Unlock Bundle

If you are anything like me you don’t like the idea of having to unlock items you want. I want all he nice goodies straight away without doing any work. Yes, I’m lazy. Very very lazy. And I don’t enjoy grinding. In Halo 4’s case I want to have everything available as soon as possible; weapons, perks, the whole shebang!

So, taking the idea from Battlefield 3 I would like if 343i gave the option to buy Unlock Bundles. Essentially you buy certain in-game content and bypass the whole unlock by progression system for said content.

inb4justplaythegameandenjoyityou’llunlockeverythingbeforeyouknow

alsoinb4noob

all the “goodies” should be available from the start for balance reasons.

Im happy with my pre-order bonuses, and I honestly have no idea what I was.

I see no reason not o have that option, minus weapons. That should have to be earned for every person so that its fair. A person shouldn’t have any advantage because they have more money (coming from a semi-upper-class person)

> Im happy with my pre-order bonuses, and I honestly have no idea what I was.
>
> I see no reason not o have that option, minus weapons. That should have to be earned for every person so that its fair. A person shouldn’t have any advantage because they have more money (coming from a semi-upper-class person)

they shouldn’t have any advantages because they’ve played the game more either, yet, here we are :confused:

> all the “goodies” should be available from the start for balance reasons.

This. Say what you want about AAs and Reach but at least in that game everyone had the same options to choose from.

I liked same weapons starts for the sole reason all advantages are gained mid game and are contestable.

I can sort of buy into Halo 4’s custom loadouts because advantages such as power weapon control are still gained mid game and are contestable and the options diversifying the loadout are on the most part subtle and all options are available to everyone. So a smart players should never find themselves at an unfair disadvantage off spawn…

…But unlocks compromise all of that.

BF3 went wrong with the unlock bundles.
It’s not about equality. Saying someone plays a game more so it’s unfair is rediculous.
That’s like playing an RPG and saying ‘well, this guy has been playing for a year longer than me, it’s not fair that he’s a higher level and has better equipment!’

It’s equal in the sense that everyone starts off with the same, and everyone has the chance to unlock the same. If something need hours of work to unlock, then that means the people who unlocked it put that hard work into unlocking it, and deserve it.

What is unequal is that some people can’t afford these bundles, and it becomes a pay-to-win game, because people with lots of money are automatically better than people who work hard but can’t put anymore money into it.

> > Im happy with my pre-order bonuses, and I honestly have no idea what I was.
> >
> > I see no reason not o have that option, minus weapons. That should have to be earned for every person so that its fair. A person shouldn’t have any advantage because they have more money (coming from a semi-upper-class person)
>
> they shouldn’t have any advantages because they’ve played the game more either, yet, here we are :confused:

I agree, but that’s not the way the games been made, the system is in place and now all we can do is deal with it. People should all have to unlock all the weapons the same.

> BF3 went wrong with the unlock bundles.
> It’s not about equality. Saying someone plays a game more so it’s unfair is rediculous.
> That’s like playing an RPG and saying ‘well, this guy has been playing for a year longer than me, it’s not fair that he’s a higher level and has better equipment!’

since when was a FPS and player vs player based games role playing games?

a role playing game is all about progression and full filling tasks to unlock stuff and level up, the more you play the higher you go, player vs player games are all about killing the other person before they kill you, so when a player who has played the game more gets better equipment gives that person an unfair advantage.

lets not forget, in RPGs with PVP elements they incorporate systems that make sure people of the same level can only fight people of the same level for balance reasons.

why should i be put at a disadvantage because i don’t have much free time to play the game i enjoy?

It would be a bit hypocritical of 343 to say 1-50 isn’t returning because of buying and selling accounts then turn around and sell what the highest rank would obtain.

> > BF3 went wrong with the unlock bundles.
> > It’s not about equality. Saying someone plays a game more so it’s unfair is rediculous.
> > That’s like playing an RPG and saying ‘well, this guy has been playing for a year longer than me, it’s not fair that he’s a higher level and has better equipment!’
>
> since when was a FPS and player vs player based games role playing games?
>
> a role playing game is all about progression and full filling tasks to unlock stuff and level up, the more you play the higher you go, player vs player games are all about killing the other person before they kill you, so when a player who has played the game more gets better equipment gives that person an unfair advantage.
>
> <mark>lets not forget, in RPGs with PVP elements they incorporate systems that make sure people of the same level can only fight people of the same level for balance reasons.</mark>
>
> why should i be put at a disadvantage because i don’t have much free time to play the game i enjoy?

