+ ships against maybe 20,000.
>
> If you are going to claim that the Covenant had hundreds of thousands of ships you need to back it up. Because the numbers don’t put them anywhere near that.

Yes.

The only way the Migrant fleet will be killing a Covie cruiser is with help, or if everyone attacks at once. Maybe.

TBH, I was estimating at that point based on other ingame stuff. But still, stuff outside of simple line up and fire is going to help the Halo side.

Yes.

They bounced back, as in being able to launch an attack very soon after. I may have my timeline mixed up, but I do remember that one. If they didn’t have ships, They wouldn’t be doing anything for a while.

Yes, but you will have to be specific. Obviously, 3 MAC rounds can’t destroy a Super Carrier. Something like a Destroyer, Yes. And this is assuming that most of their ships will survive that battering the Covenant and to a lesser extent, the UNSC will give them.

Yeah…about Thanix cannons. How useful was that against the Reapers, who had much faster FTL and defences? Not very. I understand that most of this came from Reapers having suprise, but against an opposition that has much faster FTL and tactical advantage, I don’t see them doing much better, especially if Covenant and UNSC are led by someone competent like the Arbiter and R’tas.

And if they are less durable, they will be going down at a similar rate as the Covenant, seeing as even though the Plasma itself doesn’t get past the shields, the heat will and will wreck the ME side.

And this is even ignoring the UNSC’s AI tech skills and the Covenants FTL speeds meaning that they could zip around planets launching attacks and basically deciding when they actually want to fight or not. Thats going to be a heavy factor here.

its still under 20,000 ships versus over 100,000…

> its still under 20,000 ships versus over 100,000…

Half are civilian ships with guns plopped on them, and the other half are still not very powerful compared to the opposition. And then, not considering Cyber warfare and then not all 100,000 will be at the same place at the same time.

> its still under 20,000 ships versus over 100,000…

It doesn’t matter. The CCS-class is the most numerous Covenant Capital ship and they can dish out Megatons worth of damage. Meanwhile Mass Effect dreadnought; their largest vessels are stuck in the Kiloton range. The Covenant fleet solos with obscene ease.

Also your figures are off.

The Turians have the largest and most powerful military fleet in the galaxy.

The Geth Fleet have the second largest and arguably the most powerful military in the galaxy. They have nearly as many dreadnoughts as the Turians as per ME3. That being said their strength is largely dependent on whether or not the player chose to rewrite them at all.

Asari have the fourth largest military fleet; 20 dreadnoughts.

Then the Salarians, then the humans, then the Volus. Everyone else is not even close.

The Quarian fleet is difficult to place because it is composed mostly of civilian vessels with guns strapped on them. Its stated that their fleet when outfitted with those weapons would give the turians pause…but let’s not pretend the Turians wouldn’t steamroll them. Their only dreadnought level vessels are glass cannons. Quite honestly they’re likely up there but only due to sheer numbers. When the Covenant bring out the plasma torpedoes they’ll cut through the civilian fleet like butter.

Let’s not even talk about what something like a Covenant battleship or God forbid a CSO-class Super-Carrier. For comparison the CSO-class Super-Carrier is larger than the Citadel.

> For comparison the CSO-class Super-Carrier is larger than the Citadel.

Actually the Covie Supercarrier is about half the Citadel’s size.(27km < 44.7km) Doesn’t really diminish it’s combat effectiveness though.

Also, if the Covenant is at the height of their power, they get this too.

I don’t know much at all about ME but from what I have heard I’m going to say Halo wins in space. Yes ME has numbers but Halo has fire power and defense and better FTL. Plus if Halo has around 20,000 ships and ME has 100,000 doesn’t that only mean halo ships have to fire 5 times per ship?

I think ground battles could go either way. Doesn’t ME have something like the force? And their weapons are more advanced than UNSC and Covenant with the amount of ammo, weapons ammo mods, and the fact they can fold up allowing the user to carry a wider variety of weapons? Plus all ME ground forces have Shields where as halo forces Elites, Spartans, and Brutes have full body Shields? Plus ME has omni (omni tools right idk if I’m saying that right) tools witch have all kinds of battle field functions.

