I don’t mind this one. But I liked Halo 3s too.
Honestly, I prefer this system! Rank is now based on victories and skill - it promotes Objective based playstyle and allows you to see in which playlists you are best! Plus, if they change the other systems and decide to keep the demotion feature of Halo 5, it will discourage people from playing games they don’t thrive in causing a huge segmentation of the games population!
numbers is better like H2
This one feels right, but it’s just too competitive for a lot of people, maybe if it was a mixture of Reach and the current system (somehow)
Would love to see a return of the 1-50 ranking system, will never happen however.
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> Honestly, I prefer this system! Rank is now based on victories and skill - it promotes Objective based playstyle and allows you to see in which playlists you are best! Plus, if they change the other systems and decide to keep the demotion feature of Halo 5, it will discourage people from playing games they don’t thrive in causing a huge segmentation of the games population!
One problem with this only being based upon wins though is you get people who aren’t their true skill automatically being placed in gold, platinum, and diamond when their skill may not be that good. Then you end up in scenarios where people of higher skill get drug down because a lower player is in the wrong division. From personal experience, my team cost me 6 straight games dropping my CSR from the high 1800s down to a 1790. When people win games on a bad performance they should be exalted and when the performing players lose because teammates run to their slaughter they shouldn’t be crucified