> I sincerely doubt it will stay, as with 3 previous professional players working with the studio, the constant negative feedback on the subject and the sheer imbalance it adds to the game, if they truly want Halo to be as successful as before, or as close to it as possible, they will remove it.
>
> Throwdown is a pathetic excuse for a competitive experience,. sprint still allows for running away like a child from his parent after misbehaving, avoiding punishment for his foolish antics the maps are mostly terrible, consisting of long sightlines, lazy cover and poor map flow in general. If you give a playlist like this enough advertisement to make sure the classic fans know about it, and prove it is like classic, then you would definitely see a rise in population, it is what most of the Halo community wanted with Halo 4.
This is still a game being funded by Microsoft for the purpose of making money. Three former pros working as testers isn’t going to completely u-turn the entire franchise by removing everything new added to Halo since Reach. It simply won’t. Removing sprint will probably lose as many people as it might get back. You’re being overly optimistic if you think removing sprint is going to magically fix the game. You’re also being overly delusional if you think sprint is what’s really ruining the game.
You could have a super bowl tv spot advertising your playlist and it would barely matter to the population.
Throwdown is pretty much exactly what I expect from a competitive playlist. You can hate sprint all you want, it doesn’t break Throwdown at all. It’s not called the Halo 3 Playlist. There is such a thing as sticking to Halo’s core gameplay, then there’s hiding inside your shell refusing to accept anything other than graphical remakes of Halo 2 as a playable game.
Normally I’m on the side of the traditional, competitive Halo. And if you read my posts you know this. But you’re just flat out wrong on this one. Sprint doesn’t break Halo 4. AAs, POD, perks, auto objective pickups, no flag tossing, etc bother me far more.
Replacing AAs with equipment, reducing loadout options to primary weapons only, increased base player speed, lower aim assist, removing perks, and removing POD are reasonable expectations, but that’s about it.