UE4 in Halo??

I have read an hour ago that the Halo reach flights in xbox are getting delayed because of the base console´s memory, but the i read that the game is going to use UE4 for the customization, and my question is: since when Halo is using UE4 for its games, or im understanding bad?? please someone explain me

Basically, UE4 is going to be used for various UI elements in the MCC’s menus, since the current solution they are using is apparently not viable with the future updates 343 have planned out. You can find out more in this MCC Dev Update.

The actual Halo games are still powered by their respective game engines.

UE4 is being used for UI stuff, and ali believe rendering reach customization.

> 2535424229992654;1:
> I have read an hour ago that the Halo reach flights in xbox are getting delayed because of the base console´s memory, but the i read that the game is going to use UE4 for the customization, and my question is: since when Halo is using UE4 for its games, or im understanding bad?? please someone explain me

UE4 is being used for non-gameplay elements in the User Interface.

What they said haha.

Solid move. UE4 is great.