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Confirmation of commands. Audio feedback when you issue a command, such as “yes sir” or the pointer flashing on the ground, too often you can’t tell if units are doing what you ask. Often I thought I was capturing a point, return 30 seconds later and my units are doing nothing.
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Ability clarity. If a chopper can ram something, show Y button above your target and a count down timer if the ability is on cool down.
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Projectile animation. Obviously a bug but currently many projectiles are not shown, eg Scorch has no animation on the ground, units appear to just explode with no clue how or why.
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Capturing Points takes an eternity, I almost swung a 1v2 match but lost because it took me so long to capture each point, despite beating both their armies soundly. by the time you have done so, the enemy is already reinforcing.
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No Covenant portal? No real race differential that I can see, would like to see portal to leader return.
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Not enough upgrades, 1 per unit is it? I’d like to see greater tech differentials and multiple unit levels. Can’t see the end game being much different from the first 6 minutes of a game.
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Leader powers seem underwhelming, using cleansing beam on a tank seemed like a complete waste of time and resources.
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Bigger heroes, too easy to lose your chieftain in the heat of battle, I miss pressing up to find him but I haven’t experimented with control groups so maybe this is a non-issue?
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Allow left thumb stick navigation to close base options menu, having to press B all the time feels really clunky.
On the plus side, I love the music and art style, but there’s a long way to go before this is a must have game.