Too blue?

As you may have noticed alot of the lighting in the POA in CE:A is blue! where did all the blue panels come from? all the computer thingys in the bridge look stupid! they are bright blue which dominates the lighting which gives off a carnival look! I hope its not finished because that looks terrible!

> As you may have noticed alot of the lighting in the POA in CE:A is blue! where did all the blue panels come from? all the computer thingys in the bridge look stupid! they are bright blue which dominates the lighting which gives off a carnival look! I hope its not finished because that looks terrible!

Halo’s graphical design of both the characters and the environments has changed throughout the years. Think of this as what the Pillar of Autumn if you were able to visit the interiors of it in Halo: Reach.

All of Anniversary’s art direction comes from Reach’s art style mixed in with the juicy and saturated make over of Halo.

It’s going to stay…

> > As you may have noticed alot of the lighting in the POA in CE:A is blue! where did all the blue panels come from? all the computer thingys in the bridge look stupid! they are bright blue which dominates the lighting which gives off a carnival look! I hope its not finished because that looks terrible!
>
> Halo’s graphical design of both the characters and the environments has changed throughout the years. Think of this as what the Pillar of Autumn if you were able to visit the interiors of it in Halo: Reach.
>
> All of Anniversary’s art direction comes from Reach’s art style mixed in with the juicy and saturated make over of Halo.
>
> It’s going to stay…

NOOOOOOOOOOOO!

I actually like it…ALOT. I feel like their use of color is something that distinguishes Halo from COD. I feel like in general things have become more bland (not in a bad sense just more gritty) as the games have progressed. Which I understand, but I think it will be great to revisit CEA in a new light. I think with where videogames stand today, Halo has to take a darker more gritty approach as we start to see more of H4. I am simply stating I am glad that they didn’t lose sight of what the original was in revamping its look.

Thank god. I was put off by the bland look of Halo 1’s first level.