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> > > I don’t think this thread is necessary as there’s already a 136 page thread on this exact topic.
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> > >
> > >
> > > > Because Halo needs to evolve and innovate and grow and expand and move forward.
> > >
> > >
> > >
> > >
> > > And we need arena starts, and competitive gameplay, and crowd appeal, and insert more buzzwords.
> > >
> > > I could say the game needs to be competitive, or it needs to be classic. Regardless of what I personally say, what it actually needs depends on the end goal and the facts that support any direction we take to reach that goal.
> > >
> > > I’ve seen people say “Halo NEEDS to be competitive to retain players” or “Halo NEEDS to evolve to retain players”, yet very little in the way of actual evidence has been provided for either side.
> > >
> > >
> > >
> > > > You’re just a whiner. Every change that is made is pure gold.
> > >
> > >
> > >
> > >
> > > What people do and do not enjoy is entirely up to their own views.
> > >
> > > There is no objective measure to what is and isn’t a good change.
> > >
> > > You might think every change is golden. Great, I don’t.
> >
> >
> >
> >
> > That thread was locked, I don’t know why.
>
>
>
> It’s fine
>
> EDIT: I didn’t read the “was” so nevermind.
Pretty sure it got locked because of that bad word in the title that we can’t even see anyways, what a joke lol
@OP I agree 100%
I can admit I don’t like a lot of things 343I have done with halo 5, but a lot of it I can live with and/or understand, even if I don’t agree or like it… but man things like shield recharge noise and the ADS LOOK! really piss me off!!! the rockets being changed too sucks huge!!! Yes they may seem like little things but they’re really not. I understand 343I is making halo there’s own and that’s fine, but man… some things you just don’t mess with. People think things like the new ADS look aka smart scope look is fine and other people will feel comfortable because it looks like other shooters. Well this is what I think is going to happen to halo…it’s going to look and feel like every other FPS out there. It wont be a bad game, but it’ll have nothing to set it a part from all the other FPS out there.
I also like to point out that I like quite of few things 343I have done as well.
I’ll end with something Ramir3z77 wrote. I’m not very good at English or spelling and he sums up what I think 100% I don’t always agree with him, but man this is bang on! I hope it’s ok I’m quoting you man 
> Ramir3z77 wrote:
> Overnight and already 77 posts.
>
> I think I’m just going to post my thoughts and leave. No desire to address trolls all day.Well first, I’ll list some of the things I like. I believe the map design team did a good job in regards to aesthetics. The UNSC cities actually resemble what one would expect from a Halo game (Perdition looks amazing), and there are still plenty of varied environments like Daybreak and Wreckage. The colors are very vibrant like previous Halo games. Guess what I’m trying to say is that the terrain of the maps actually resembles Halo. I acknowledge that Spartan IV’s are new and thus need a new appearance, but I really did think the Recruit armor as well as some of the other pieces look fitting; I can actually believe that they’re supposed to be Spartan Armor.
>
> You know, I really don’t want to just sit here and lay into someone’s hard work. I’m not saying this because I take any joy in doing it, but because I feel it needs to be said…
>
> Halo has had many memorable and unique songs. Respite, Perchance to Dream, Heretic-Hero, Pursuit of Truth, really I could list them all day, I’ve listened to and enjoyed them all. In fact, I wish everyone in this thread would go back, listen to the entire Halo 2 sound track, then compare it to Halo 4’s selection of songs. While Halo had a wide range of genres and themes in its music, most Halo 4 music just sounds like generic superhero music to me. It does not, even in the slightest, resemble Halo music. Seriously, I can’t think of a single song that resembles any past song in any way. Where is the chanting, the choirs, the drums, the guitar solos, so on? It’s not there. There’s also the weapon sounds, the recharging sounds, and so on but I’m sure everyone else will cover that.
>
> Forerunner does not look Forerunner. What annoys me the most is you, 343I, actually had it right the first time. Correct me if I’m wrong, were 343I not the ones responsible for CEA? Now, you expect me to believe the same society that made that has also made this. Sorry but you’re asking me to buy a lot. I would say the look of the Forerunner themselves is believable, but the Architecture just drives me mad. I wouldn’t say I’m a huge fan of Prometheans either, compare a Sentinel to a Watcher with a glowing skull.
>
> Not only are you changing aesthetics for no reason, but your changes don’t even make sense compared to other changes you’ve made. Human weapons in Halo 4 almost look Forerunner due to how carved and chrome they are, while the Halo 5 rockets look like a modern rocket launcher, and you want me to believe the same military made both. Half the weapons look completely out of place with the other half, and in my opinion generally look worse than before regardless. Why does the Sniper have a Wall-E scope, why does the Battle Rifle now have a box on top of it, why is the Halo 5 DMR’s scope…the Halo 5 DMR Scope? Why is the Magnum’s scope in Halo 5 replaced with iron sights instead? The only reason I haven’t gone completely off the deep end is that most of the weapons have at least retained their general silhouette (unlike the Rockets, or the Storm Rifle, or so on). Some Halo 4 Armor truly does resemble Spartan Armor, but then you have oddball sets like Wet Worker that I can’t believe are in the same universe. This includes a lot of the Marine armor too (but not all of it).
>
> Then there’s the gameplay itself, which there are already hundreds of arguments about I’m not going to repeat.
>
> “Oh you’re complaining about all those little things?”
>
> They aren’t little. They are hundreds of defining aspects of the game that add up when you change every single one of them.
>
> “Go play MCC if you don’t like the direction”
>
> Why? Why am I not allowed to argue for a Halo game that actually feels like Halo? Why is it unreasonable to expect one that does?
>
> In closing, I leave you with this to think about.