Too many people use this loadout!

Jetpack + DMR + Boltshot + Plasma Grenades

I can’t go one game without running into at least 2 or 3 people using this exact loadout. I hate it. Jetpack still breaks maps. DMR is still too easy to use. Boltshot is still an overpowered, one-hit-kill starting weapon. Players shouldn’t be able to start with Plasma Grenades. Do people really need this much help to be “good” at Halo?

… All things considered, the BR dominates the living hell out of the DMR…

Jetpack, BR, Boltshot, Frag/Stick, now THAT’S a frustrating loadout.

> Jetpack + DMR + Boltshot + Plasma Grenades
>
> I can’t go one game without running into at least 2 or 3 people using this exact loadout. I hate it. Jetpack still breaks maps. DMR is still too easy to use. Boltshot is still an overpowered, one-hit-kill starting weapon. Players shouldn’t be able to start with Plasma Grenades. Do people really need this much help to be “good” at Halo?

on close to mid range an ordinary BR player should win against DMR, so i don’t think DMR is still to easy. jetpack ->still<- breaks maps? was it ever considered that it does not?^^ but u have to admit that jetpack has many weak points, so it makes up something
however i agree on ur other points.

Some players, such as myself, just choose whatever is most effective.

If you aren’t starting with a boltshot and, on some maps, a jetpack you’re just handicapping yourself.

> > Jetpack + DMR + Boltshot + Plasma Grenades
> >
> > I can’t go one game without running into at least 2 or 3 people using this exact loadout. I hate it. Jetpack still breaks maps. DMR is still too easy to use. Boltshot is still an overpowered, one-hit-kill starting weapon. Players shouldn’t be able to start with Plasma Grenades. Do people really need this much help to be “good” at Halo?
>
> on close to mid range an ordinary BR player should win against DMR, so i don’t think DMR is still to easy. jetpack ->still<- breaks maps? <mark>was it ever considered that it does not?</mark>^^ but u have to admit that jetpack has many weak points, so it makes up something
> however i agree on ur other points.

Not by me. But there are those out there who claim that Jetpack has been completely fixed and is no longer a problem. Those would be the people who use Jetpack. DMR is easy to use, doesn’t mean it always wins. Yeah BR should win in close range, but unfortunately few of the maps in Halo 4 allow for close range combat.

> Some players, such as myself, just choose whatever is most effective.
>
> If you aren’t starting with a boltshot and, on some maps, a jetpack you’re just handicapping yourself.

Maybe people who are no good or depend too much on those crutches. Or maybe people who are tryhard K/D whores who play selfishly for their own stats rather than for their team. You don’t need that -Yoink- to do well in matchmaking.

And if this loadout combination wasn’t possible, another combination would be getting complained about and labeled as “overpowered”.

> > Some players, such as myself, just choose whatever is most effective.
> >
> > If you aren’t starting with a boltshot and, on some maps, a jetpack you’re just handicapping yourself.
>
> Maybe people who are no good or depend too much on those crutches. Or maybe people who are tryhard K/D whores who play selfishly for their own stats rather than for their team. You don’t need that Yoink! to do well in matchmaking.

Obviously you don’t need to use the best available equipment to do well. But, why on Earth would you choose not to use it?

And, clearly using the best loadouts is good for your team because you’ll be performing better as an individual.

> > Some players, such as myself, just choose whatever is most effective.
> >
> > If you aren’t starting with a boltshot and, on some maps, a jetpack you’re just handicapping yourself.
>
> Maybe people who are no good or depend too much on those crutches. Or maybe people who are tryhard K/D whores who play selfishly for their own stats rather than for their team. You don’t need that Yoink! to do well in matchmaking.

Couldn’t have said it better myself!

Situational awareness. If you have a good sense of that, you can dominate that loadout using just about any other combination (except for the plasma pistol - that thing is so poorly designed as to be irrelevant).

I find the Jet Pack much harder to defend against on maps with nooks, crannies and small areas. The last place you expect to look is up.

> > > Some players, such as myself, just choose whatever is most effective.
> > >
> > > If you aren’t starting with a boltshot and, on some maps, a jetpack you’re just handicapping yourself.
> >
> > Maybe people who are no good or depend too much on those crutches. Or maybe people who are tryhard K/D whores who play selfishly for their own stats rather than for their team. You don’t need that Yoink! to do well in matchmaking.
>
> Obviously you don’t need to use the best available equipment to do well. But, why on Earth would you choose not to use it?
>
> <mark>And, clearly using the best loadouts is good for your team because you’ll be performing better as an individual.</mark>

I can’t tell you the number of times I’ve won KotH and CTF games because one person was “performing better as an individual” while completely ignoring both his team and the objective. Sure, the guy had an amazing K/D at the end of the game… Wonderful sprees, only died once… But his team lost pitifully, because he was focused on his K/D instead of helping.

