Total War Map Remake

I’ve officially spent 18 hours building, refining, and filling this map. It took me every bit of my 650 piece forge limit, but I got it working. It still needs testing, and I need feedback based on said testing. Please, only constructive criticism.

If the name sounds anything familiar, then yup, your guts were right. I’ve been hectically trying to piece together the N64 classic from Conker’s Bad Fur Day into Halo 4. Obviously, there are some most notable differences, but the main layout is nearly exactly the same. With all “re-imaginings” that means sightlines are often construed and inaccurate to the original. The main one being you can’t shoot from your snipe tower into where the “Katana” spawned in the corner of the opponents base.

With enough talking, here’s some screenshots: (NOTE: still need cover placement, this is just showing the layout of the map)

Overhead view

Looking out from back wall of base

Looking out from Sniper Tower

Bottom Mid Room (Under street)

Tunneling from 1 base to bottom mid room

Looking into Base from Outside

Mid-map Overview

The map isn’t super-competitive like for MLG, but is still styled to be played hard. The gametypes supported are nearly everything except Dominion. The pictures only show the layout, and cover has been added specifically to mid-map. The pictures here don’t reflect those changes. This map has around 8.9k Budget used just on the landscape. Yes, I’ve placed every single Killzone I could to keep people confined, while not being so super-restrictive like 343 is known for, but still within the battlefield to a reasonable degree.

Vehicles and weapons to be present on v1 of the map:

Per-team Vehicles:
2 Mongeese
1 Gauss Warthog
1 Chaingun Warthog
1 Ghost

Per-team Weapons (Ordinance):
1 Sniper
1 Sticky Detonator
1 Railgun
1 2x-Frag
1 2x-Plasma

Neutral Weapons (Ordinance):
1 Rocket Launcher
1 Incineration Cannon

Per-team Random Weapons (Ordinance):
1 Energy Sword
1 Beam Rifle

It seems like much, yes, but it’s v1 and will have to go through a bunch of testing still. But it shouldn’t be too long before settings are updated on the map and people find places they shouldn’t get into. I need specific feedback on the Sticky Detonator and Railgun as well as Vehicles on this map, as the original didn’t have weapons of this type. Sticky Det is highest priority, thus it spawns in front of each time at the beginning.