Invasion is by far my favorite playlist, as I think it manages to combine slayer with objective quite nicely. However, I’ve noticed that 343 is slowly making all playlists TU. I would like to express my thoughts on why I think it should stay vanilla.
Population seems to be fine with it.
At its peak, the invasion playlist can have over 4000 members. That’s 4000 people playing two gametypes on mostly just two maps. Has this gotten stale? Maybe, but not enough to drive people away, as is evidence by its continually high population. It could use some more maps, but obviously the invasion players are happy with the playlist the way it is. I don’t ever see Team Snipers or Objective at consistently over 4000 members. So why Invasion? Because it’s a blast, in its current form.
Armor Lock Modifications
Anyone who’s played an intense game of invasion knows that the grenades, rockets, and banshee bombs rain down with no end. By implementing the TU armor lock changes, invasion would turn into a sticky-fest, banshee-bomb pooping session. Armor lock currently allows Spartans to survive against elites who get two plasmas each spawn, and it protects them (at least for a while) from the omnipotent banshee bomb. Explosions are commonplace, and nerfing AL in this playlist would take alot of the fun out of the experience.
Bloom Reduction
The elites spawn with the goo-blaster on first phase, while Spartans get pistols and DMRs. This is difficult enough as it is. Reduced bloom would only give the Spartans a further advantage. While elites spawn with the NR for phases 2 and 3, this is less important because of the less extreme bloom in the NR, plus all the extra sandbox additions in phases 2 and 3 like heavy weapons and vehicles. Phase 1 would be almost impossible for the elites in all but extreme cases.
Bleedthrough
The objectives tend to lead to plenty of CQC, and map design also brings this about. With bleedthrough and automatic weapons galore for phase 1, this would immediately turn into AR-PR mutual pummels, almost exclusively. It’s already enough of a problem getting pummeled for every other death anyway… bleedthrough would worsen this problem substantially.
I’m okay with sword block and camo modifications (not that those are a big deal anyway), but 343 seems to insist that the TU be an all-or-nothing deal. Why design a TU with the ability to toggle modifications if you never toggle them?
Discussion is welcome, of course. I don’t know how much good it will do, but hopefully someone in charge will read this and be able to understand my thoughts.
inb4tldr
inb4chinacalled
inb4opcantinb4