Too little visor on helmets?

I have been noticing this for some time. It started when the E3 demo game way to its few helmets, but only now do I find it a concern.

Out of all the helmets shown, most of them have little-to-no visor whatsoever. One of the things I loved about previous helmets is how I can actually imagine somebody putting on the helmet and being able to see well out of it. When I think of helmets from dead-space, mass effect, etc., I can’t possibly imagine how the people see through them clearly sometimes. In halo, I could almost always see the spartans with full vision, both direct and peripherals, full 180 degrees. Your vision never seemed like it could be impaired in any way for most helmets. On top of this, I loved the look of an open visor, as the visor it what truly made the look of the helmet IMO.

So far in halo 4, however, most of the helmets seen have almost no visor. It makes my wonder how anybody could see through such things. It also make the helmets look much uglier in my opinion, as the nice shiny face is replaced with dull metal/carbon alloy with different containers and plugs blocking what would be your view.

Helmets like the soldier and infiltrator have very little visor to see out of, but could possibly be done with. However these little-featured visors leave a much less appealing look in my opinion.

And these are only the beginning. As of yesterday, we’ve seen 8 more sets of armor, with helmets that, for the most part, feature almost no visible visor. My first example is the most annoying IMO, the wetworks helmet. Do you see a visor on that? I’d expect many to say no, however it has one and its not a pretty sight. The visor on this helmet is a vertical line, no more than 2 inches wide. Not only is this barely noticeable, Its highly impractical. Was this helmet made for those spartans whose eye just so happen to be one above the other in the middle of their face?

Then, theres the Engineer helmet. this looks like the scientists tried to rework with the waterworks, but talor it more towards those one, skinny-eyed spartans. not only is this little slit of a visor ridiculous, but it is compensated by the whole face of the helmet being covered in sockets, which do nothing good for the design.

Then of course, there’s The Tracker helmet. Did you have a hard time finding the visor on this? I did the first time I saw it. While there may be a somewhat decent sized visor there, most of it is blocked by 3 flashlights/sensors, directly in the center of it. The only visible part of this visor in a small slit that stretches from about cheek to cheek. Highly impractical and vastly unappealing to me.

Other than these helmets, there are a few that bug me, such as the stalker, Dead-eye, and warrior helmets, which even though they have more practical visors, still lack the iconic face-shield That I, personally, think is what made most of the great helmets of the franchise. Helmets like the Mark V, Mark VI, ODST, grenadier, etc. All of these helmets Involve a decent-sized visor, that doesn’t seem too small or too big.

I’m not saying that these new helmets are necessarily bad, and I’m sure that there are some who like smaller visors and more armor. I also don’t mind there being a few helmets like this in the game. However it seems to me that there are only about 2-4 helmets with this medium-sized visor I’ve grown fond of, and the majority shown have only small slits and abnormal shapes for visors.I would like to see a better variety of helmets in the future, with more that closer resemble the classic sized visor that is used on the most known helmets of halo.

I really want a larger variety when It comes to helmets, specifically visors.

You are right, it would be impossible to see through these visors if they were transparent panes.

However, I think that a GEN-II Mjolnir helmets are constructed differently, whereas instead of see-through visors, these small areas are latice-works of tiny optical sensors (hence the hexagon pattern) that transmit a full-screen image onto the inside of the Spartan’s helmet.

Not confirmed, but its the best explanation I can come up with.

Considering that a visor is something that one, you know, SEES out of, it actually is sort of weird to have a functionally useless visor like on the Wetworks or Engineering helmet. I imagine they have a camera feed inside the helmet that basically displays what a visor would see while being more armored, but then, why have a redundant visor at all?

Bah, I’m over thinking. I think the new helmets are so ‘radical’ with the visors because, well, only so many ways you can tweak the classic MJOLNIR helmet, you know? Personally, I love the new helmet design direction, but I can see why they’re hard to accept for others. Though, I’m sure there will be more ‘classic’ style helmets. Hell, I’d bet money that the Mk V and VI will be in the game.

I would have to agree with you. The Visor is an important feature on the face of all Spartans. However, the newest helmets are lacking a visor. They have small little holes that somehow allow Spartans to preform superbly in combat. I don’t believe so.

I also enjoyed visors because they give a more human sense to the Spartans. With the new helmets, Spartans look more like robots than people.