You just said it yourself. What do you think the rank system in Halo 4 is about? Its so you only fight people who are the same ‘skill’ level as you. Because of that system, the only way people are going to have better equipment than you is by being better than you. And even in that situation, if there was a pay-to-win bundle out there, whats to say they wouldn’t buy it and beat you anyway?

The RPG analogy still pertains its point because, even though its a different game, its the same formula. You work hard, you unlock better equipment to play against people who have done the same. Everyone is always on equal footing.

The moment you apply an unlock bundle, it throw all of that out the window so that people who play less than you are beating you but people who play the game religiously lose because you have better equipment than them.

I can’t understand where anyone can see the equality in that.

> > > BF3 went wrong with the unlock bundles.
> > > It’s not about equality. Saying someone plays a game more so it’s unfair is rediculous.
> > > That’s like playing an RPG and saying ‘well, this guy has been playing for a year longer than me, it’s not fair that he’s a higher level and has better equipment!’
> >
> > since when was a FPS and player vs player based games role playing games?
> >
> > a role playing game is all about progression and full filling tasks to unlock stuff and level up, the more you play the higher you go, player vs player games are all about killing the other person before they kill you, so when a player who has played the game more gets better equipment gives that person an unfair advantage.
> >
> > <mark>lets not forget, in RPGs with PVP elements they incorporate systems that make sure people of the same level can only fight people of the same level for balance reasons.</mark>
> >
> > why should i be put at a disadvantage because i don’t have much free time to play the game i enjoy?
>
> You just said it yourself. What do you think the rank system in Halo 4 is about? Its so you only fight people who are the same ‘skill’ level as you. Because of that system, the only way people are going to have better equipment than you is by being better than you. And even in that situation, if there was a pay-to-win bundle out there, whats to say they wouldn’t buy it and beat you anyway?
>
> The RPG analogy still pertains its point because, even though its a different game, its the same formula. You work hard, you unlock better equipment to play against people who have done the same. Everyone is always on equal footing.
>
> The moment you apply an unlock bundle, it throw all of that out the window so that people who play less than you are beating you but people who play the game religiously lose because you have better equipment than them.
>
> I can’t understand where anyone can see the equality in that.

skill isn’t the same as time played and what you unlock is dictated by your kill but by how much activity you’ve done in the game, the true skill searching is going to match me against people on the same skill level as me, this doesn’t mean we have the same unlocks, it just means our skill levels as viewed by the game are quite close so we got put together, the problem is that if the other person has played more then me because he has more free time then he has the advantage over me which is quite simply unfair, it punishes people for having a life and responsibilities.

the RPG analogy doesn’t pertain at all, there are striking differences between the system and RPGs systems don’t punish for less time played, role playing games are people playing a fictional role, a character that runs around doing tasks, quests and activities to unlock stuff or level up, they’re following a strict story line and at the end they get to learn more about the story, the thing you have to note is that in order to perform certain actions, gain certain gear you have to rank up, if you don’t you can’t go on some quests, unlock secrets and such, you’re not punnished for playing the game less.

when RPGs contain player vs player aspects most of the time there is a system in place that makes sure people who fight other people are more or less equal in terms of strength and equipment, again making sure people who play the game less aren’t being punished for there lack of activity.

RPGs don’t fully reward on activity base either, more skilled players progress faster and get better rewards for succeeding at the harder challenges in the game, the lesser skilled players are left in the dust struggling to get by.

even RPGs contain elements that don’t punish players for lack of activity, so if your analogy pertained why doesn’t FPS contain these elements? if it was the same formula then this would be true, how ever it isn’t.

its unfair for people to play a game less be punished for doing so, its inherently unbalanced because it gives people advantages over people who play less, not because they’re better at the game, not because they’ve earned it, but simply because they play the game more then the other person regardless of how well they actually do at the game and how much they know about the game, its unbalanced in every sense of the word.

i’m not supporting unlock bundles, i don’t support this stupid progression system because of its inherent unbalances either, i would much rather it actually be balanced not giving people unfair unearned advantages.

cough playlists cough
the “goodies” won’t have a huge effect on the game, not like (oh boy) Front Mission Evolved, where a 50 was literally INVINCIBLE to a level 20.
And I believe you can unlock the upgrades through Spartan Ops and Campaign as well, so if you feel yo aren’t prepared, kill some AI. Or you can play those classic playists.

