Ok I’ve done tweaking these maps until I’ve had chance to get some proper play testing and/or feedback.
Updated visuals to enhance gameplay and team callouts. At each end there is Red Base and Blue Base then the centre of the map is divided into the Yellow and Green sections.
Edit: thanks to SavageWoIf for pointing out a possible exploit on the map I’ve amended both versions of the map to resolve the issue.
2x Sniper Rifle (one at back of each base) 150 sec respawn
1x Rockets (top centre of map) 120 sec respawn
1x Shotgun (centre bridge) no respawn
1x Sticky Det (other centre bridge) no respawn
2x Pulse Nade x2 (under base stairs) 60 sec respawn
2x Frag Nade x2 (under base stairs) 60 sec respawn
2x Plasma Nade x2 (front of each base) 60 sec respawn
1x Overshield (centre outside platform) 120 sec respawn
1x Damage Boost (centre outside platform) 240 sec respawn
Railgun/Needler (at Shotgun spawn)
Fuel Rod/Incinerator/Scatter/Sticky Det (above Shotgun spawn)
Saw/Shotgun (at Sticky Det spawn)
Binary/Beam/Needler/Concussion (above Sticky Det spawn)
Energy Sword (above Blue spawn)
Gravity Hammer (above Red spawn)
Supports all game modes except Dominion, Flood and obviously Griffball. Map changes slightly for CTF to slow down the flag carrier and make it more of a challenge.
Some people will call me crazy for adding two power ups to the map on top of all the power weapons but the way I’ve designed it is to encourage fighting to go off in the centre rather than just camping and sniping from each base. The team that can control the very exposed centre of the map will get pick of all the better weapons.
Tornado Pro v1.3
1x Rockets (top centre) 150 sec respawn
1x Sniper Rifle (centre outside platform) 150 sec respawn
1x Sticky Det (centre outside platform) 150 sec respawn
1x Overshield (bottom centre)
2x DMR (lookout towers at each base) 60 sec
2x BR (lookout towers at each base) 60 sec
2x Carbine (centre bridges) 60 sec
2x Boltshot (under base stairs) 100 sec
2x Plasma Pistol (under base stairs) 60 sec
2x Needler (above Red and Blue spawns) 120 sec
1x Assualt Rifle (top bridge) 60 sec
1x Storm Rifle (too bridge) 60 sec
2x Frag Nade (on base stairs) 45 sec
2x Plasma Nade (at man cannon) 45 sec
2x Pulse Nade (at man cannon) 45 sec
Supports MLG v1 for FFA, TS, CTF and Extraction.
For now these are my finished settings I wish I could post some screenshots or a video but unfortunately I don’t have the ability to do so.
Please try my map and let me know what you think.