please add this:
2-3 sentinels on the large middle or small island.
there only patrol a very small section of it and are in a patrol mode like 2401 penitent tangent in halo2’s backwash.
if a player is near that area they will shoot a beam at them dealing damage not much mapping would be needed.
they can be destroyed and you can pick up their sentinel beam, there destroyed model would be the same as a watchers if need be or disappear like in campaign.
this would hope fully be an option for custom games. so as not to mess with MM.
map sentinels (ON)/off ideal.
could work for MM. (maybe, depending on game type)
please add this.
we could simple build around their patrol route so they don’t “break”
or if players want to play around with them they can.