Here is the Ultimate Guide to Halo 4
There are more weapons available here than there has ever been in a Halo game. There are three sets of weapons: UNSC, Covenant, and Promethean. Here are the weapons confirmed so far. There is supposed to be 10 new weapons, as well as 4 different grenades. New Weapons are red.
Designated Marksman Rifle
Squad Automatic Weapon
Machine Gun Turret
Fuel Rod cannon (confirmed in Spartan Ops at SDCC)
Beam Rifle (confirmed by Mcfarlenes)
There hasn’t been too much information on vehicles in the game. There are supposedly 2 new vehicles. The new vehicle health system has also been released in the new specializations article on IGN. Vehicles now have health that recharges, rather than have a solid health bar, or use the shield strength of the driver. Here are the vehicles seen so far.
Cyclops Mark II
Loadouts are available for you to customize to your style. You can select what rifle, sidearm, grenades, armour abilities, and armour modifications (tactical and support packages) you want to spawn with. You unlock more choices as you level up. To balance this, there are also preset loadouts available to everyone that grants them access to loadout options they may not have even unlocked yet.
Designated Marksman Rifle
Firepower: allows spawning with two primary weapons
Shielding: shields recharge faster
AA Efficiency: AAs recharge faster
Grenadier: allows spawning with an extra grenade
Awareness: can see motion sensor while scoped in
Re-supply: allows player to pick grenades up from dead bodies
Mobility: allows for infinite sprinting
Sensor Upgrade: increases the range of you motion sensor
Ammo Upgrade: increases the amount of ammo you can carry
Specializations are earned when you reach the max rank (level 50). When you reach level 50, you can choose which specialization you want to partake in (only to available at first for regular edition owners, LE owners get access to all 8 at the start). All 8 are available to all players however. When you enlist in one, you must progress through another 10 ranks (unlocking special armours, emblems, armour and weapons skins on the way). Once you reach level 10 of that specialization, you earn the specializations mod (works as a tactical or support package), and you choose to re-enlist into a different specialization (keeping everything you’ve earned). This means there will be 130 ranks in total to progress through.
Wetworks: Wetwork Mod
-Only show up as an outline on promethean vision
Pioneer: Fast Track Mod
-Earn more XP
Engineer: Drop Recon Mod
-See Ordinance drops before everyone else
-Can see ordinance weapons from a farther range
Tracker: Unnamed Mod
- Can re-roll on personal ordinance drops in Infinity modes
Rogue: Unnamed Mod
- Stay scoped when being shot at
Stalker: Nemesis Mod
- Can see the last enemy that killed you
- Can see enemies that are firing at you
Pathfinder: Gunner Mod
- Speeds up cool down on mounted weapons
- Faster speed while carrying detached turrets
Operator: Wheelman Mod
- Speeds up vehicle health recharge rate
- Slight resistance to EMP blast
Not much info on campaign is know outside of what we saw at E3. It’s the return of Masterchief and Cortana, with an all new enemy. Need I say more?
War Games is the new name for competitive multiplayer. New modes are added, and there are going to be 10 maps in total. The actually ranking system is still unknown, but the progression system is similar Reach’s. As you play, you earn XP, and when you earn enough you level up, you earn new free armour, and Spartan points, which go towards building your loadouts.
-War Game Modes
Slayer: Kill the enemy team
Infinity Slayer: Kill the enemy team, and call in ordinance drops as you earn more points.
Regicide: Score the most points, the top player will have a bounty over their head, and killing them scores you 15 extra points
King of the Hill: Control the hill for the longest time
Capture the Flag: Capture the enemy flag and defend yours
Oddball: Hold on to the oddball the longest
-War Game Maps
Spartan Ops is the new cooperative mode in Halo 4. Rather than just fighting off waves of enemies, Spartan Ops is a second campaign built for coop that takes place 6 months after the events of Halo 4. You play objective based missions, and each week, 5 new missions are released. Season one is completely free, and will span over 10 weeks, meaning you will have 50 missions in the end. Also, each episode (set of 5 missions) comes with cut scenes to explain the story and what is happening.
Forge has been improved for Halo 4. There are some new features added, like dynamic lighting, selected objects being highlighted, player trait zones, and the ability to lock objects in place. Also, there will be three different forge environments available at launch.