The worst is how they’re making us unlock visor colours for these helmets. I will have a lot of difficulty choosing what colour the Engineer helmet’s visor should be.

> You are right, it would be impossible to see through these visors if they were transparent panes.
>
> However, I think that a GEN-II Mjolnir helmets are constructed differently, whereas instead of see-through visors, these small areas are latice-works of tiny optical sensors (hence the hexagon pattern) that transmit a full-screen image onto the inside of the Spartan’s helmet.
>
> Not confirmed, but its the best explanation I can come up with.

And it truly is a good one. Makes sense and is very sciency.

Alas, I miss visors. In fact I wanted to make a thread just like this.

Where are the visors?

Maybe the blast shields are down on the non-visored ones…

> I would have to agree with you. The Visor is an important feature on the face of all Spartans. However, the newest helmets are lacking a visor. They have small little holes that somehow allow Spartans to preform superbly in combat. I don’t believe so.
>
> I also enjoyed visors because they give a more human sense to the Spartans. With the new helmets, Spartans look more like robots than people.

i agree 100% hopefully these new helmets arent a portrayal of the full direction 343i is going in designing helmets, i hated the gungnir helmet in reach because i lloked more robotic than human. if 343 is going to explore the “humanity” of masterchief i sure hope they put that same thought into the other un-named helmets

> The worst is how they’re making us unlock visor colours for these helmets. I will have a lot of difficulty choosing what colour the Engineer helmet’s visor should be.

lol exactly. It makes almost no difference, unless you stare closely in 1080p.

> You are right, it would be impossible to see through these visors if they were transparent panes.
>
> However, I think that a GEN-II Mjolnir helmets are constructed differently, whereas instead of see-through visors, these small areas are latice-works of tiny optical sensors (hence the hexagon pattern) that transmit a full-screen image onto the inside of the Spartan’s helmet.
>
> Not confirmed, but its the best explanation I can come up with.

Wow. 343i should use this. My hat is off to you sir. (obviously 343i should add a little more depth to the explanation and how this idea came about though)

You know, its funny. This guy took about 30 seconds of his time to come up with a great explanation for this.

If 343i took 15 minutes of there time, they could find an explanation for everything they changed. Not just “Nanobots”

> > I would have to agree with you. The Visor is an important feature on the face of all Spartans. However, the newest helmets are lacking a visor. They have small little holes that somehow allow Spartans to preform superbly in combat. I don’t believe so.
> >
> > I also enjoyed visors because they give a more human sense to the Spartans. With the new helmets, Spartans look more like robots than people.
>
> i agree 100% hopefully these new helmets arent a portrayal of the full direction 343i is going in designing helmets, i hated the gungnir helmet in reach because i lloked more robotic than human. if 343 is going to explore the “humanity” of masterchief i sure hope they put that same thought into the other un-named helmets

The gungnir was interesting to say the least. it was the first fully-sealed helmet we’ve seen. But the way it looked, I thought they just carved out an ODST helmet and placed a box on top with a small camera. Its cool to have SOME helmets like this, but so far it seems the majority of helmets are like this in one way or another.

Exactly what I was thinking. Just got done reading the bulletin and I’m like where is the visor on these helmet.

> You are right, it would be impossible to see through these visors if they were transparent panes.
>
> However, I think that a GEN-II Mjolnir helmets are constructed differently, whereas instead of see-through visors, these small areas are latice-works of tiny optical sensors (hence the hexagon pattern) that transmit a full-screen image onto the inside of the Spartan’s helmet.
>
> Not confirmed, but its the best explanation I can come up with.

I can understand a few helmets like this, however it seems like the majority are like this at the moment :confused: Plus, I can imagine possibly some lag or transition problems between the sensors and the screen, and I can’t imagine staring a screen 2 inches from your face all day is too confortable.

Perhaps the image is linked directly to your brain through the neural implants, so you see the picture as if looking through your eyes? Idk. regardless, I would still like to see some full visors return.

Shut up nerds!

> Shut up nerds!

I’m assuming your trying to quote Frank’s post?

