I personally hope that there are no unbalanced maps in WZ if WZ returns in Halo Inf. Some examples are Raid On Apex 7 and Attack on Sanctum, for both maps red team has a map advantage over blue team. thoughts and ideas?
against good players blue side has no chance at having a fair middle base push
> 2535431522271824;2:
> against good players blue side has no chance at having a fair middle base push
especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
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> > 2535431522271824;2:
> > against good players blue side has no chance at having a fair middle base push
>
> especially when outnumbered. theres like no reason to try at that point. really
>
>
> > 2533274979619629;3:
> > > 2535431522271824;2:
> > > against good players blue side has no chance at having a fair middle base push
> >
> > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
>
> 6v12 on bad maps=set controller down
> sucks that is
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> > 2533274979619629;3:
> > > 2535431522271824;2:
> > > against good players blue side has no chance at having a fair middle base push
> >
> > especially when outnumbered. theres like no reason to try at that point. really
> >
> >
> > > 2533274979619629;3:
> > > > 2535431522271824;2:
> > > > against good players blue side has no chance at having a fair middle base push
> > >
> > > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
> >
> > 6v12 on bad maps=set controller down
> > sucks that is
or maybe a 12v7 on blue side sanctum + Req spam… its pretty much over at that point
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> > > > 2535431522271824;2:
> > > > against good players blue side has no chance at having a fair middle base push
> > >
> > > especially when outnumbered. theres like no reason to try at that point. really
> > >
> > >
> > > > 2533274979619629;3:
> > > > > 2535431522271824;2:
> > > > > against good players blue side has no chance at having a fair middle base push
> > > >
> > > > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
> > >
> > > 6v12 on bad maps=set controller down
> > > sucks that is
>
> or maybe a 12v7 on blue side sanctum + Req spam… its pretty much over at that point
There shouldnt be maps where one side has a clear and distinct advantage, even if its “social”
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> > > > > against good players blue side has no chance at having a fair middle base push
> > > >
> > > > especially when outnumbered. theres like no reason to try at that point. really
> > > >
> > > >
> > > > > 2533274979619629;3:
> > > > > > 2535431522271824;2:
> > > > > > against good players blue side has no chance at having a fair middle base push
> > > > >
> > > > > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
> > > >
> > > > 6v12 on bad maps=set controller down
> > > > sucks that is
> >
> > or maybe a 12v7 on blue side sanctum + Req spam… its pretty much over at that point
>
> There shouldnt be maps where one side has a clear and distinct advantage, even if its “social”
yeah, makes no sense at all. all the maps should be somewhat even
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> > > > > > against good players blue side has no chance at having a fair middle base push
> > > > >
> > > > > especially when outnumbered. theres like no reason to try at that point. really
> > > > >
> > > > >
> > > > > > 2533274979619629;3:
> > > > > > > 2535431522271824;2:
> > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > >
> > > > > > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
> > > > >
> > > > > 6v12 on bad maps=set controller down
> > > > > sucks that is
> > >
> > > or maybe a 12v7 on blue side sanctum + Req spam… its pretty much over at that point
> >
> > There shouldnt be maps where one side has a clear and distinct advantage, even if its “social”
>
> yeah, makes no sense at all. all the maps should be somewhat even
blue side has to slay a team out twice to cap middle base, so stupid
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> > > > > > > 2535431522271824;2:
> > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > >
> > > > > > especially when outnumbered. theres like no reason to try at that point. really
> > > > > >
> > > > > >
> > > > > > > 2533274979619629;3:
> > > > > > > > 2535431522271824;2:
> > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > >
> > > > > > > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
> > > > > >
> > > > > > 6v12 on bad maps=set controller down
> > > > > > sucks that is
> > > >
> > > > or maybe a 12v7 on blue side sanctum + Req spam… its pretty much over at that point
> > >
> > > There shouldnt be maps where one side has a clear and distinct advantage, even if its “social”
> >
> > yeah, makes no sense at all. all the maps should be somewhat even
>
> blue side has to slay a team out twice to cap middle base, so stupid
not to mention how randoms will totally anchor your team.
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> > > > > > > 2533274979619629;3:
> > > > > > > > 2535431522271824;2:
> > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > >
> > > > > > > especially when outnumbered. theres like no reason to try at that point. really
> > > > > > >
> > > > > > >
> > > > > > > > 2533274979619629;3:
> > > > > > > > > 2535431522271824;2:
> > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > >
> > > > > > > > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
> > > > > > >
> > > > > > > 6v12 on bad maps=set controller down
> > > > > > > sucks that is
> > > > >
> > > > > or maybe a 12v7 on blue side sanctum + Req spam… its pretty much over at that point
> > > >
> > > > There shouldnt be maps where one side has a clear and distinct advantage, even if its “social”
> > >
> > > yeah, makes no sense at all. all the maps should be somewhat even
> >
> > blue side has to slay a team out twice to cap middle base, so stupid
>
> not to mention how randoms will totally anchor your team.
