I’d definitely agree it’s a low priority for sure. I doubt anyone is asking for a toggle over a finished game with firefight, forge, working customs, non battlepass progression, split screen coop on console AND steam PC, mission replay, the halo 3 ranking system 1-50, playable elites, the ability to veto, custom games browser, the ability to lobby up, increased sensitivity options and tweaked aiming mechanics, playable elites, invasion, warzone, infection, assault…
But it would be nice.
As for the MCC toggle being for classic armour vs new armour, excluding the transformeresque halo 4 and 5 pieces, most classics (excluding hyabusa, katana, flaming head, and reach armour/death effects) are canon, and most of the new additions (at least to halo 3 and reach) have been nasty h4 and 5 sets and non canon funny/historical pieces.
I can think of Orion and SPI that have made their way in recently as two exceptions, but the rest are definitely not lore friendly/cannon.
I dont think dark souls difficulty and halo cosmetics are even comparable conceptually, not just being on different levels.
If the arguement is resources need to be spent elsewhere for now, 100% I am on board. But I cant understand why someone who wants to use samari armour, cat ears, or trench warfare gas masks would be upset rhat players that want a more conventional, lore friendly experience have the option to also be satisfied at the same time. There is no loss there to anyone, except maybe 343 if they run out od ideas for canonical sets in the store.