That’s all well and good in slayer where every kill you get helps your team, but elsewhere? Might as well just go AFK - the end result will be the same.

> Situational awareness. If you have a good sense of that, you can dominate that loadout using just about any other combination.

Only if you are playing a team that is worse than your team.

> > > > Some players, such as myself, just choose whatever is most effective.
> > > >
> > > > If you aren’t starting with a boltshot and, on some maps, a jetpack you’re just handicapping yourself.
> > >
> > > Maybe people who are no good or depend too much on those crutches. Or maybe people who are tryhard K/D whores who play selfishly for their own stats rather than for their team. You don’t need that Yoink! to do well in matchmaking.
> >
> > Obviously you don’t need to use the best available equipment to do well. But, why on Earth would you choose not to use it?
> >
> > <mark>And, clearly using the best loadouts is good for your team because you’ll be performing better as an individual.</mark>
>
> I can’t tell you the number of times I’ve won KotH and CTF games because one person was “performing better as an individual” while completely ignoring both his team and the objective. Sure, the guy had an amazing K/D at the end of the game… Wonderful sprees, only died once… But his team lost pitifully, because he was focused on his K/D instead of helping.
>
> That’s all well and good in slayer where every kill you get helps your team, but elsewhere? Might as well just go AFK - the end result will be the same.

You guys are really taking what he’s saying out of context. Maybe you should re examine what he’s trying to say.

I agree, the jetpack/DMR combo is too deadly at medium to long range and the stickies/boltshot make CQC too annoying to even want to engage in.

Easy fix: Make Halo, Halo. Not this CoD mash-up crap.

> I can’t tell you the number of times I’ve won KotH and CTF games because one person was “performing better as an individual” while completely ignoring both his team and the objective. Sure, the guy had an amazing K/D at the end of the game… Wonderful sprees, only died once… But his team lost pitifully, because he was focused on his K/D instead of helping.
>
> That’s all well and good in slayer where every kill you get helps your team, but elsewhere? Might as well just go AFK - the end result will be the same.

That second part isn’t even close to true. Slaying is just as important in objective gametypes as it is in slayer. You just have to do it right.

> > I can’t tell you the number of times I’ve won KotH and CTF games because one person was “performing better as an individual” while completely ignoring both his team and the objective. Sure, the guy had an amazing K/D at the end of the game… Wonderful sprees, only died once… But his team lost pitifully, because he was focused on his K/D instead of helping.
> >
> > That’s all well and good in slayer where every kill you get helps your team, but elsewhere? Might as well just go AFK - the end result will be the same.
>
> That second part isn’t even close to true. Slaying is just as important in objective gametypes as it is in slayer. You just have to do it right.

Perhaps I worded it terribly, but what I meant was this guy was intentionally avoiding the objective - even bypassing the enemy flag carrier and letting him capture so he could secure the sniper. He was doing nothing that helped the team in their objective - instead simply hiding out in the same spot the whole game.

What I’m saying is I don’t often see people do it right. Not that they never do, just that I don’t often see it.

> > > Some players, such as myself, just choose whatever is most effective.
> > >
> > > If you aren’t starting with a boltshot and, on some maps, a jetpack you’re just handicapping yourself.
> >
> > Maybe people who are no good or depend too much on those crutches. Or maybe people who are tryhard K/D whores who play selfishly for their own stats rather than for their team. You don’t need that Yoink! to do well in matchmaking.
>
> Obviously you don’t need to use the best available equipment to do well. But, why on Earth would you choose not to use it?
>
> And, clearly using the best loadouts is good for your team because you’ll be performing better as an individual.

“Best” is a matter of opinion. Why would I choose not to use that loadout? Because I don’t need it. My loadout is always BR, Magnum, Frags, Thruster Pack. I have no trouble dealing with these kinds and their so-called “best” loadout. I don’t need to run around getting cheap one hit kills with a spawn weapon, or sprint up to people and stick them with PGs, or snipe from across the map with the DMR’s ridiculous range, etc. to get kills.

> And if this loadout combination wasn’t possible, another combination would be getting complained about and labeled as “overpowered”.

So you acknowledge that the problem is with custom loadouts then? You realize that having personalized loadouts is unbalanced and favors certain weapon choices? Loadouts needs to be removed entirely, not “balanced” or limited. Gone. That’s the only solution.