To show deaths, or not to show deaths...

So I’ve been thinking. Halo 3 now that I remember never showed deaths for the team until after the match. I think this might be useful in Halo 5 because it will avoid finger pointing, and might even promote teamwork. How you may ask? Well a player who is rushing in getting a lot of kills, but also dying a lot, might not be a player you want to follow, but if you don’t know how many deaths a teammate has, but you see he is doing well, it might be wise to stick with him. And vice-versa, better players can stick with the players who score less, without fear of continually dying. It is just an idea, and I personally a happy either way, I just want to see other people’s opinions on how they feel about this idea/option

Should deaths be shown during games? or No?