What are the top 3 changes you want to happen in Halo 6? Can add more if you want
1.Remove Spartan Charge/Ground and Pound
2.More developer maps at launch for different game modes like BTB for example (Having as many playlists we have now at launch)
3.More armor customization like reach or better, If they need to keep reqs then also make an option of being able to straight up buy things with req points so a gold pack is cheaper but its more of a risk then if you want it guaranteed then you have to use some more req points to get it? At least its better then just luck in gold packs
Also could we change the level system a bit dont mind which halo game you have it like just want the ranks changed just level 1-152 is so boring why not have recruit to 5 star general/Inhertior back so much better to say im a 5 star general or inhertior then yeah im level 152, If 343 really love having a number system then just bring 1 to 50 back for the ranked playlists instead of divisions and make sure there are plenty of social and ranked playlists.
As i type more ideas keep coming but also the ones like playable elites, split screen etc as well
The 1 - 50 H3 ranking system and the playlist EXP that followed made for a system that is still rewarding to this day meanwhile the current ārankingā system leaves much to be desired. There was something special about ranking up, which is what the 1 - 152 system lacks.
Another change would have to be a return to the old art style. I know we are having a discussion that is based on H5, but a great example would also incluce H4 into this as well. Harshly bright, nearly glowing spartans, with overly textured armor. I understand that change is a necessary evil, but many agree that the old art style is part of what defined the classics.
As far as what I would like not to be changed, that would have to be the magnum.
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> The 1 - 50 H3 ranking system and the playlist EXP that followed made for a system that is still rewarding to this day. The current ārankingā system leaves much to be desired and I feel strongly about implementing the exact H3 system. There was something special about ranking up, which is what the 1 - 152 system lacks.
After continuously playing the classic Halos for a few months Iād say they should go back to classic gameplay or at least have playlists for those who prefer classic and modern for the rest - Mix up the modern and classic artstyle like what we seen in Halo Wars 2 - In depth armour customization like Halo Reach or 4ās levelThereās more I want to listed but I narrowed it to 3 just for this thread. None what I listed are in any particular order.
Armor customization like Halo Reach or better. Also no more āwhite paint additions that count as a new helmetā. If you have the base helmet/chest/shoulder/whatever you should be able to add custom paintjobs to it if you want. Also custom visors. You can choose to let it fade from white to black for example, or have a solid red visor. I feel a lot of visors in Halo 5 are redundant and feel more as filler REQ cards. Also a way to organise your helmets/armor/shoulders. In Halo 5 it is a big mess. Halo 4 or Reach did a better job.
Remove spartan charge and groundpound, or make them less powerful. Sprint, clamber and thruster pack should stay. Those make it easier to also have a vertical element in the game.
If REQ packs are here to stay, make sure there are Warzone REQ packs and Customization REQ packs. I feel there are people who love Warzone and people who love Arena. It should be nice if you can choose where you want to spent your REQ points on. Also keep REQ cards coming throughout the 3 years that Halo 6 should be a thing. I feel many players quit Halo 5 just because it feels like an old game to them. Destiny 1 managed to stay succesful throught 3 years, mainly because Bungie kept new weapons/maps/armor coming. You had to pay for those, I know, but 343 also earns money with the micro transactions.