6v12 and the best random goes 8-25 how useful against a full team
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> > > > > > > > > 2535431522271824;2:
> > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > >
> > > > > > > > especially when outnumbered. theres like no reason to try at that point. really
> > > > > > > >
> > > > > > > >
> > > > > > > > > 2533274979619629;3:
> > > > > > > > > > 2535431522271824;2:
> > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > >
> > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
> > > > > > > >
> > > > > > > > 6v12 on bad maps=set controller down
> > > > > > > > sucks that is
> > > > > >
> > > > > > or maybe a 12v7 on blue side sanctum + Req spam… its pretty much over at that point
> > > > >
> > > > > There shouldnt be maps where one side has a clear and distinct advantage, even if its “social”
> > > >
> > > > yeah, makes no sense at all. all the maps should be somewhat even
> > >
> > > blue side has to slay a team out twice to cap middle base, so stupid
> >
> > not to mention how randoms will totally anchor your team.
>
> 6v12 and the best random goes 8-25 how useful against a full team
i think Arc and Noctus and Stormbreak are the best for 12v12s
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> > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > >
> > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > > 2533274979619629;3:
> > > > > > > > > > > 2535431522271824;2:
> > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > >
> > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
> > > > > > > > >
> > > > > > > > > 6v12 on bad maps=set controller down
> > > > > > > > > sucks that is
> > > > > > >
> > > > > > > or maybe a 12v7 on blue side sanctum + Req spam… its pretty much over at that point
> > > > > >
> > > > > > There shouldnt be maps where one side has a clear and distinct advantage, even if its “social”
> > > > >
> > > > > yeah, makes no sense at all. all the maps should be somewhat even
> > > >
> > > > blue side has to slay a team out twice to cap middle base, so stupid
> > >
> > > not to mention how randoms will totally anchor your team.
> >
> > 6v12 and the best random goes 8-25 how useful against a full team
>
> i think Arc and Noctus and Stormbreak are the best for 12v12s
stormbreak and noctus??? ur not ok, arc best map
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> > > > > > > > > > 2533274979619629;3:
> > > > > > > > > > > 2535431522271824;2:
> > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > >
> > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > > 2533274979619629;3:
> > > > > > > > > > > > 2535431522271824;2:
> > > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > > >
> > > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
> > > > > > > > > >
> > > > > > > > > > 6v12 on bad maps=set controller down
> > > > > > > > > > sucks that is
> > > > > > > >
> > > > > > > > or maybe a 12v7 on blue side sanctum + Req spam… its pretty much over at that point
> > > > > > >
> > > > > > > There shouldnt be maps where one side has a clear and distinct advantage, even if its “social”
> > > > > >
> > > > > > yeah, makes no sense at all. all the maps should be somewhat even
> > > > >
> > > > > blue side has to slay a team out twice to cap middle base, so stupid
> > > >
> > > > not to mention how randoms will totally anchor your team.
> > >
> > > 6v12 and the best random goes 8-25 how useful against a full team
> >
> > i think Arc and Noctus and Stormbreak are the best for 12v12s
>
> stormbreak and noctus??? ur not ok, arc best map
Noctus bringing back memories? ( ͡° ͜ʖ ͡°) but id say noctus is the most balanced map, as in how its laid out.
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> > > > > > > > > > > > 2535431522271824;2:
> > > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > > >
> > > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > > 2533274979619629;3:
> > > > > > > > > > > > > 2535431522271824;2:
> > > > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > > > >
> > > > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
> > > > > > > > > > >
> > > > > > > > > > > 6v12 on bad maps=set controller down
> > > > > > > > > > > sucks that is
> > > > > > > > >
> > > > > > > > > or maybe a 12v7 on blue side sanctum + Req spam… its pretty much over at that point
> > > > > > > >
> > > > > > > > There shouldnt be maps where one side has a clear and distinct advantage, even if its “social”
> > > > > > >
> > > > > > > yeah, makes no sense at all. all the maps should be somewhat even
> > > > > >
> > > > > > blue side has to slay a team out twice to cap middle base, so stupid
> > > > >
> > > > > not to mention how randoms will totally anchor your team.
