Typhoon Hydra Launcher in Infection

Since dodging the hydra launcher is so easy with thrust, and it takes quite long to re-target a zombie, anyone else think the typhoon hydra launcher should replace the current hydra launcher in infection? Once you are last man standing, I think it’s reasonable to have a hydra launcher that can target up to 3 zombies at a time… after all, you may still get 0 kills if they all thrust at the right moment. People generally use the DMR, Halo 1 pistol, or shotty to rack up Killionaires, I’m cool with having a fourth weapon option too.

It’s a Hydra…there shouldn’t be in there to begin with or any power weapons. Not sure what 343i think this is ok.

I just want reqs in forge. Maps become extrmely diverse and competetive arena maps will be even better if power weapon variants are placed to make spots more strategic and such.

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> Since dodging the hydra launcher is so easy with thrust, and it takes quite long to re-target a zombie, anyone else think the typhoon hydra launcher should replace the current hydra launcher in infection? Once you are last man standing, I think it’s reasonable to have a hydra launcher that can target up to 3 zombies at a time…

What exactly makes this a necessary change?

You already get infinite ammo as LMS. Not to mention they reduced recoil and buffed the hydra’s blast radius in the update anyway. And you’re telling me that’s not good enough because you need to kill 3 zombies at a time…