> > You are right, it would be impossible to see through these visors if they were transparent panes.
> >
> > However, I think that a GEN-II Mjolnir helmets are constructed differently, whereas instead of see-through visors, these small areas are latice-works of tiny optical sensors (hence the hexagon pattern) that transmit a full-screen image onto the inside of the Spartan’s helmet.
> >
> > Not confirmed, but its the best explanation I can come up with.
>
> I can understand a few helmets like this, however it seems like the majority are like this at the moment :confused: Plus, I can imagine possibly some lag or transition problems between the sensors and the screen, and I can’t imagine staring a screen 2 inches from your face all day is too confortable.
>
> Perhaps the image is linked directly to your brain through the neural implants, so you see the picture as if looking through your eyes? Idk. regardless, I would still like to see some full visors return.

It makes more sense though, this adds much greater protection from shots to the head as visors are easily breakable compared to the armor around the head which can prevent smaller rounds from traveling through the head. (i.e. AR, SMG, ect.)

Think of a WW2 soldier. His open face is the visor. The armor around the head is like a much stronger, more practical metal helmet. If I was a Spartan I would want as little visor as possible.

> > You are right, it would be impossible to see through these visors if they were transparent panes.
> >
> > However, I think that a GEN-II Mjolnir helmets are constructed differently, whereas instead of see-through visors, these small areas are latice-works of tiny optical sensors (hence the hexagon pattern) that transmit a full-screen image onto the inside of the Spartan’s helmet.
> >
> > Not confirmed, but its the best explanation I can come up with.
>
> I can understand a few helmets like this, however it seems like the majority are like this at the moment :confused: Plus, I can imagine possibly some lag or transition problems between the sensors and the screen, and I can’t imagine staring a screen 2 inches from your face all day is too confortable.
>
> Perhaps the image is linked directly to your brain through the neural implants, so you see the picture as if looking through your eyes? Idk. regardless, I would still like to see some full visors return.

Good thinking, that is also a possibility. In Halo: The Flood, Captain Keyes has a Neural Interface that behaves much like the Master Chiefs HUD, except that it displays info directly to his optical lobe. The UNSC could have perfected this technology and implanted it in the new Spartan IVs.

And I don’t think lag is really going to be a problem 500 years in the future. I doubt the feedback would be any more than 1/1000 of a second.

> > > You are right, it would be impossible to see through these visors if they were transparent panes.
> > >
> > > However, I think that a GEN-II Mjolnir helmets are constructed differently, whereas instead of see-through visors, these small areas are latice-works of tiny optical sensors (hence the hexagon pattern) that transmit a full-screen image onto the inside of the Spartan’s helmet.
> > >
> > > Not confirmed, but its the best explanation I can come up with.
> >
> > I can understand a few helmets like this, however it seems like the majority are like this at the moment :confused: Plus, I can imagine possibly some lag or transition problems between the sensors and the screen, and I can’t imagine staring a screen 2 inches from your face all day is too confortable.
> >
> > Perhaps the image is linked directly to your brain through the neural implants, so you see the picture as if looking through your eyes? Idk. regardless, I would still like to see some full visors return.
>
> It makes more sense though, this adds much greater protection from shots to the head as visors are easily breakable compared to the armor around the head which can prevent smaller rounds from traveling through the head. (i.e. AR, SMG, ect.)
>
> Think of a WW2 soldier. His open face is the visor. The armor around the head is like a much stronger, more practical metal helmet. If I was a Spartan I would want as little visor as possible.

I just want some pretty looking helmets :stuck_out_tongue: and to me, these 2 inch visors are anything but.

I know from a military standpoint, more facial protection is a good thing(if only Kat took time to consider this), but with the addition of shielding technology and such, I can see a little less need for this. And either way, I would prefer aesthetics to functionality when it comes to armor that doesn’t change the gameplay :confused:

On topic: though I like the helmets, I do agree that some of the visors don’t seem right.

Off topic: I swear on my life the Dead-eye is the Stalker helmet. Please someone agree! I’m losing my -Yoink!- mind trying to find others who agree.

> On topic: though I like the helmets, I do agree that some of the visors don’t seem right.
>
> Off topic: I swea on my life tha Dead-eye is the Stalker helmet. Please someone agree! I’m losing my -Yoink!- mind trying to find others who agree.

possibly. It could have been a long-time holder name. or perhaps 343 really made 2 helmets almost identical.

Plus the dead-eye it closer to concept art, and isn’t actual armor on an actual spartan(at least not in this picture) it probably looks different on a spartan’s body.