Unlockable weapons?

Halo Reach introduced player classes, which really set me off from the multiplayer because it didn’t feel like Halo at all. However, 343 is taking classes a step further and introducing customizable player classes for the first time in the series’s history. The classes will feature unlockable weapons and abilities through a progression system. In an interview with NowGamer, Frank O’Connor makes it pretty clear that they aren’t just “copying” Call of Duty’s class system. You can read the full article here:http://www.velocitygamer.com/halo-4-first-details-on-multiplayer-with-footage-and-screens/ Personally im glad that 343i is adding new things to the gameplay of halo but im not a guy for unlockable weapons because in halo 2 and halo 3 we had to stick with weapons we had on the map and we had to fight over what weapons we got and it kept the game balanced and making weapons unlockable is basicailly like lets say someones a low rank with normal weapons going against someone who has a high rank with amazing weapons the only way i will like this decision is if they make the weapons balanced i would like to heard your comments.

im starting to think that the perks have nothing to do w/ multiplayer

To my knowledge there are still power weapons, so it’s already better than COD.

Use more paragraphs please.

> im not a guy for unlockable weapons because in halo 2 and halo 3 we had to stick with weapons we had on the map and we had to fight over what weapons we got

EVERY Halo is like that…

Halo is a sandbox game. Unlocking weapons is not in the cards, period.