> > > >
> > > > 6v12 and the best random goes 8-25 how useful against a full team
> > >
> > > i think Arc and Noctus and Stormbreak are the best for 12v12s
> >
> > stormbreak and noctus??? ur not ok, arc best map
>
> Noctus bringing back memories? ( ͡° ͜ʖ ͡°) but id say noctus is the most balanced map, as in how its laid out.
air raid is too easy on it though
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> > > > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > > > >
> > > > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > > 2533274979619629;3:
> > > > > > > > > > > > > > 2535431522271824;2:
> > > > > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > > > > >
> > > > > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
> > > > > > > > > > > >
> > > > > > > > > > > > 6v12 on bad maps=set controller down
> > > > > > > > > > > > sucks that is
> > > > > > > > > >
> > > > > > > > > > or maybe a 12v7 on blue side sanctum + Req spam… its pretty much over at that point
> > > > > > > > >
> > > > > > > > > There shouldnt be maps where one side has a clear and distinct advantage, even if its “social”
> > > > > > > >
> > > > > > > > yeah, makes no sense at all. all the maps should be somewhat even
> > > > > > >
> > > > > > > blue side has to slay a team out twice to cap middle base, so stupid
> > > > > >
> > > > > > not to mention how randoms will totally anchor your team.
> > > > >
> > > > > 6v12 and the best random goes 8-25 how useful against a full team
> > > >
> > > > i think Arc and Noctus and Stormbreak are the best for 12v12s
> > >
> > > stormbreak and noctus??? ur not ok, arc best map
> >
> > Noctus bringing back memories? ( ͡° ͜ʖ ͡°) but id say noctus is the most balanced map, as in how its laid out.
>
> air raid is too easy on it though
yeah, every map has a catch
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> > > > > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > > > > >
> > > > > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > > 2533274979619629;3:
> > > > > > > > > > > > > > > 2535431522271824;2:
> > > > > > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
> > > > > > > > > > > > >
> > > > > > > > > > > > > 6v12 on bad maps=set controller down
> > > > > > > > > > > > > sucks that is
> > > > > > > > > > >
> > > > > > > > > > > or maybe a 12v7 on blue side sanctum + Req spam… its pretty much over at that point
> > > > > > > > > >
> > > > > > > > > > There shouldnt be maps where one side has a clear and distinct advantage, even if its “social”
> > > > > > > > >
> > > > > > > > > yeah, makes no sense at all. all the maps should be somewhat even
> > > > > > > >
> > > > > > > > blue side has to slay a team out twice to cap middle base, so stupid
> > > > > > >
> > > > > > > not to mention how randoms will totally anchor your team.
> > > > > >
> > > > > > 6v12 and the best random goes 8-25 how useful against a full team
> > > > >
> > > > > i think Arc and Noctus and Stormbreak are the best for 12v12s
> > > >
> > > > stormbreak and noctus??? ur not ok, arc best map
> > >
> > > Noctus bringing back memories? ( ͡° ͜ʖ ͡°) but id say noctus is the most balanced map, as in how its laid out.
> >
> > air raid is too easy on it though
>
> yeah, every map has a catch
arc is the best lmao
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> > > > > > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
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> > > > > > > > > > > > > > > > 2535431522271824;2:
> > > > > > > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > 6v12 on bad maps=set controller down
> > > > > > > > > > > > > > sucks that is
> > > > > > > > > > > >
> > > > > > > > > > > > or maybe a 12v7 on blue side sanctum + Req spam… its pretty much over at that point
> > > > > > > > > > >
> > > > > > > > > > > There shouldnt be maps where one side has a clear and distinct advantage, even if its “social”
> > > > > > > > > >
> > > > > > > > > > yeah, makes no sense at all. all the maps should be somewhat even
> > > > > > > > >
> > > > > > > > > blue side has to slay a team out twice to cap middle base, so stupid
> > > > > > > >
> > > > > > > > not to mention how randoms will totally anchor your team.
> > > > > > >
> > > > > > > 6v12 and the best random goes 8-25 how useful against a full team
> > > > > >
> > > > > > i think Arc and Noctus and Stormbreak are the best for 12v12s
> > > > >
> > > > > stormbreak and noctus??? ur not ok, arc best map
> > > >
> > > > Noctus bringing back memories? ( ͡° ͜ʖ ͡°) but id say noctus is the most balanced map, as in how its laid out.
> > >
> > > air raid is too easy on it though
> >
> > yeah, every map has a catch
>
> arc is the best lmao
true, but once you get double capped then if the other team is smart enough, you’ll just get farmed out of your base
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> > > > > > > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > 2533274979619629;3:
> > > > > > > > > > > > > > > > > 2535431522271824;2:
> > > > > > > > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > 6v12 on bad maps=set controller down
> > > > > > > > > > > > > > > sucks that is
> > > > > > > > > > > > >
> > > > > > > > > > > > > or maybe a 12v7 on blue side sanctum + Req spam… its pretty much over at that point
> > > > > > > > > > > >
> > > > > > > > > > > > There shouldnt be maps where one side has a clear and distinct advantage, even if its “social”
> > > > > > > > > > >
> > > > > > > > > > > yeah, makes no sense at all. all the maps should be somewhat even
> > > > > > > > > >
> > > > > > > > > > blue side has to slay a team out twice to cap middle base, so stupid
> > > > > > > > >
> > > > > > > > > not to mention how randoms will totally anchor your team.
