Triple Warden Bosses in WZFF

Okay… I am still losing to these bosses in a Warzone game when there are other bosses I have to kill BEFORE the three wardens. I can never beat them. And sometimes the Wardens will magically regain almost half of their health for some reason, which is very irritating, because it takes so long to kill a warden in the first place.

In my opinion, the triple warden bosses are unethical, irritating, and a lazy way to create a final boss.

I beat it for the first time earlier today. Still was a pain in the -Yoink-. Finished my Warden Slayer commendation with it. And yes, they are quite possibly the laziest way to make the game “difficult”.

They get their health back from the watchers. Remove them first. Even with that said they are still extremely difficult to kill, particularly with the long respawn times.

> 2535449682372119;3:
> They get their health back from the watchers. Remove them first. Even with that said they are still extremely difficult to kill, particularly with the long respawn times.

I do, but I was playing in a game yesterday and the Warden had about no health, there weren’t any watchers left, and yet he magically regained 40% of his health. I’ll try to record a game clip of it later to post here on this topic.

> 2535449682372119;3:
> They get their health back from the watchers. Remove them first. Even with that said they are still extremely difficult to kill, particularly with the long respawn times.

Not always, bosses can just decide to regenerate health, with no watchers around.

Vehicles are especially prone to this.