But imma sayen halo wins anyway cause halos my game.

> > Yeah, I wouldn’t see the UNSC and Covies holding out for too long if it came to all out war.
> >
> > Unless they managed some insane tactical genious and luck and got a couple NOVA Bombs in the middle of the Quarian and Geth fleets.
> >
> >
> > <mark>The Forerunners, on the other hand…</mark>
>
> I think a battle between the Reapers and the Forerunners would be more spectacular.

That’d be incredibly cool. Though the Forerunner’s would probably ROFLSTOMP the Reapers, it’d still be awesome to see.

Now the Flood vs the Reapers…

> The Covenant and the UNSC combined likely have fewer than 10,000 ships. The Quarian Migrant fleet is 50,000 all are armed in some capacity and all have kbs.
>
> The Geth have a larger fleet than the Quarians. The Turian Fleet is the third largest… then you have the SA then the Asari and Salarians.
>
> Probably well over 150,000 ships of various sizes. The largest fleet ever fielded by the Covenant… that we know numbers for… was 750. The Largest UNSC fleet was sometime like 150 ships.
>
> A Covenant ship can be taken down by three mac rounds. Which take a long time to charge. The main guns on Cruisers and dreadnoughts are around the same yield as the UNSC. They fire once every 5 seconds. Covenant ships will be taken down in under a minute by single vessels. Vs maneuvers where single UNSC ships have to loop around planets to take out enemy ships.
>
> Thanix weapons have been invented by this point, and that gives a frigate the fire power of a cruiser… I mean… honestly.
>
> The UNSC and the Covies get stomped. The Covies make it bloody but they both still lose. They’ll be able to take out multiple ships for each one they lose. They are larger, and their weapons will cut through kinetic barriers like a knife through butter. But they are still outnumbers at least 4 to one, facing an enemy with better defenses and better capital ship weapons than the UNSC.

The Covenant Empire spans pretty much the entirety of the Orion Arm of the galaxy, do you know just exactly how big that is or can you even begin to conceive the size of it? In case you don’t know the Orion Arm’s size, it’s 3,500 light-years across, and then 10,000 light-years in length…and the Covenant control and have explored almost all of it. The amount of ships it would need to even begin or continue to maintain an empire of that size and proportions would be astronomical. The Covenant alone would have at the very least 10,000 ships, though likely far more than that. Each and every single one of the losses the Covenant sustained during the Human-Covenant War were shrugged off as nothing more than minor inconveniences, and that includes the loss of their largest assembled fleet, the 500+ ships stationed around the Unyielding Hierophant for the invasion of Earth. It was just shrugged off as nothing but a minor setback. All of the Covenant’s losses over the course of the war is well over 1,500 ships, so what does that tell you about the size of their overall fleet strength and total number of ships? If the Covenant have less than 10,000 ships by themselves, they’re not going to be shrugging off losses of between 200+ and 500+ ships.

As much as I love Mass Effect, it’s a fact that it loses to all of the Halo factions, the only ones that they stand a chance against are the UNSC, and even then it’s really on the Reapers that will be able to put up a fight. The Covenant alone is enough to stomp all over just the Reapers by themselves due to both their size and sheer power. And the UNSC’s damage ranges and ratios far outstrip those of Mass Effect. The ships in Mass Effect only have a damage yield of about 30 something Kilotons from what I can remember off the top of my head…and that’s the weakest amount of damage yielded from Halo’s MAC guns (specifically on the Frigates), the damage only goes up from there, not to mention the yields from the nukes. None of the races in Mass Effect are going to be able to do much to the Covenant.

Numbers is about their only advantage, but as the kinetic barriers only defend against physical strikes, they’re not going to be doing any good whatsoever against the Covenant’s plasma based weaponry. They might or might not be able to stop the physical aspects of the plasma from touching the ship, but that doesn’t stop the heat or the radiation from getting through, and that’s what actually damages the ship. Citadel Council stands no chance against the Covenant by themselves, let alone the Covenant and UNSC together and teaming up.