TU Fix for Sword Lunging

Idk if it’s just me but it seems like the sword in Reach is a little screwy. In Halo 2/3, no matter what EVERY single time your sword reticule was red and swung(lunged) your player would actually lunge forward and attack, but in Halo Reach this is only true part of the time, other factors come into play that adds a degree of randomness to the sword lunging, much like the randomness of the bloom mechanism. Does anyone else feel the same way?

Seems to the same to me? Hasn’t changed at all, sword lunges only don’t hit when you lunge and then they walk around a corner.