I am not talking about loadout’s strength against other players, I’m not talking about how Over powered a certain type of loadout is.
what I am here to do is ask you a question that has rustled my jimmies.
Why give people the power to throw sticky grenades at their teamate’s vehicles(damaging them), While plasma pistoling them, and to top it off, make it so the hitbox-less vehicles can take tons of damage leaving your teamates without a vehicle and a very pissed off team.
> I am not talking about loadout’s strength against other players, I’m not talking about how Over powered a certain type of loadout is.
>
> what I am here to do is ask you a question that has rustled my jimmies.
>
>
> Why give people the power to throw sticky grenades at their teamate’s vehicles(damaging them), While plasma pistoling them, and to top it off, make it so the hitbox-less vehicles can take tons of damage leaving your teamates without a vehicle and a very pissed off team.
> Why give people the power to throw sticky grenades at their teamate’s vehicles(damaging them), While plasma pistoling them, and to top it off, make it so the hitbox-less vehicles can take tons of damage leaving your teamates without a vehicle and a very pissed off team.
If your team didn’t have stickies/plasma pistols, how would you take out enemy vehicles?
The problem isn’t with stickies/plasma pistols; it is with your team.
Its been an issue iv found since HAlo 3 when we got the EMP perk on the Plasma Pistol. It is a big issue in the game right now and i knew it would grow bigger with the Mantis Achevements for hte Crimson DLC. I do think that BTB needs the nades reduced to one to help but really the friendly fire needs to be fixed to really help it
> > Why give people the power to throw sticky grenades at their teamate’s vehicles(damaging them), While plasma pistoling them, and to top it off, make it so the hitbox-less vehicles can take tons of damage leaving your teamates without a vehicle and a very pissed off team.
>
> If your team didn’t have stickies/plasma pistols, how would you take out enemy vehicles?
>
> The problem isn’t with stickies/plasma pistols; it is with your team.
no the problem is that your team is able to affect your vehicles with weapons, if friendly fire is off, that means it should be off against our vehicles as well.
> Why not just scrap loadouts all together along with ordinance and bad maps.
> It would be a BIG change that would make old Halo players happy.
i don’t mind loadouts but there should be an option for bigteamslayerpro/teamslayerpro always on with loadouts disabled as well as ordinance for those who enjoy the old type, I don’t understand why they limit themselves with these playlist options.
> > Why not just scrap loadouts all together along with ordinance and bad maps.
> > It would be a BIG change that would make old Halo players happy.
>
> i don’t mind loadouts but there should be an option for bigteamslayerpro/teamslayerpro always on with loadouts disabled as well as ordinance for those who enjoy the old type, I don’t understand why they limit themselves with these playlist options.
That would require more effort from 343, so i doubt that will happen.The problem is beta testing was piss poor to non-existent.343 bragged about how many tested it, but go play the game and tell me if you believe that blatant lie.343 consists of halo fans?Im sure their are a few of them but 343 has about 300+ employees, so the real halo fans working for them are like dust in the wind when it comes to suggestions on development.
Im not hating on Halo 4, im just disappointed and confused on how so many mistakes could occur even if they had a rough deadline, 300+ employees is allot of manpower.