> 343,
>
> As a long-time and very dedicated matchmaking player, I certainly hope that you guys are paying attention to what’s going on. If you aren’t, than you are going to run off a rather large portion of your matchmaking population and fan base.
>
> If TU is the future of multiplayer matchmaking, then you can count me, and a large chunk of my friends out of the Halo Universe. Several others have already left shortly after TU and Anniversary, and they didn’t leave to play COD either.
> <mark>Before the TU came out, Halo: Reach was barely hitting 100k players at peak times, bow it hits 120-130k every night at some point, the TU & Anniversary may not have done much to get players back onto Reach, but heck, an extra 30k players is fine by me.</mark>
>
>
> I’ve been playing Halo matchmaking for nearly 6 years starting with Halo 2, and I have preordered every title with the exception of Halo Wars, and I still have my copies of every one of them as well.
>
> At this point in time, you can count me as one of the people who won’t be preordering Halo 4. I’m going to take the wait and see approach this time. I would rather save my money than play the formerly fun Team Slayer hopper, or some COD version of Halo.
>
> <mark>Team Slayer hasn’t even become TU settings, it is still in the voting stages until next Tuesday I believe, if you want to preserve Vanilla settings within that playlist, go and make your votes known, vote for Vanilla, heck go in with a full team and vote for it, your votes count for the future of the playlist.</mark>
>
> I would much rather have the bloom settings stay the same as they were when the game was released, and I can live with the armor abilities or would be fine without them as well. Having bloom, makes the shooting far more realistic, plus it helps neutralize the jerks that think it’s funny to play matchmaking with modded controllers that have rapid fire. It puts a premium on aim accuracy, and forced me to stop being a trigger spammer like so many of us were in previous versions.
>
> <mark>Bloom is broken in Halo: Reach, more noticeably 100% bloom, 343 Industries said this themselves, bloom was intended to stop players from spamming their trigger and beating a player who paces their shots, which 85% bloom does a good damn job at, if you spam, you need to hit all your shots and get lucky on the final two shots. For more information regarding it, check here: http://tiedtheleader.com/2012/01/17/statistical-analysis-of-dmr-behavior/</mark>
> <mark>As for these ‘modded controllers’, there are modded controllers out there that have speed options to work perfectly with 100% bloom, give YouTube a quick search, along with Google, you will see.</mark>
>
> The shenanigans that go on in Anniversary, TU, and ZB matches, are excellent reminders of why I hate COD and haven’t purchased one of those titles since Modern Warfare, and I really regretted buying it afterwards.
>
> Keep in mind the following playlists don’t have TU settings: Action Sack, All FF Playlists(Not possible to add TU), Grifball, Invasion, Living Dead, Team Slayer (In voting process), Team SWAT and Squad DLC, out of all those playlists, you still have a Vanilla style of play in Reach.[/h]
>
> Just as a side note, I have noticed that since Anniversary/TU, that the average rank of players in matchmaking had been dropping like a rock, and most aren’t new accounts either. If anything, that ought to be an indication that you have taken the fun out of matchmaking. Don’t forget to screw with Griffball hopper, so they get a chance to be pissed off like the Slayer folks have been for months now!
>
> <mark>You will notice a lot of low ranks in the Anniversary playlists because they bought Anniversary and not Reach and have only played Anniversary multiplayer, meaning they will rank up a lot slower compared to those who have Reach and can complete all daily challenges, all commendations and such.</mark>
> <mark>If you ask me, this is just a big dump of your opinion, I am enjoying Reach a heck of a lot more than I ever was with TU settings because its a lot more competitive than 100% bloom & pre-TU settings was.</mark>
> <mark>As for the Grifball playlist, its run by Grifball Hub I believe, so any silly changes won’t be coming to that anytime soon.</mark>
>
> I’ll admit that I was one of the people who wanted AL toned down, but I’d rather deal with it the way it was.
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> <mark>You’re in a minority there, six seconds on Invincibility is a joke, Armour Lock was originally intended to stop a large amount of damage and keeping you alive from it and hope your team mates clear out the troubles, with the TU Armour Lock, you get the same result, you just can’t stay in there for six seconds after absorbing the damage, therefore your team mates need to be quick in helping out, resulting in team work.</mark>
>
> On a final note, it would be nice if you could make this web site play a little nicer with IE8, as some of us are forced to use it because our work computers run XP. It’s a joke that a MS firm can’t get that right. It’s better than it was a few months ago, but the fact that it locks up, or you can’t navigate at times is extremely frustrating. But I’m sure Bungie has enjoyed all of the players visiting their site to see their stats instead of dealing with the glitchiness of this site. Too bad current stats that will no longer be available there after March 31. Who knows, I might not be playing Halo anymore at that time. Not to mention the first attempt at posting this by hitting the POST button resulted in clearing everything I typed and not posting. Good thing I had copied it before clicking the button.
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> <mark>Internet Explorer 8 is a horrible browser to begin with, many modern websites, including this one, are designed to work with modern browsers like Chrome, Firefox, Opera, Safari, all of which are compatible with Windows XP.</mark>
> <mark>Trust me on this one mate, no one will give the slightest damn if you play Halo or not post-March 31st, you are just ONE player with one opinion, you are first I have seen whine about this as a whole making a big deal out of it, consider yourself in a minority again.</mark>
> <mark>The post vanishing bug is a known problem and it will most likely be fixed in the next site update on April 1st, why you expect everything to be perfect off the bat is beyond me, Bungie spent YEARS making their site perfect and their stats, 343i has only just begun and haven’t even released their first game yet and you expect it to be perfect, no, it doesn’t work like that.</mark>
>
> What the hell is up with all the laziness of having many of the same daily challenges day after day?
>
> So 343, are you going to be the next Netflix and run off a bunch of customers, or are you going to get your sht together???
>
> Oh, and EA thanks you for screwing with matchmaking, as I purchased a copy of Battlefield 3 on Monday after a week of being thoroughly feed up with matchmaking. It’s the first game I’ve purchased since preordering Halo Anniversary, and that was the first game I had purchased since preordering Halo Reach. That ought to be a good gauge of how pssed off and fed up I am!
>
> Sincerely,
>
> F111 19760186
I expect you to take at least thirty minutes to reply to this considering you have this to read as well: http://tiedtheleader.com/2012/01/17/statistical-analysis-of-dmr-behavior/.