Turrets vs. Sniper Rifle

Ok this doesn’t make sense.

The Turret fires a 12.7 x 99mm round

https://www.halowaypoint.com/en-us/intel/inteldetail/8f8335b0-7c05-4fa8-8d07-0f530bbcaf89/machine-gun-

And the Sniper Rifle fires a 14.5 x 114mm round.

https://www.halowaypoint.com/en-us/intel/inteldetail/83a95040-09a8-4c9e-8704-c1e56065a2e2/sniper-rifle-

But yet the turret does barely any damage by comparison. I know this is for game balance because walking around with a gatling sniper rifle would be way OP, but come on.

The Turrets need a buff on damage man.

I have no idea how a Turret can be beaten by the SAW

The saw shoots the fastest out of any gun. ^^^ And yeah the turret does need a buff. its pretty useless except when playing extraction

> I have no idea how a Turret can be beaten by the SAW

I have tested this and its true.

Turret is really good though.

The real reason why the turret seems so weak is because it misses most of its shots.

If you rip it off the mount, and fire it close range (barrel to chest) it kills nearly instantly.

Side note: I once used the turret with damage boost, and OWNED so hard!

It always makes me laugh when I have a saw and someone else is walking with a turret, thinking they’re about to own me, but then my saw beats their turret. Its just hilarious because it shouldn’t be that way. I always get a laugh out of that, but the other person should win lol.

As far as keeping up with reality, just because the Turret has a large caliber bullet, the sniper focuses a single shot with precision while the Turret hastily spits out bullets.

The bullet’s size isnt the only thing that determines how much force it has behind it.

> Side note: I once used the turret with damage boost, and OWNED so hard!

I did that with a SAW and an AR. Instant kill streak. I was a one man army holding off the entire 8 man enemy team for a whole buff time. I died right as it wore off.

just like the warthog turret that thing is so bad :frowning:

> As far as keeping up with reality, just because the Turret has a large caliber bullet, the sniper focuses a single shot with precision while the Turret hastily spits out bullets.
>
> The bullet’s size isnt the only thing that determines how much force it has behind it.

Have you ever fired a weapon in reality? If you have, you will understand why that statement you made makes no sense.

If a sniper fires a precision aimed shot and hits you square in the dome and a regular ol’ grunt were to hip fire an LMG at you and hit you in the noggin…you’d still end up schwacked.

This game is based in our world. It should follow its rules. The Turret shouldn’t be a beast, but it should outclass a smaller weapon system hands down.

Sorry I keep http://fc03.deviantart.net/fs71/i/2011/122/7/8/beating_a_dead_horse_by_potatoehuman-d3fead4.jpg

But I can’t stand how this game which is supposed to depict a semi-believable future, so regularly doesn’t.

The reason the turret is so weak now is because it had to be nerfed so that the pathfinder perk wouldn’t make it OP.

> The reason the turret is so weak now is because it had to be nerfed so that the pathfinder perk wouldn’t make it OP.

Then why even include pathfinder? Besides, it doesn’t make that big a difference any way, a DMR user can pick a turret user off easy.

> > As far as keeping up with reality, just because the Turret has a large caliber bullet, the sniper focuses a single shot with precision while the Turret hastily spits out bullets.
> >
> > The bullet’s size isnt the only thing that determines how much force it has behind it.
>
> Have you ever fired a weapon in reality? If you have, you will understand why that statement you made makes no sense.
>
> If a sniper fires a precision aimed shot and hits you square in the dome and a regular ol’ grunt were to hip fire an LMG at you and hit you in the noggin…you’d still end up schwacked.
>
> This game is based in our world. It should follow its rules. The Turret shouldn’t be a beast, but it should outclass a smaller weapon system hands down.
>
> Sorry I keep http://fc03.deviantart.net/fs71/i/2011/122/7/8/beating_a_dead_horse_by_potatoehuman-d3fead4.jpg
>
> But I can’t stand how this game which is supposed to depict a semi-believable future, so regularly doesn’t.

Muskets used ammo that is much much larger than most modern rifles, but a musket has no where near the capabilities of even a compact rifle. The size of the bullet is not the only factor in determining the force of a projectile.

The sniper rifle and turret have two completely different firing mechanisms. Ones a semi-automatic precision rifle and one is a rapid fire chain fed gun.

The example you gave is irrelevant, almost any bullet in the head would kill someone. That doesnt mean the bullets had the same force behind them.

Velocity, and mass are the things that determine how much damage a projectile can do on a target. A single dust particle travelling at super-sonic speed can kill a person outright. A rock the size of a house can kill someone moving while only moving at 30mph.

Outwith that is the explosive force of the projectiles composition. But thats not part of the sniper/turret equation because neither have explosive rounds.

Anyhoo its a fact that the turret is sub-par even with the pathfinder perk, regardles of real-world examples.

> > > As far as keeping up with reality, just because the Turret has a large caliber bullet, the sniper focuses a single shot with precision while the Turret hastily spits out bullets.
> > >
> > > The bullet’s size isnt the only thing that determines how much force it has behind it.
> >
> > Have you ever fired a weapon in reality? If you have, you will understand why that statement you made makes no sense.
> >
> > If a sniper fires a precision aimed shot and hits you square in the dome and a regular ol’ grunt were to hip fire an LMG at you and hit you in the noggin…you’d still end up schwacked.
> >
> > This game is based in our world. It should follow its rules. The Turret shouldn’t be a beast, but it should outclass a smaller weapon system hands down.
> >
> > Sorry I keep http://fc03.deviantart.net/fs71/i/2011/122/7/8/beating_a_dead_horse_by_potatoehuman-d3fead4.jpg
> >
> > But I can’t stand how this game which is supposed to depict a semi-believable future, so regularly doesn’t.
>
> Muskets used ammo that is much much larger than most modern rifles, but a musket has no where near the capabilities of even a compact rifle. The size of the bullet is not the only factor in determining the force of a projectile.
>
> The sniper rifle and turret have two completely different firing mechanisms. Ones a semi-automatic precision rifle and one is a rapid fire chain fed gun.
>
> The example you gave is irrelevant, almost any bullet in the head would kill someone. That doesnt mean the bullets had the same force behind them.

*Ahem <----clearing throat…

Machine Gun = 12.7 x 99mm

Sniper Rifle = 14.5 x 114mm

So…this is like saying a .40 pistol is significantly less than a .45 pistol simply because the .45 is semi and the .40 is full auto.

Go check the waypoint intel.