You aren’t getting it. you seem to think that you will be put up against people who have played 30 hours where as you’ve only played 2 hours. That’s not how it will work.
you earn exp per game. If you do better in that game then you get more exp, meaning that you level up faster. All of the people who have played longer will NOT be matched with you. It’s that simple.

Besides, you’ve gone from ‘I’m very lazy’ to ‘I have a life’. Which one is it? Either you refuse to work hard by choice or you simply can’t, in which case you’ll be matched against simular players.

Someone who is really good will level up fast and unlock fast. Someone who isn’t will level up slow and unlock slow. Whichever one you are, regardless of how long you play, you will be met with simular people. What you propose is to throw the whole thing out of the window and just say ‘Screw it, if you pay more money you will have better equipment’. There is no equality there at all. None.

> BF3 went wrong with the unlock bundles.
> It’s not about equality. Saying someone plays a game more so it’s unfair is rediculous.
> That’s like playing an RPG and saying ‘well, this guy has been playing for a year longer than me, it’s not fair that he’s a higher level and has better equipment!’
>
> It’s equal in the sense that everyone starts off with the same, and everyone has the chance to unlock the same. If something need hours of work to unlock, then that means the people who unlocked it put that hard work into unlocking it, and deserve it.
>
> <mark>What is unequal is that some people can’t afford these bundles, and it becomes a pay-to-win game, because people with lots of money are automatically better than people who work hard but can’t put anymore money into it.</mark>

It wouldn’t be a “pay-to-win” scenario though. None of the unlocks are huge game changers and most certainly wouldn’t guarantee a win. I’t simply bypasses the waiting/progression process.

I’m not gonna call you a noob, and I’m not going to tell you to play the game and unlock stuff how it’s meant to be done.

I’m just gonna say that I respectfully disagree.

> I’m not gonna call you a noob, and I’m not going to tell you to play the game and unlock stuff how it’s meant to be done.
>
> I’m just gonna say that I respectfully disagree.

Nice guy.

“Paying to win” can be applied to your internet connection. Well that’s if you live in an are where you can have a choice.

> cough playlists cough
> the “goodies” won’t have a huge effect on the game, not like (oh boy) Front Mission Evolved, where a 50 was literally INVINCIBLE to a level 20.
> And I believe you can unlock the upgrades through Spartan Ops and Campaign as well, so if you feel yo aren’t prepared, kill some AI. Or you can play those classic playists.

It has nothing to do with me feeling unprepared, I’m not a bad player. It’s that I don’t enjoy the unlocking process, I like having all the features not working towards them. I want’t to simply play the way I want to play from the get go and not have to jump through hoops to get things that allow me to do so. Essentially it comes down to the element of fun.

> You aren’t getting it. you seem to think that you will be put up against people who have played 30 hours where as you’ve only played 2 hours. That’s not how it will work.
> you earn exp per game. If you do better in that game then you get more exp, meaning that you level up faster. All of the people who have played longer will NOT be matched with you. It’s that simple.

you don’t understand how true skill matchmaking works.

true skill is a system that creates a numerical representation of your skill level and then tries to match you against other people of similair skill, the ranking system in halo 4 has nothing to do with your skill level because its based on your activity, anyone can reach max rank but this doesn’t mean they will be good at the game, it just means they’ve spent a lot of time playing the game, this means that max rank can be matched against lower ranks if they’re on the same skill level, the problem is that rank dictates what you may have unlocked, a person with a higher rank but on the same skill level as a lower rank will have more stuff unlocked giving him the advantage other the lower rank, even though they’re on the same skill level the higher rank is going to win because of the advantage he has been given by the game simply because he has spent more time playing the game.

if people were to be matched based on rank then that poses other problems, it provides a much much much smaller player pool for people to be matched against, it also means that people won’t be matched based on skill so good players will be matched against bad causing lop sided games and lastly, search times will be significantly longer because people just aren’t around your rank, especially if your new to the game after its been out for awhile.

its that simple.