Toxic players in Halo are just...Toxic

Pretty much. The system is built around going after people who are very loose with their money. It affects them nd everyone elses because when you have 4 armor sets and 1 of them is the base armor and the other requires going 50 levels in to unlock it. While the other 2 are behind paywalls. Its not a good system for anyone other than sales and marketing.

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Then don’t be surprised, when the game gets worse with more scummier practices and robbing people of their money while making things worse for people actually being aware of said practices. There’s a reason modern day gaming has gotten itself in such a sad and stale state.

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or the opposite may happen you never know

With every purchase is a validation of these practices. Remember, they are trying to appeal to a “casual” audience, and they come in droves that can outnumber the people who’ve been in Halo since the beginning. Majority voices prevail right? Right.

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Yeah but let’s stop before we both say something we’ll regret you do what you do and I do what I do and leave it at thst cause my kind is set

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“It’s predatory because I say so!”

What point are you trying to make?

People just need to let the game do the talking and let it go once the match ends. When the match is over it’s over. People who carry on are out of whack. When I get these messages, which I get a lot, I always just reply “imagine if I took the time to message someone after every single win like you’re doing? Winning must be pretty foreign for you.” You got the W already, enjoy it. I find it’s usually when you consistently out BR someone in 1v1 situations, they want to have a last laugh of some sort that they couldn’t have. Egos suck.

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I think that you’re missing the point.
This isn’t people criticizing how others use their money because they’re looking down on them or because they wish that they had more of a disposable income.
They’re doing it because when others spend it’s affecting them.

People want everyone to stop spending money on overpriced items and cheats because it encourages Microsoft and other companies to keep overpricing everything.
I’m sure it’s not easy for some people to not spend, but that’s because they designed these systems to make people spend a lot of money without thinking too much about it.

There’s a video on YouTube from about a decade ago, where one of the former CEOs of EA was talking about microtransactions at a shareholder meeting.
In the video, he talks about getting players to spend $1 to reload when they run out of ammo.
He says that players will be so engaged with the game that they won’t even pay attention to the cost.
Then he goes on to say that it isn’t gouging.

Well, considering the state of the industry today, that’s obviously how many companies are thinking, and unfortunately, we don’t have anyone to stop them from implementing things like that aside from ourselves.
If the players don’t unite against them, we will see a future where many games require paying for ammo to reload with…and that’s a future I don’t want to see.

You might think it won’t end up like that, but people have been saying that for about a very long time, yet it keeps getting worse and worse.

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You aren’t entitled to other players’ wallets.

People buying racing games put more of those titles on the market. I don’t like racing games, should I call for a boycott of Mario Cart?

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If developers only make racing games, then there must not be anyone buying games from other genres, so it’s fine.
I’m not going to tell them to buy games in genres that I like.

However, I think a better example would be this:
People are buying common electronics (TVs, monitors, computers, phones, consoles, etc.) from a company for $5,000+, so all of the companies are charging that for their electronics.
Should you tell people to stop doing that to get the prices back down?

I can provide examples of it being predatory, you can’t debunk it.

*EXP gain is slow and not based on performance, but challenges
*Customization is primarily behind a paywall with even things like parts of Noble Team’s Armor (Carter’s shouders are a prime example) being cash shop only items. Meaning THE ONLY WAY to obtain these items is to spend real world money
*Entire armor sets that are cash shop only and are on a limited time basis
*Colors that were free and present as far back as Halo CE are now cash shop only items

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Making something only available by purchase is not predatory. Forcing you to gamble your purchase would be extremely predatory, or if they forced you to pay money after a certain number of matches. Hell at least it’s not pay to win.

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you basically described what happens with plane tickets

The challenges are your performance. Kills, wins, medals. Not everyone is out to just chase the win in the first place. Some players just want to do X thing, like toss power seeds into a pit or steal the enemy’s wasp, or sneak into their base on Fragmentation and steal their mounted turret to mow down anyone trying to bring your flag home. And even without the challenges, playing matches gets you a level a day. You could skip every other day and still complete the pass by the time season 2 starts in a half-year.

Customization has always been behind a paywall. Now you can play the game without paying anything. If you want to dabble in cosmetics, you can get the bulk of that with $9. As opposed to the prior $60 at release, and $20 something if you got the disk a year or two down the line when player counts have already dipped and put you miles behind on the lifetime of the game. There’s still going to be plenty of free content to earn and use, like how my Gen III willow tea coating is already set to be my sole paint on MK VII, or how I’m excited to run the MK V helmet once that event begins as part of a MK IV cosplay, or the number of people running around in the Yoroi armor core.

I will say, the not knowing if something in the store is coming back or not promotes FOMO, especially on the daily items.
If we knew ahead of time what items will be there and that they would come back, that would help reduce FOMO

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That’s it you tell the ignorant idiot

It is predatory, but because it’s preying on people who like cosmetics, some people don’t care.
Also, thankfully it’s not pay-to-win…at least not right now, but wait a few years while people defend how things work in Infinite and other games, and it likely will be.

No offence the exp now is alot more then what we cna ask for now, basically if you played 6 games every day for 100 days you get to, you guessed it lvl 100 in the battle pass and that’s with out the challenges bud :+1: minus the double xp

“bulk of that”, my foot…
You don’t get anywhere near what people got back when it was $60.
Paying $10 doesn’t even give you a sixth of what people got for $60, and you don’t get the campaign.

Is it the bulk of what’s currently in the game? Yes.