Here are our rules of engagement for anyone who’d like to set up a little practice battle.
NOTE: Our ROE only occurs during a skirmish not a raid.
-No Rocket Hogs or rocket turrets
- No invisible barriers in front of the base
- Attackers must have at least 2 Scout hogs, Chain Hog is optional
- Attackers are given two BR’s, two SMG’s, and at least 1 other variant of the AR
- 1 sniper rifle only (no beam or binary rifles) if attackers have DMR’s Defenders can have 2 snipers (unless there’s only 1 DMR)
-Time 1-2 hours only - 1 Banshee
-1 Wasp-Depending on the size of the map and how fair it is to the attackers, defenders can only have 1 phaeton
-1 Spartan Laser or Rocket Launcher/SPNKR - No Railguns
- No plasma pistols, gravity hammers, plasma rifles, fuel rods, needlers, or plasma cannons allowed
-No Scatter shots, incineration cannons, or splinter turrets allowed
-Sufficient cover for attackers - No towers that allow defenders to snipe attackers who are behind cover (as in no towers outside of the map that we can’t get to)
- There must be at least 2 ways to get inside the base for attackers, main entrance must be in a clear view
-Defenders are allowed to have one secret teleporter that they can use to get inside of the base
-No entrances that blind attackers from getting inside
-Tram systems that can be used for regrouping with fellow clan mates are allowed - 1 guass turret or guass hog
-Fake bases/Traps are allowed
-Modded bases are allowed
-Hacking isn’t allowed
-Modded vehicles and custom weapons are not allowed
-Depending on what type of map you have and its size you can use 1 Hannibal vehicle and an opposite vehicle that isn’t the same thing (as in you can use a Hannibal scorpion and a normal Mantis, but not both can be Hannibal but both can be normal.
If any of these rules are broken it is an instant forfeit for the defending team and an automatic victory for the attackers. If the time is at 1:55:00 and attackers take the base they must hold it for 5 minutes to claim a victory. After it’s been 2 whole hours the game must end, if the base is taken after the first 30 minutes then attackers must hold it for the next 30 minutes making it at least an hour long, if whoever is in control of the match doesn’t end it after the attackers have held it for a full 30 minutes it’s an automatic win for the attackers. If it is only a practice battle whoever wins the defending team may keep their base but if it is during a war and if the attackers win they get the base and at that point can re-name whatever they want.