> > > > > > > >
> > > > > > > > 6v12 and the best random goes 8-25 how useful against a full team
> > > > > > >
> > > > > > > i think Arc and Noctus and Stormbreak are the best for 12v12s
> > > > > >
> > > > > > stormbreak and noctus??? ur not ok, arc best map
> > > > >
> > > > > Noctus bringing back memories? ( ͡° ͜ʖ ͡°) but id say noctus is the most balanced map, as in how its laid out.
> > > >
> > > > air raid is too easy on it though
> > >
> > > yeah, every map has a catch
> >
> > arc is the best lmao
>
> true, but once you get double capped then if the other team is smart enough, you’ll just get farmed out of your base
camo meta like a true hyper intelligent being (or just dont get double capped (: )
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> > > > > > > > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > 2533274979619629;3:
> > > > > > > > > > > > > > > > > > 2535431522271824;2:
> > > > > > > > > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > 6v12 on bad maps=set controller down
> > > > > > > > > > > > > > > > sucks that is
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > or maybe a 12v7 on blue side sanctum + Req spam… its pretty much over at that point
> > > > > > > > > > > > >
> > > > > > > > > > > > > There shouldnt be maps where one side has a clear and distinct advantage, even if its “social”
> > > > > > > > > > > >
> > > > > > > > > > > > yeah, makes no sense at all. all the maps should be somewhat even
> > > > > > > > > > >
> > > > > > > > > > > blue side has to slay a team out twice to cap middle base, so stupid
> > > > > > > > > >
> > > > > > > > > > not to mention how randoms will totally anchor your team.
> > > > > > > > >
> > > > > > > > > 6v12 and the best random goes 8-25 how useful against a full team
> > > > > > > >
> > > > > > > > i think Arc and Noctus and Stormbreak are the best for 12v12s
> > > > > > >
> > > > > > > stormbreak and noctus??? ur not ok, arc best map
> > > > > >
> > > > > > Noctus bringing back memories? ( ͡° ͜ʖ ͡°) but id say noctus is the most balanced map, as in how its laid out.
> > > > >
> > > > > air raid is too easy on it though
> > > >
> > > > yeah, every map has a catch
> > >
> > > arc is the best lmao
> >
> > true, but once you get double capped then if the other team is smart enough, you’ll just get farmed out of your base
>
> camo meta like a true hyper intelligent being (or just dont get double capped (: )
yes, camo at the beginning of the game ( ͡° ͜ʖ ͡°)
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> > > > > > > > > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > 2533274979619629;3:
> > > > > > > > > > > > > > > > > > > 2535431522271824;2:
> > > > > > > > > > > > > > > > > > > against good players blue side has no chance at having a fair middle base push
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > especially when outnumbered. theres like no reason to try at that point. really sucks that is a thing
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > 6v12 on bad maps=set controller down
> > > > > > > > > > > > > > > > > sucks that is
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > or maybe a 12v7 on blue side sanctum + Req spam… its pretty much over at that point
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > There shouldnt be maps where one side has a clear and distinct advantage, even if its “social”
> > > > > > > > > > > > >
> > > > > > > > > > > > > yeah, makes no sense at all. all the maps should be somewhat even
> > > > > > > > > > > >
> > > > > > > > > > > > blue side has to slay a team out twice to cap middle base, so stupid
> > > > > > > > > > >
> > > > > > > > > > > not to mention how randoms will totally anchor your team.
> > > > > > > > > >
> > > > > > > > > > 6v12 and the best random goes 8-25 how useful against a full team
> > > > > > > > >
> > > > > > > > > i think Arc and Noctus and Stormbreak are the best for 12v12s
> > > > > > > >
> > > > > > > > stormbreak and noctus??? ur not ok, arc best map
> > > > > > >
> > > > > > > Noctus bringing back memories? ( ͡° ͜ʖ ͡°) but id say noctus is the most balanced map, as in how its laid out.
> > > > > >
> > > > > > air raid is too easy on it though
> > > > >
> > > > > yeah, every map has a catch
> > > >
> > > > arc is the best lmao
> > >
> > > true, but once you get double capped then if the other team is smart enough, you’ll just get farmed out of your base
> >
> > camo meta like a true hyper intelligent being (or just dont get double capped (: )
>
> yes, camo at the beginning of the game ( ͡° ͜ʖ ͡°)
its req 4, its very possible to get it by the time middle base is capped