Unlimited sprint?

So what was their reasoning behind making sprint unlimited?
people say the armor perks were disruptive. Being able to sprint across the map spartan charging everything is way worse than Armor lock/Bubble shield.
but that’s just like…my opinion man.

probably because sprinting makes you vulnerable as -Yoink- you can fire back and honestly spartan charge is easily countered.

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> probably because sprinting makes you vulnerable as -Yoink- you can fire back and honestly spartan charge is easily countered.

may make you vulnerable. I see no reason why it needs to be limitless though.

i knew there was something different lol
yep spartan charging can be annoying but also is a nice tactic in example for team snipers
3people sniping 1 running around like a weirdo charging and confusing the other team
i like it and i hate it

Limited, unlimited… Sprint is just bad for halo.

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> > 2533274840624875;2:
> > probably because sprinting makes you vulnerable as -Yoink- you can fire back and honestly spartan charge is easily countered.
>
>
> may make you vulnerable. I see no reason why it needs to be limitless though.

cause a lot of the other abilities rely on it to function properly, it would just break the flow of game play. If your sprinting towards a fight and needing to get over a large jump, having it cut out right before would break the movement. The maps themselves are small enough were sprinting in not necessarily favorable but it is required to do some of the ability combos (slide, jump, boost for example) and limiting combinations due to limited sprint breaks the sand box. Now in warzone the maps need to have limitless sprint cause those maps are just too big.

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> > 2535458606096241;3:
> > > 2533274840624875;2:
> > > probably because sprinting makes you vulnerable as -Yoink- you can fire back and honestly spartan charge is easily countered.
> >
> >
> > may make you vulnerable. I see no reason why it needs to be limitless though.
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> cause a lot of the other abilities rely on it to function properly, it would just break the flow of game play. If your sprinting towards a fight and needing to get over a large jump, having it cut out right before would break the movement. The maps themselves are small enough were sprinting in not necessarily favorable but it is required to do some of the ability combos (slide, jump, boost for example) and limiting combinations due to limited sprint breaks the sand box. Now in warzone the maps need to have limitless sprint cause those maps are just too big.

Makes sense, I just hate how fast paced they made the game I suppose.

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> So what was their reasoning behind making sprint unlimited?
> people say the armor perks were disruptive. Being able to sprint across the map spartan charging everything is way worse than Armor lock/Bubble shield.
> but that’s just like…my opinion man.

Anyone running around the map full-tilt will get themselves killed. Your weapon is down and comes up slowly. More often then not, you will be picked-off at range. Spartan charge is not nearly as devastating as people make it out to be.

I don’t remember bubble shield being a huge problem.

Well Spartans aren’t really known for getting winded. I like unlimited sprint I would hate to have to traverse a large warzone map at a brisk walk